Mercurial > sdl-ios-xcode
annotate src/video/fbcon/SDL_fbriva.h @ 338:518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 11 Apr 2002 15:23:07 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 /* Riva hardware acceleration for the SDL framebuffer console driver */ |
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29 |
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30 #include "SDL_fbvideo.h" |
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31 |
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32 #ifndef FB_ACCEL_NV3 |
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33 #define FB_ACCEL_NV3 27 |
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34 #endif |
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35 #ifndef FB_ACCEL_NV4 |
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36 #define FB_ACCEL_NV4 28 |
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37 #endif |
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38 |
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39 /* Set up the driver for Riva acceleration */ |
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40 extern void FB_RivaAccel(_THIS, __u32 card); |