Mercurial > sdl-ios-xcode
annotate src/video/maccommon/SDL_macgl_c.h @ 1643:51038e80ae59
More general fix for bug #189
The clipping is done at a higher level, and the low level functions are
passed clipped rectangles. Drivers which don't support source clipping
have not been changed, so the image will be squished instead of clipped,
but at least they will no longer crash when the destination rect was out
of bounds.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 17 Apr 2006 06:47:23 +0000 |
parents | 0801c9fdbdd6 |
children | 14717b52abc0 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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parents:
774
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
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Sam Lantinga <slouken@libsdl.org>
parents:
774
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
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Sam Lantinga <slouken@libsdl.org>
parents:
774
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* AGL implementation of SDL OpenGL support */ | |
24 | |
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25 #include "SDL_config.h" |
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26 |
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27 #if SDL_VIDEO_OPENGL |
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28 #include "SDL_opengl.h" |
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29 #ifdef MACOSX |
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30 #include <AGL/agl.h> /* AGL.framework */ |
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31 #else |
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32 #include <agl.h> |
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33 #endif |
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34 #endif /* SDL_VIDEO_OPENGL */ |
0 | 35 |
36 /* OpenGL functions */ | |
37 extern int Mac_GL_Init(_THIS); | |
38 extern void Mac_GL_Quit(_THIS); | |
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New configure-based build system. Still work in progress, but much improved
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parents:
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39 #if SDL_VIDEO_OPENGL |
0 | 40 extern int Mac_GL_MakeCurrent(_THIS); |
41 extern int Mac_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); | |
42 extern void Mac_GL_SwapBuffers(_THIS); | |
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Date: Mon, 5 Jan 2004 00:09:36 +0100
Sam Lantinga <slouken@libsdl.org>
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43 extern int Mac_GL_LoadLibrary(_THIS, const char *location); |
0c3e00cc9580
Date: Mon, 5 Jan 2004 00:09:36 +0100
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44 extern void Mac_GL_UnloadLibrary(_THIS); |
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45 extern void* Mac_GL_GetProcAddress(_THIS, const char *proc); |
0 | 46 #endif |
47 |