annotate README.HG @ 4666:52e871f486b8

Revision 3163 added the following formats for OpenGL ES: SDL_PIXELFORMAT_ABGR4444, SDL_PIXELFORMAT_ABGR1555, SDL_PIXELFORMAT_BGR565
author Sam Lantinga <slouken@libsdl.org>
date Fri, 16 Jul 2010 22:16:05 -0700
parents 2e140f18aba7
children 2341ecc03388
rev   line source
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dc219ba4cf45 Info on Subversion repository access.
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1
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2 The latest development version of SDL is available via Mercurial.
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3 Mercurial allows you to get up-to-the-minute fixes and enhancements;
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4 as a developer works on a source tree, you can use "hg" to mirror that
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5 source tree instead of waiting for an official release. Please look
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6 at the Mercurial website ( http://mercurial.selenic.com/ ) for more
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7 information on using hg, where you can also download software for
2e140f18aba7 Changed the Subversion README to Mercurial.
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parents: 2708
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8 Mac OS X, Windows, and Unix systems.
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9
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10 hg clone http://hg.libsdl.org/SDL
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12 If you are building SDL with an IDE, you will need to copy the file
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13 include/SDL_config.h.default to include/SDL_config.h before building.
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15 If you are building SDL via configure, you will need to run autogen.sh
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16 before running configure.
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17
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18 There is a web interface to the subversion repository at:
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19 http://hg.libsdl.org/SDL/
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20
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21 There is an RSS feed available at that URL, for those that want to
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22 track commits in real time.
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23