Mercurial > sdl-ios-xcode
annotate include/SDL_atomic.h @ 5175:51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Also experimented with texture rectangle updates, but I think at this point the full rect update gives the most consistent results.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 04 Feb 2011 12:24:28 -0800 |
parents | 1a47d41912ff |
children | 5d01d426f2ea |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /** |
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24 * \file SDL_atomic.h |
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25 * |
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26 * Atomic operations. |
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27 * |
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28 * IMPORTANT: |
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29 * If you are not an expert in concurrent lockless programming, you should |
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30 * only be using the atomic lock and reference counting functions in this |
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31 * file. In all other cases you should be protecting your data structures |
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32 * with full mutexes. |
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33 * |
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34 * The list of "safe" functions to use are: |
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35 * SDL_AtomicLock() |
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36 * SDL_AtomicUnlock() |
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37 * SDL_AtomicIncRef() |
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38 * SDL_AtomicDecRef() |
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39 * |
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40 * Seriously, here be dragons! |
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41 * ^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
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42 * |
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43 * You can find out a little more about lockless programming and the |
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44 * subtle issues that can arise here: |
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45 * http://msdn.microsoft.com/en-us/library/ee418650%28v=vs.85%29.aspx |
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46 * |
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47 * There's also lots of good information here: |
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48 * http://www.1024cores.net/home/lock-free-algorithms |
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49 * |
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50 * These operations may or may not actually be implemented using |
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51 * processor specific atomic operations. When possible they are |
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52 * implemented as true processor specific atomic operations. When that |
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53 * is not possible the are implemented using locks that *do* use the |
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54 * available atomic operations. |
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55 * |
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56 * All of the atomic operations that modify memory are full memory barriers. |
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57 */ |
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58 |
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59 #ifndef _SDL_atomic_h_ |
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60 #define _SDL_atomic_h_ |
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61 |
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62 #include "SDL_stdinc.h" |
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63 #include "SDL_platform.h" |
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64 |
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65 #include "begin_code.h" |
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66 |
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68 /* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */ | |
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69 #if defined(_MSC_VER) && (_MSC_VER >= 1500) && !defined(_WIN32_WCE) |
5073 | 70 #include <intrin.h> |
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71 #define HAVE_MSC_ATOMICS 1 |
5073 | 72 #endif |
73 | |
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74 /* Set up for C function definitions, even when using C++ */ |
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75 #ifdef __cplusplus |
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76 /* *INDENT-OFF* */ |
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77 extern "C" { |
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78 /* *INDENT-ON* */ |
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79 #endif |
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80 |
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81 /** |
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82 * \name SDL AtomicLock |
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83 * |
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84 * The atomic locks are efficient spinlocks using CPU instructions, |
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85 * but are vulnerable to starvation and can spin forever if a thread |
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86 * holding a lock has been terminated. For this reason you should |
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87 * minimize the code executed inside an atomic lock and never do |
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88 * expensive things like API or system calls while holding them. |
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89 * |
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90 * The atomic locks are not safe to lock recursively. |
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91 * |
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92 * Porting Note: |
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93 * The spin lock functions and type are required and can not be |
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94 * emulated because they are used in the atomic emulation code. |
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95 */ |
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96 /*@{*/ |
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97 |
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98 typedef int SDL_SpinLock; |
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99 |
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100 /** |
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101 * \brief Try to lock a spin lock by setting it to a non-zero value. |
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102 * |
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103 * \param lock Points to the lock. |
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104 * |
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105 * \return SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already held. |
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106 */ |
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107 extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock); |
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108 |
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109 /** |
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110 * \brief Lock a spin lock by setting it to a non-zero value. |
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111 * |
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112 * \param lock Points to the lock. |
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113 */ |
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114 extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock); |
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115 |
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116 /** |
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117 * \brief Unlock a spin lock by setting it to 0. Always returns immediately |
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118 * |
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119 * \param lock Points to the lock. |
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120 */ |
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121 extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock); |
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122 |
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123 /*@}*//*SDL AtomicLock*/ |
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124 |
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125 |
5138 | 126 /** |
127 * The compiler barrier prevents the compiler from reordering | |
128 * reads and writes to globally visible variables across the call. | |
129 */ | |
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130 #ifdef _MSC_VER |
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131 void _ReadWriteBarrier(void); |
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132 #pragma intrinsic(_ReadWriteBarrier) |
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133 #define SDL_CompilerBarrier() _ReadWriteBarrier() |
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134 #elif defined(__GNUC__) |
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135 #define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory") |
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136 #else |
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137 #define SDL_CompilerBarrier() \ |
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138 ({ SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); }) |
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139 #endif |
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140 |
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141 /* Platform specific optimized versions of the atomic functions, |
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142 * you can disable these by defining SDL_DISABLE_ATOMIC_INLINE |
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143 */ |
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144 #ifndef SDL_DISABLE_ATOMIC_INLINE |
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145 |
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146 #ifdef HAVE_MSC_ATOMICS |
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147 |
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148 #define SDL_AtomicSet(a, v) _InterlockedExchange((long*)&(a)->value, (v)) |
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149 #define SDL_AtomicAdd(a, v) _InterlockedExchangeAdd((long*)&(a)->value, (v)) |
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150 #define SDL_AtomicCAS(a, oldval, newval) (_InterlockedCompareExchange((long*)&(a)->value, (newval), (oldval)) == (oldval)) |
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151 #define SDL_AtomicSetPtr(a, v) _InterlockedExchangePointer((a), (v)) |
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152 #if _M_IX86 |
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153 #define SDL_AtomicCASPtr(a, oldval, newval) (_InterlockedCompareExchange((long*)(a), (long)(newval), (long)(oldval)) == (long)(oldval)) |
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154 #else |
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155 #define SDL_AtomicCASPtr(a, oldval, newval) (_InterlockedCompareExchangePointer((a), (newval), (oldval)) == (oldval)) |
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156 #endif |
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157 |
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158 #elif defined(__MACOSX__) |
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159 #include <libkern/OSAtomic.h> |
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160 |
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161 #define SDL_AtomicCAS(a, oldval, newval) OSAtomicCompareAndSwap32Barrier((oldval), (newval), &(a)->value) |
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162 #if SIZEOF_VOIDP == 4 |
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163 #define SDL_AtomicCASPtr(a, oldval, newval) OSAtomicCompareAndSwap32Barrier((int32_t)(oldval), (int32_t)(newval), (int32_t*)(a)) |
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164 #elif SIZEOF_VOIDP == 8 |
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165 #define SDL_AtomicCASPtr(a, oldval, newval) OSAtomicCompareAndSwap64Barrier((int64_t)(oldval), (int64_t)(newval), (int64_t*)(a)) |
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166 #endif |
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167 |
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168 #elif defined(HAVE_GCC_ATOMICS) |
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169 |
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170 #define SDL_AtomicSet(a, v) __sync_lock_test_and_set(&(a)->value, v) |
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171 #define SDL_AtomicAdd(a, v) __sync_fetch_and_add(&(a)->value, v) |
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172 #define SDL_AtomicSetPtr(a, v) __sync_lock_test_and_set(a, v) |
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173 #define SDL_AtomicCAS(a, oldval, newval) __sync_bool_compare_and_swap(&(a)->value, oldval, newval) |
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174 #define SDL_AtomicCASPtr(a, oldval, newval) __sync_bool_compare_and_swap(a, oldval, newval) |
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175 |
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176 #endif |
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177 |
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178 #endif /* !SDL_DISABLE_ATOMIC_INLINE */ |
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179 |
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180 |
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181 /** |
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182 * \brief A type representing an atomic integer value. It is a struct |
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183 * so people don't accidentally use numeric operations on it. |
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184 */ |
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185 #ifndef SDL_atomic_t_defined |
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186 typedef struct { int value; } SDL_atomic_t; |
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187 #endif |
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188 |
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189 /** |
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190 * \brief Set an atomic variable to a new value if it is currently an old value. |
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191 * |
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192 * \return SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise. |
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193 * |
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194 * \note If you don't know what this function is for, you shouldn't use it! |
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195 */ |
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196 #ifndef SDL_AtomicCAS |
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197 #define SDL_AtomicCAS SDL_AtomicCAS_ |
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198 #endif |
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199 extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS_(SDL_atomic_t *a, int oldval, int newval); |
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200 |
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201 /** |
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202 * \brief Set an atomic variable to a value. |
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203 * |
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204 * \return The previous value of the atomic variable. |
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205 */ |
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206 #ifndef SDL_AtomicSet |
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207 static __inline__ int SDL_AtomicSet(SDL_atomic_t *a, int v) |
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208 { |
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209 int value; |
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210 do { |
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211 value = a->value; |
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212 } while (!SDL_AtomicCAS(a, value, v)); |
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213 return value; |
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214 } |
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215 #endif |
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216 |
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217 /** |
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218 * \brief Get the value of an atomic variable |
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219 */ |
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220 #ifndef SDL_AtomicGet |
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221 static __inline__ int SDL_AtomicGet(SDL_atomic_t *a) |
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222 { |
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223 int value = a->value; |
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224 SDL_CompilerBarrier(); |
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225 return value; |
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226 } |
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227 #endif |
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228 |
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229 /** |
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230 * \brief Add to an atomic variable. |
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231 * |
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232 * \return The previous value of the atomic variable. |
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233 * |
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234 * \note This same style can be used for any number operation |
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235 */ |
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236 #ifndef SDL_AtomicAdd |
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237 static __inline__ int SDL_AtomicAdd(SDL_atomic_t *a, int v) |
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238 { |
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239 int value; |
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240 do { |
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241 value = a->value; |
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242 } while (!SDL_AtomicCAS(a, value, (value + v))); |
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243 return value; |
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244 } |
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245 #endif |
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246 |
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247 /** |
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248 * \brief Increment an atomic variable used as a reference count. |
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249 */ |
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250 #ifndef SDL_AtomicIncRef |
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251 #define SDL_AtomicIncRef(a) SDL_AtomicAdd(a, 1) |
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252 #endif |
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253 |
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254 /** |
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255 * \brief Decrement an atomic variable used as a reference count. |
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256 * |
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257 * \return SDL_TRUE if the variable reached zero after decrementing, |
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258 * SDL_FALSE otherwise |
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259 */ |
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260 #ifndef SDL_AtomicDecRef |
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261 #define SDL_AtomicDecRef(a) (SDL_AtomicAdd(a, -1) == 1) |
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262 #endif |
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263 |
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264 /** |
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265 * \brief Set a pointer to a new value if it is currently an old value. |
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266 * |
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267 * \return SDL_TRUE if the pointer was set, SDL_FALSE otherwise. |
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268 * |
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269 * \note If you don't know what this function is for, you shouldn't use it! |
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270 */ |
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271 #ifndef SDL_AtomicCASPtr |
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272 #define SDL_AtomicCASPtr SDL_AtomicCASPtr_ |
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273 #endif |
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274 extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr_(void* *a, void *oldval, void *newval); |
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275 |
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276 /** |
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277 * \brief Set a pointer to a value atomically. |
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278 * |
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279 * \return The previous value of the pointer. |
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280 */ |
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281 #ifndef SDL_AtomicSetPtr |
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282 static __inline__ void* SDL_AtomicSetPtr(void* *a, void* v) |
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283 { |
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284 void* value; |
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285 do { |
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286 value = *a; |
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287 } while (!SDL_AtomicCASPtr(a, value, v)); |
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288 return value; |
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289 } |
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290 #endif |
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291 |
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292 /** |
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293 * \brief Get the value of a pointer atomically. |
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294 */ |
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295 #ifndef SDL_AtomicGetPtr |
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296 static __inline__ void* SDL_AtomicGetPtr(void* *a) |
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297 { |
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298 void* value = *a; |
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299 SDL_CompilerBarrier(); |
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300 return value; |
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301 } |
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302 #endif |
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303 |
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304 |
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305 /* Ends C function definitions when using C++ */ |
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306 #ifdef __cplusplus |
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307 /* *INDENT-OFF* */ |
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308 } |
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309 /* *INDENT-ON* */ |
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310 #endif |
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311 |
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312 #include "close_code.h" |
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313 |
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314 #endif /* _SDL_atomic_h_ */ |
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315 |
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316 /* vi: set ts=4 sw=4 expandtab: */ |