Mercurial > sdl-ios-xcode
annotate include/SDL.h @ 4085:51486c979189 SDL-1.2
> Hi Ryan,
> I checked the list you linked to, but did not see any reference to whether
> the Win32 window centering bug was fixed... Has that been addressed at all?
> I refer to the bug where, unless one has globally set the
> SDL_WINDOW_CENTERED variable in the OS, only the 1st window that is created
> will be centered. Subsequent calls to SetVideoMode will create a window tha
t
> shares the same upper-left corner location.
I'm working on that now, thanks for reporting it. What I'm doing is if the
width and height are the same, I'm leaving the window position alone, but if
they're different they will respect the positioning environment variables.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 20 Jul 2007 03:25:40 +0000 |
parents | 4ed717f9e509 |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1188
diff
changeset
|
3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1188
diff
changeset
|
6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1188
diff
changeset
|
8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1188
diff
changeset
|
13 Lesser General Public License for more details. |
0 | 14 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1188
diff
changeset
|
15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1188
diff
changeset
|
16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1188
diff
changeset
|
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
251
b8688cfdc232
Updated the headers with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* Main include header for the SDL library */ | |
24 | |
25 #ifndef _SDL_H | |
26 #define _SDL_H | |
27 | |
1423
4ed717f9e509
Updated for Visual Studio Express 2005
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
28 #include "SDL_main.h" |
1353
7ba544e2888d
Started the process of improving configure support, and merging C types
Sam Lantinga <slouken@libsdl.org>
parents:
1335
diff
changeset
|
29 #include "SDL_stdinc.h" |
0 | 30 #include "SDL_audio.h" |
31 #include "SDL_cdrom.h" | |
1358
c71e05b4dc2e
More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents:
1356
diff
changeset
|
32 #include "SDL_cpuinfo.h" |
c71e05b4dc2e
More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents:
1356
diff
changeset
|
33 #include "SDL_endian.h" |
c71e05b4dc2e
More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents:
1356
diff
changeset
|
34 #include "SDL_error.h" |
0 | 35 #include "SDL_events.h" |
1358
c71e05b4dc2e
More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents:
1356
diff
changeset
|
36 #include "SDL_loadso.h" |
c71e05b4dc2e
More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents:
1356
diff
changeset
|
37 #include "SDL_mutex.h" |
c71e05b4dc2e
More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents:
1356
diff
changeset
|
38 #include "SDL_rwops.h" |
c71e05b4dc2e
More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents:
1356
diff
changeset
|
39 #include "SDL_thread.h" |
c71e05b4dc2e
More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents:
1356
diff
changeset
|
40 #include "SDL_timer.h" |
0 | 41 #include "SDL_video.h" |
42 #include "SDL_version.h" | |
43 | |
44 #include "begin_code.h" | |
45 /* Set up for C function definitions, even when using C++ */ | |
46 #ifdef __cplusplus | |
47 extern "C" { | |
48 #endif | |
49 | |
50 /* As of version 0.5, SDL is loaded dynamically into the application */ | |
51 | |
52 /* These are the flags which may be passed to SDL_Init() -- you should | |
53 specify the subsystems which you will be using in your application. | |
54 */ | |
55 #define SDL_INIT_TIMER 0x00000001 | |
56 #define SDL_INIT_AUDIO 0x00000010 | |
57 #define SDL_INIT_VIDEO 0x00000020 | |
58 #define SDL_INIT_CDROM 0x00000100 | |
59 #define SDL_INIT_JOYSTICK 0x00000200 | |
60 #define SDL_INIT_NOPARACHUTE 0x00100000 /* Don't catch fatal signals */ | |
61 #define SDL_INIT_EVENTTHREAD 0x01000000 /* Not supported on all OS's */ | |
62 #define SDL_INIT_EVERYTHING 0x0000FFFF | |
63 | |
64 /* This function loads the SDL dynamically linked library and initializes | |
65 * the subsystems specified by 'flags' (and those satisfying dependencies) | |
66 * Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup | |
67 * signal handlers for some commonly ignored fatal signals (like SIGSEGV) | |
68 */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
69 extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags); |
0 | 70 |
71 /* This function initializes specific SDL subsystems */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
72 extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags); |
0 | 73 |
74 /* This function cleans up specific SDL subsystems */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
75 extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags); |
0 | 76 |
77 /* This function returns mask of the specified subsystems which have | |
78 been initialized. | |
79 If 'flags' is 0, it returns a mask of all initialized subsystems. | |
80 */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
81 extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags); |
0 | 82 |
83 /* This function cleans up all initialized subsystems and unloads the | |
84 * dynamically linked library. You should call it upon all exit conditions. | |
85 */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
86 extern DECLSPEC void SDLCALL SDL_Quit(void); |
0 | 87 |
88 /* Ends C function definitions when using C++ */ | |
89 #ifdef __cplusplus | |
90 } | |
91 #endif | |
92 #include "close_code.h" | |
93 | |
94 #endif /* _SDL_H */ |