Mercurial > sdl-ios-xcode
annotate docs/html/sdlrect.html @ 4085:51486c979189 SDL-1.2
> Hi Ryan,
> I checked the list you linked to, but did not see any reference to whether
> the Win32 window centering bug was fixed... Has that been addressed at all?
> I refer to the bug where, unless one has globally set the
> SDL_WINDOW_CENTERED variable in the OS, only the 1st window that is created
> will be centered. Subsequent calls to SetVideoMode will create a window tha
t
> shares the same upper-left corner location.
I'm working on that now, thanks for reporting it. What I'm doing is if the
width and height are the same, I'm leaving the window position alone, but if
they're different they will respect the positioning environment variables.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 20 Jul 2007 03:25:40 +0000 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_Rect</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GLattr" | |
17 HREF="sdlglattr.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_Color" | |
20 HREF="sdlcolor.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlglattr.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlcolor.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLRECT" | |
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74 ></A |
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75 >SDL_Rect</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN3046" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_Rect -- Defines a rectangular area</DIV | |
84 ><DIV | |
85 CLASS="REFSECT1" | |
86 ><A | |
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87 NAME="AEN3049" |
0 | 88 ></A |
89 ><H2 | |
90 >Structure Definition</H2 | |
91 ><PRE | |
92 CLASS="PROGRAMLISTING" | |
93 >typedef struct{ | |
94 Sint16 x, y; | |
95 Uint16 w, h; | |
96 } SDL_Rect;</PRE | |
97 ></DIV | |
98 ><DIV | |
99 CLASS="REFSECT1" | |
100 ><A | |
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101 NAME="AEN3052" |
0 | 102 ></A |
103 ><H2 | |
104 >Structure Data</H2 | |
105 ><DIV | |
106 CLASS="INFORMALTABLE" | |
107 ><A | |
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108 NAME="AEN3054" |
0 | 109 ></A |
110 ><P | |
111 ></P | |
112 ><TABLE | |
113 BORDER="0" | |
114 CLASS="CALSTABLE" | |
115 ><TBODY | |
116 ><TR | |
117 ><TD | |
118 ALIGN="LEFT" | |
119 VALIGN="TOP" | |
120 ><TT | |
121 CLASS="STRUCTFIELD" | |
122 ><I | |
123 >x, y</I | |
124 ></TT | |
125 ></TD | |
126 ><TD | |
127 ALIGN="LEFT" | |
128 VALIGN="TOP" | |
129 >Position of the upper-left corner of the rectangle</TD | |
130 ></TR | |
131 ><TR | |
132 ><TD | |
133 ALIGN="LEFT" | |
134 VALIGN="TOP" | |
135 ><TT | |
136 CLASS="STRUCTFIELD" | |
137 ><I | |
138 >w, h</I | |
139 ></TT | |
140 ></TD | |
141 ><TD | |
142 ALIGN="LEFT" | |
143 VALIGN="TOP" | |
144 >The width and height of the rectangle</TD | |
145 ></TR | |
146 ></TBODY | |
147 ></TABLE | |
148 ><P | |
149 ></P | |
150 ></DIV | |
151 ></DIV | |
152 ><DIV | |
153 CLASS="REFSECT1" | |
154 ><A | |
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155 NAME="AEN3065" |
0 | 156 ></A |
157 ><H2 | |
158 >Description</H2 | |
159 ><P | |
160 >A <SPAN | |
161 CLASS="STRUCTNAME" | |
162 >SDL_Rect</SPAN | |
163 > defines a rectangular area of pixels. It is used by <A | |
164 HREF="sdlblitsurface.html" | |
165 ><TT | |
166 CLASS="FUNCTION" | |
167 >SDL_BlitSurface</TT | |
168 ></A | |
169 > to define blitting regions and by several other video functions.</P | |
170 ></DIV | |
171 ><DIV | |
172 CLASS="REFSECT1" | |
173 ><A | |
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174 NAME="AEN3071" |
0 | 175 ></A |
176 ><H2 | |
177 >See Also</H2 | |
178 ><P | |
179 ><A | |
180 HREF="sdlblitsurface.html" | |
181 ><TT | |
182 CLASS="FUNCTION" | |
183 >SDL_BlitSurface</TT | |
184 ></A | |
185 >, | |
186 <A | |
187 HREF="sdlupdaterect.html" | |
188 ><TT | |
189 CLASS="FUNCTION" | |
190 >SDL_UpdateRect</TT | |
191 ></A | |
192 ></P | |
193 ></DIV | |
194 ><DIV | |
195 CLASS="NAVFOOTER" | |
196 ><HR | |
197 ALIGN="LEFT" | |
198 WIDTH="100%"><TABLE | |
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199 SUMMARY="Footer navigation table" |
0 | 200 WIDTH="100%" |
201 BORDER="0" | |
202 CELLPADDING="0" | |
203 CELLSPACING="0" | |
204 ><TR | |
205 ><TD | |
206 WIDTH="33%" | |
207 ALIGN="left" | |
208 VALIGN="top" | |
209 ><A | |
210 HREF="sdlglattr.html" | |
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211 ACCESSKEY="P" |
0 | 212 >Prev</A |
213 ></TD | |
214 ><TD | |
215 WIDTH="34%" | |
216 ALIGN="center" | |
217 VALIGN="top" | |
218 ><A | |
219 HREF="index.html" | |
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220 ACCESSKEY="H" |
0 | 221 >Home</A |
222 ></TD | |
223 ><TD | |
224 WIDTH="33%" | |
225 ALIGN="right" | |
226 VALIGN="top" | |
227 ><A | |
228 HREF="sdlcolor.html" | |
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229 ACCESSKEY="N" |
0 | 230 >Next</A |
231 ></TD | |
232 ></TR | |
233 ><TR | |
234 ><TD | |
235 WIDTH="33%" | |
236 ALIGN="left" | |
237 VALIGN="top" | |
238 >SDL_GLattr</TD | |
239 ><TD | |
240 WIDTH="34%" | |
241 ALIGN="center" | |
242 VALIGN="top" | |
243 ><A | |
244 HREF="video.html" | |
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245 ACCESSKEY="U" |
0 | 246 >Up</A |
247 ></TD | |
248 ><TD | |
249 WIDTH="33%" | |
250 ALIGN="right" | |
251 VALIGN="top" | |
252 >SDL_Color</TD | |
253 ></TR | |
254 ></TABLE | |
255 ></DIV | |
256 ></BODY | |
257 ></HTML | |
258 > |