Mercurial > sdl-ios-xcode
annotate SDL.spec.in @ 4085:51486c979189 SDL-1.2
> Hi Ryan,
> I checked the list you linked to, but did not see any reference to whether
> the Win32 window centering bug was fixed... Has that been addressed at all?
> I refer to the bug where, unless one has globally set the
> SDL_WINDOW_CENTERED variable in the OS, only the 1st window that is created
> will be centered. Subsequent calls to SetVideoMode will create a window tha
t
> shares the same upper-left corner location.
I'm working on that now, thanks for reporting it. What I'm doing is if the
width and height are the same, I'm leaving the window position alone, but if
they're different they will respect the positioning environment variables.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 20 Jul 2007 03:25:40 +0000 |
parents | 56ec4d962487 |
children | 17376128fb56 |
rev | line source |
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0 | 1 Summary: Simple DirectMedia Layer |
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2 Name: SDL |
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3 Version: @SDL_VERSION@ |
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4 Release: 1 |
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5 Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz |
0 | 6 URL: http://www.libsdl.org/ |
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7 License: LGPL |
0 | 8 Group: System Environment/Libraries |
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9 BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot |
0 | 10 Prefix: %{_prefix} |
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parents:
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11 %ifos linux |
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12 Provides: libSDL-1.2.so.0 |
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13 %endif |
0 | 14 |
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15 %define __defattr %defattr(-,root,root) |
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16 %define __soext so |
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17 |
0 | 18 %description |
19 This is the Simple DirectMedia Layer, a generic API that provides low | |
20 level access to audio, keyboard, mouse, and display framebuffer across | |
21 multiple platforms. | |
22 | |
23 %package devel | |
24 Summary: Libraries, includes and more to develop SDL applications. | |
25 Group: Development/Libraries | |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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26 Requires: %{name} = %{version} |
0 | 27 |
28 %description devel | |
29 This is the Simple DirectMedia Layer, a generic API that provides low | |
30 level access to audio, keyboard, mouse, and display framebuffer across | |
31 multiple platforms. | |
32 | |
33 This is the libraries, include files and other resources you can use | |
34 to develop SDL applications. | |
35 | |
36 | |
37 %prep | |
38 %setup -q | |
39 | |
40 %build | |
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parents:
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41 %ifos linux |
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42 CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-aalib --disable-video-directfb --disable-video-ggi --disable-video-svga |
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parents:
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43 %else |
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44 %configure |
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45 %endif |
0 | 46 make |
47 | |
48 %install | |
49 rm -rf $RPM_BUILD_ROOT | |
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parents:
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50 %ifos linux |
1390 | 51 make install prefix=$RPM_BUILD_ROOT%{prefix} \ |
52 bindir=$RPM_BUILD_ROOT%{_bindir} \ | |
53 libdir=$RPM_BUILD_ROOT%{_libdir} \ | |
54 includedir=$RPM_BUILD_ROOT%{_includedir} \ | |
55 datadir=$RPM_BUILD_ROOT%{_datadir} \ | |
56 mandir=$RPM_BUILD_ROOT%{_mandir} | |
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57 ln -s libSDL-1.2.so.0 $RPM_BUILD_ROOT%{_libdir}/libSDL-1.1.so.0 |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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58 %else |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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59 %makeinstall |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
Ryan C. Gordon <icculus@icculus.org>
parents:
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60 %endif |
0 | 61 |
62 %clean | |
63 rm -rf $RPM_BUILD_ROOT | |
64 | |
65 %files | |
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parents:
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66 %{__defattr} |
0 | 67 %doc README-SDL.txt COPYING CREDITS BUGS |
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parents:
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68 %{_libdir}/lib*.%{__soext}.* |
0 | 69 |
70 %files devel | |
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71 %{__defattr} |
0 | 72 %doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew docs.html |
73 %doc docs/index.html docs/html | |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1008
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74 %{_bindir}/*-config |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
Ryan C. Gordon <icculus@icculus.org>
parents:
1008
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75 %{_libdir}/lib*.a |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
Ryan C. Gordon <icculus@icculus.org>
parents:
1008
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76 %{_libdir}/lib*.la |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
Ryan C. Gordon <icculus@icculus.org>
parents:
1008
diff
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77 %{_libdir}/lib*.%{__soext} |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
Ryan C. Gordon <icculus@icculus.org>
parents:
1008
diff
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78 %dir %{_includedir}/SDL |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
Ryan C. Gordon <icculus@icculus.org>
parents:
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79 %{_includedir}/SDL/*.h |
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80 %{_libdir}/pkgconfig/sdl.pc |
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81 %{_datadir}/aclocal/* |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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82 %{_mandir}/man3/* |
0 | 83 |
84 %changelog | |
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85 * Tue May 16 2006 Sam Lantinga <slouken@libsdl.org> |
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parents:
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86 - Removed support for Darwin, due to build problems on ps2linux |
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parents:
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87 |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
Ryan C. Gordon <icculus@icculus.org>
parents:
1008
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88 * Mon Jan 03 2004 Anders Bjorklund <afb@algonet.se> |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
Ryan C. Gordon <icculus@icculus.org>
parents:
1008
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89 - Added support for Darwin, updated spec file |
609c060fd2a2
The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
Ryan C. Gordon <icculus@icculus.org>
parents:
1008
diff
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90 |
0 | 91 * Wed Jan 19 2000 Sam Lantinga <slouken@libsdl.org> |
92 - Re-integrated spec file into SDL distribution | |
93 - 'name' and 'version' come from configure | |
94 - Some of the documentation is devel specific | |
95 - Removed SMP support from %build - it doesn't work with libtool anyway | |
96 | |
97 * Tue Jan 18 2000 Hakan Tandogan <hakan@iconsult.com> | |
98 - Hacked Mandrake sdl spec to build 1.1 | |
99 | |
100 * Sun Dec 19 1999 John Buswell <johnb@mandrakesoft.com> | |
101 - Build Release | |
102 | |
103 * Sat Dec 18 1999 John Buswell <johnb@mandrakesoft.com> | |
104 - Add symlink for libSDL-1.0.so.0 required by sdlbomber | |
105 - Added docs | |
106 | |
107 * Thu Dec 09 1999 Lenny Cartier <lenny@mandrakesoft.com> | |
108 - v 1.0.0 | |
109 | |
110 * Mon Nov 1 1999 Chmouel Boudjnah <chmouel@mandrakesoft.com> | |
111 - First spec file for Mandrake distribution. | |
112 | |
113 # end of file |