Mercurial > sdl-ios-xcode
annotate strip_fPIC.sh @ 631:52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
From: Darrell Walisser
Subject: SDL Active Events Patch
Hi Guys,
I was reading sdl-devel the other day and remembered we don't handle
SDL_APPACTIVE and SDL_APPMOUSEFOCUS. I hacked together a quick patch to
do just this. One thing to note - there are actually two ways to
"iconify" the SDL window (which sets SDL_APPACTIVE): hiding the entire
application (for example, option-click on some other window) and
minimizing the window to the dock. I treat both as SDL_APPACTIVE, since
the window is no longer visible.
Cheers,
Darrell
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 29 May 2003 04:52:36 +0000 |
parents | 48c34d68918e |
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rev | line source |
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0 | 1 #!/bin/sh |
2 # | |
3 # libtool assumes that the compiler can handle the -fPIC flag | |
4 # This isn't always true (for example, nasm can't handle it) | |
5 command="" | |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
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6 while [ $# -gt 0 ]; do |
22
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
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7 case "$1" in |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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8 -?PIC) |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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9 # Ignore -fPIC and -DPIC options |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
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10 ;; |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
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11 *) |
0 | 12 command="$command $1" |
22
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
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13 ;; |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
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14 esac |
0 | 15 shift |
16 done | |
17 echo $command | |
18 exec $command |