annotate src/video/macdsp/SDL_dspvideo.h @ 1643:51038e80ae59

More general fix for bug #189 The clipping is done at a higher level, and the low level functions are passed clipped rectangles. Drivers which don't support source clipping have not been changed, so the image will be squished instead of clipped, but at least they will no longer crash when the destination rect was out of bounds.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 17 Apr 2006 06:47:23 +0000
parents 7a610f25c12f
children 782fd950bd46 a1b03ba2fcd0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_dspvideo_h
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25 #define _SDL_dspvideo_h
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26
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27 #if TARGET_API_MAC_OSX
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28 # include <DrawSprocket/DrawSprocket.h> /* Drawsprocket.framework */
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29 #else
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30 #include <DrawSprocket.h>
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31 #endif
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32
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33 #include "../maccommon/SDL_lowvideo.h"
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34
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35 /* DrawSprocket specific information */
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36 struct DSpInfo {
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37 DSpContextReference dsp_context;
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38 CGrafPtr dsp_back_buffer;
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39 int dsp_old_depth;
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40
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41 /* Flags for hw acceleration */
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42 int dsp_vram_available;
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43 int dsp_agp_available;
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44
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45
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46 };
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47 /* Old variable names */
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48 #define dsp_context (this->hidden->dspinfo->dsp_context)
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49 #define dsp_back_buffer (this->hidden->dspinfo->dsp_back_buffer)
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50 #define dsp_old_depth (this->hidden->dspinfo->dsp_old_depth)
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51 #define dsp_vram_available (this->hidden->dspinfo->dsp_vram_available)
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52 #define dsp_agp_available (this->hidden->dspinfo->dsp_agp_available)
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53
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54 #endif /* _SDL_dspvideo_h */