Mercurial > sdl-ios-xcode
annotate docs/html/sdllockaudio.html @ 4085:51486c979189 SDL-1.2
> Hi Ryan,
> I checked the list you linked to, but did not see any reference to whether
> the Win32 window centering bug was fixed... Has that been addressed at all?
> I refer to the bug where, unless one has globally set the
> SDL_WINDOW_CENTERED variable in the OS, only the 1st window that is created
> will be centered. Subsequent calls to SetVideoMode will create a window tha
t
> shares the same upper-left corner location.
I'm working on that now, thanks for reporting it. What I'm doing is if the
width and height are the same, I'm leaving the window position alone, but if
they're different they will respect the positioning environment variables.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 20 Jul 2007 03:25:40 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_LockAudio</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Audio" | |
14 HREF="audio.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_MixAudio" | |
17 HREF="sdlmixaudio.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_UnlockAudio" | |
20 HREF="sdlunlockaudio.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlmixaudio.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlunlockaudio.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLLOCKAUDIO" | |
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74 ></A |
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75 >SDL_LockAudio</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN7134" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_LockAudio -- Lock out the callback function</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN7137" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN7138" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >void <B | |
106 CLASS="FSFUNC" | |
107 >SDL_LockAudio</B | |
108 ></CODE | |
109 >(void);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN7144" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >The lock manipulated by these functions protects the callback function. | |
124 During a LockAudio period, you can be guaranteed that the | |
125 callback function is not running. Do not call these from the callback | |
126 function or you will cause deadlock.</P | |
127 ></DIV | |
128 ><DIV | |
129 CLASS="REFSECT1" | |
130 ><A | |
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131 NAME="AEN7147" |
0 | 132 ></A |
133 ><H2 | |
134 >See Also</H2 | |
135 ><P | |
136 ><A | |
137 HREF="sdlopenaudio.html" | |
138 ><TT | |
139 CLASS="FUNCTION" | |
140 >SDL_OpenAudio</TT | |
141 ></A | |
142 ></P | |
143 ></DIV | |
144 ><DIV | |
145 CLASS="NAVFOOTER" | |
146 ><HR | |
147 ALIGN="LEFT" | |
148 WIDTH="100%"><TABLE | |
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149 SUMMARY="Footer navigation table" |
0 | 150 WIDTH="100%" |
151 BORDER="0" | |
152 CELLPADDING="0" | |
153 CELLSPACING="0" | |
154 ><TR | |
155 ><TD | |
156 WIDTH="33%" | |
157 ALIGN="left" | |
158 VALIGN="top" | |
159 ><A | |
160 HREF="sdlmixaudio.html" | |
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161 ACCESSKEY="P" |
0 | 162 >Prev</A |
163 ></TD | |
164 ><TD | |
165 WIDTH="34%" | |
166 ALIGN="center" | |
167 VALIGN="top" | |
168 ><A | |
169 HREF="index.html" | |
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170 ACCESSKEY="H" |
0 | 171 >Home</A |
172 ></TD | |
173 ><TD | |
174 WIDTH="33%" | |
175 ALIGN="right" | |
176 VALIGN="top" | |
177 ><A | |
178 HREF="sdlunlockaudio.html" | |
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179 ACCESSKEY="N" |
0 | 180 >Next</A |
181 ></TD | |
182 ></TR | |
183 ><TR | |
184 ><TD | |
185 WIDTH="33%" | |
186 ALIGN="left" | |
187 VALIGN="top" | |
188 >SDL_MixAudio</TD | |
189 ><TD | |
190 WIDTH="34%" | |
191 ALIGN="center" | |
192 VALIGN="top" | |
193 ><A | |
194 HREF="audio.html" | |
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195 ACCESSKEY="U" |
0 | 196 >Up</A |
197 ></TD | |
198 ><TD | |
199 WIDTH="33%" | |
200 ALIGN="right" | |
201 VALIGN="top" | |
202 >SDL_UnlockAudio</TD | |
203 ></TR | |
204 ></TABLE | |
205 ></DIV | |
206 ></BODY | |
207 ></HTML | |
208 > |