Mercurial > sdl-ios-xcode
annotate src/timer/win32/SDL_systimer.c @ 1593:5115439d67b1
Consolidate all the X11 libraries, so you don't have to update 12 different
places in the source when adding a new one. Also handles build systems that
don't define a given library.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 23 Mar 2006 02:47:56 +0000 |
parents | 420b3f47806d |
children | 92947e3a18db |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
0 | 26 #include <mmsystem.h> |
27 | |
28 #include "SDL_timer.h" | |
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29 #include "../SDL_timer_c.h" |
0 | 30 |
31 #ifdef _WIN32_WCE | |
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32 #error This is WinCE. Please use src/timer/wince/SDL_systimer.c instead. |
0 | 33 #endif |
34 | |
35 #define TIME_WRAP_VALUE (~(DWORD)0) | |
36 | |
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37 /* The first (low-resolution) ticks value of the application */ |
0 | 38 static DWORD start; |
39 | |
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40 #ifndef USE_GETTICKCOUNT |
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41 /* Store if a high-resolution performance counter exists on the system */ |
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42 static BOOL hires_timer_available; |
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43 /* The first high-resolution ticks value of the application */ |
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44 static LARGE_INTEGER hires_start_ticks; |
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45 /* The number of ticks per second of the high-resolution performance counter */ |
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46 static LARGE_INTEGER hires_ticks_per_second; |
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47 #endif |
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48 |
0 | 49 void SDL_StartTicks(void) |
50 { | |
51 /* Set first ticks value */ | |
52 #ifdef USE_GETTICKCOUNT | |
53 start = GetTickCount(); | |
54 #else | |
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55 #if 0 /* Apparently there are problems with QPC on Win2K */ |
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56 if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE) |
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57 { |
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58 hires_timer_available = TRUE; |
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59 QueryPerformanceCounter(&hires_start_ticks); |
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60 } |
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61 else |
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62 #endif |
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63 { |
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64 hires_timer_available = FALSE; |
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65 timeBeginPeriod(1); /* use 1 ms timer precision */ |
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66 start = timeGetTime(); |
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67 } |
0 | 68 #endif |
69 } | |
70 | |
71 Uint32 SDL_GetTicks(void) | |
72 { | |
73 DWORD now, ticks; | |
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74 #ifndef USE_GETTICKCOUNT |
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75 LARGE_INTEGER hires_now; |
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76 #endif |
0 | 77 |
78 #ifdef USE_GETTICKCOUNT | |
79 now = GetTickCount(); | |
80 #else | |
89
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81 if (hires_timer_available) |
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82 { |
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83 QueryPerformanceCounter(&hires_now); |
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84 |
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85 hires_now.QuadPart -= hires_start_ticks.QuadPart; |
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86 hires_now.QuadPart *= 1000; |
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87 hires_now.QuadPart /= hires_ticks_per_second.QuadPart; |
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88 |
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89 return (DWORD)hires_now.QuadPart; |
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90 } |
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91 else |
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92 { |
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93 now = timeGetTime(); |
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94 } |
0 | 95 #endif |
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96 |
0 | 97 if ( now < start ) { |
98 ticks = (TIME_WRAP_VALUE-start) + now; | |
99 } else { | |
100 ticks = (now - start); | |
101 } | |
102 return(ticks); | |
103 } | |
104 | |
105 void SDL_Delay(Uint32 ms) | |
106 { | |
107 Sleep(ms); | |
108 } | |
109 | |
110 /* Data to handle a single periodic alarm */ | |
111 static UINT timerID = 0; | |
112 | |
1480 | 113 static void CALLBACK HandleAlarm(UINT uID, UINT uMsg, DWORD_PTR dwUser, |
114 DWORD_PTR dw1, DWORD_PTR dw2) | |
0 | 115 { |
116 SDL_ThreadedTimerCheck(); | |
117 } | |
118 | |
119 | |
120 int SDL_SYS_TimerInit(void) | |
121 { | |
122 MMRESULT result; | |
123 | |
124 /* Set timer resolution */ | |
125 result = timeBeginPeriod(TIMER_RESOLUTION); | |
126 if ( result != TIMERR_NOERROR ) { | |
127 SDL_SetError("Warning: Can't set %d ms timer resolution", | |
128 TIMER_RESOLUTION); | |
129 } | |
130 /* Allow 10 ms of drift so we don't chew on CPU */ | |
131 timerID = timeSetEvent(TIMER_RESOLUTION,1,HandleAlarm,0,TIME_PERIODIC); | |
132 if ( ! timerID ) { | |
133 SDL_SetError("timeSetEvent() failed"); | |
134 return(-1); | |
135 } | |
136 return(SDL_SetTimerThreaded(1)); | |
137 } | |
138 | |
139 void SDL_SYS_TimerQuit(void) | |
140 { | |
141 if ( timerID ) { | |
142 timeKillEvent(timerID); | |
143 } | |
144 timeEndPeriod(TIMER_RESOLUTION); | |
145 } | |
146 | |
147 int SDL_SYS_StartTimer(void) | |
148 { | |
149 SDL_SetError("Internal logic error: Win32 uses threaded timer"); | |
150 return(-1); | |
151 } | |
152 | |
153 void SDL_SYS_StopTimer(void) | |
154 { | |
155 return; | |
156 } | |
157 |