annotate src/audio/dc/aica.h @ 1303:52b5afd7ecee

Date: Tue, 05 Jul 2005 21:43:26 +1000 From: Sean Childs Subject: [SDL] Compiling SDL 1.2.8 with the free Borland compiler When compiling SDL 1.2.8 with the free Borland compiler, I received this error (there is a similar error that occurs in src\video\windx5\sdl_dx5events.c): Error E2342 ..\..\src\video\windib\sdl_dibevents.c 189: Type mismatch in parameter 'lpPrevWndFunc' (wanted 'int (__stdcall *)()', got 'long (__stdcall *)(void *,unsigned int,unsigned int,long)') in function DIB_HandleMessage I checked the MSDN library at: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/ windowsuserinterface/windowing/windowprocedures/windowprocedurereference/wind owprocedurefunctions/callwindowproc.asp and it had this to say: If STRICT is not defined, the lpPrevWndFunc parameter has the data type FARPROC. The FARPROC type is declared as follows: int (FAR WINAPI * FARPROC) () In C, the FARPROC declaration indicates a callback function that has an unspecified parameter list. In C++, however, the empty parameter list in the declaration indicates that a function has no parameters. This subtle distinction can break careless code. Following is one way to handle this situation: #ifdef STRICT WNDPROC MyWindowProcedure #else FARPROC MyWindowProcedure #endif ... lResult = CallWindowProc(MyWindowProcedure, ...)
author Sam Lantinga <slouken@libsdl.org>
date Tue, 31 Jan 2006 15:30:42 +0000
parents dad72daf44b3
children d910939febfa
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dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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1 #ifndef _AICA_H_
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2 #define _AICA_H_
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3
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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4 #define AICA_MEM 0xa0800000
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5
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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6 #define SM_8BIT 1
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7 #define SM_16BIT 0
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8 #define SM_ADPCM 2
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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9
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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10 void aica_play(int ch,int mode,unsigned long smpptr,int looptst,int loopend,int freq,int vol,int pan,int loopflag);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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11 void aica_stop(int ch);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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12 void aica_vol(int ch,int vol);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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13 void aica_pan(int ch,int pan);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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14 void aica_freq(int ch,int freq);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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15 int aica_get_pos(int ch);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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16
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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17 #endif