annotate src/timer/win32/SDL_systimer.c @ 1593:5115439d67b1

Consolidate all the X11 libraries, so you don't have to update 12 different places in the source when adding a new one. Also handles build systems that don't define a given library.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 23 Mar 2006 02:47:56 +0000
parents 420b3f47806d
children 92947e3a18db
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #define WIN32_LEAN_AND_MEAN
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25 #include <windows.h>
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26 #include <mmsystem.h>
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27
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28 #include "SDL_timer.h"
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29 #include "../SDL_timer_c.h"
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30
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31 #ifdef _WIN32_WCE
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32 #error This is WinCE. Please use src/timer/wince/SDL_systimer.c instead.
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33 #endif
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34
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35 #define TIME_WRAP_VALUE (~(DWORD)0)
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36
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37 /* The first (low-resolution) ticks value of the application */
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38 static DWORD start;
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39
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40 #ifndef USE_GETTICKCOUNT
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41 /* Store if a high-resolution performance counter exists on the system */
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42 static BOOL hires_timer_available;
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43 /* The first high-resolution ticks value of the application */
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44 static LARGE_INTEGER hires_start_ticks;
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45 /* The number of ticks per second of the high-resolution performance counter */
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46 static LARGE_INTEGER hires_ticks_per_second;
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47 #endif
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48
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49 void SDL_StartTicks(void)
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50 {
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51 /* Set first ticks value */
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52 #ifdef USE_GETTICKCOUNT
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53 start = GetTickCount();
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54 #else
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55 #if 0 /* Apparently there are problems with QPC on Win2K */
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56 if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE)
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57 {
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58 hires_timer_available = TRUE;
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59 QueryPerformanceCounter(&hires_start_ticks);
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60 }
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61 else
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62 #endif
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63 {
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64 hires_timer_available = FALSE;
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65 timeBeginPeriod(1); /* use 1 ms timer precision */
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66 start = timeGetTime();
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67 }
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68 #endif
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69 }
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70
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71 Uint32 SDL_GetTicks(void)
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72 {
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73 DWORD now, ticks;
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74 #ifndef USE_GETTICKCOUNT
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75 LARGE_INTEGER hires_now;
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76 #endif
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77
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78 #ifdef USE_GETTICKCOUNT
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79 now = GetTickCount();
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80 #else
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81 if (hires_timer_available)
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82 {
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83 QueryPerformanceCounter(&hires_now);
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84
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85 hires_now.QuadPart -= hires_start_ticks.QuadPart;
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86 hires_now.QuadPart *= 1000;
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87 hires_now.QuadPart /= hires_ticks_per_second.QuadPart;
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88
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89 return (DWORD)hires_now.QuadPart;
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90 }
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91 else
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92 {
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93 now = timeGetTime();
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94 }
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95 #endif
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96
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97 if ( now < start ) {
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98 ticks = (TIME_WRAP_VALUE-start) + now;
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99 } else {
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100 ticks = (now - start);
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101 }
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102 return(ticks);
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103 }
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104
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105 void SDL_Delay(Uint32 ms)
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106 {
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107 Sleep(ms);
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108 }
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109
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110 /* Data to handle a single periodic alarm */
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111 static UINT timerID = 0;
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112
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113 static void CALLBACK HandleAlarm(UINT uID, UINT uMsg, DWORD_PTR dwUser,
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114 DWORD_PTR dw1, DWORD_PTR dw2)
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115 {
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116 SDL_ThreadedTimerCheck();
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117 }
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118
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119
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120 int SDL_SYS_TimerInit(void)
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121 {
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122 MMRESULT result;
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123
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124 /* Set timer resolution */
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125 result = timeBeginPeriod(TIMER_RESOLUTION);
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126 if ( result != TIMERR_NOERROR ) {
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127 SDL_SetError("Warning: Can't set %d ms timer resolution",
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128 TIMER_RESOLUTION);
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129 }
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130 /* Allow 10 ms of drift so we don't chew on CPU */
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131 timerID = timeSetEvent(TIMER_RESOLUTION,1,HandleAlarm,0,TIME_PERIODIC);
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132 if ( ! timerID ) {
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133 SDL_SetError("timeSetEvent() failed");
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134 return(-1);
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135 }
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136 return(SDL_SetTimerThreaded(1));
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137 }
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138
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139 void SDL_SYS_TimerQuit(void)
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140 {
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141 if ( timerID ) {
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142 timeKillEvent(timerID);
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143 }
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144 timeEndPeriod(TIMER_RESOLUTION);
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145 }
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146
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147 int SDL_SYS_StartTimer(void)
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148 {
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149 SDL_SetError("Internal logic error: Win32 uses threaded timer");
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150 return(-1);
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151 }
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152
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153 void SDL_SYS_StopTimer(void)
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154 {
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155 return;
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156 }
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157