Mercurial > sdl-ios-xcode
annotate src/video/bwindow/SDL_sysyuv.cc @ 1643:51038e80ae59
More general fix for bug #189
The clipping is done at a higher level, and the low level functions are
passed clipped rectangles. Drivers which don't support source clipping
have not been changed, so the image will be squished instead of clipped,
but at least they will no longer crash when the destination rect was out
of bounds.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 17 Apr 2006 06:47:23 +0000 |
parents | 376665398b25 |
children | 782fd950bd46 c121d94672cb 2b5c30359c1d |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
756
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* This is the BeOS version of SDL YUV video overlays */ |
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25 |
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26 #include "SDL_video.h" |
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27 #include "SDL_sysyuv.h" |
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28 #include "../SDL_yuvfuncs.h" |
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29 |
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30 extern "C" { |
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31 |
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32 /* The functions used to manipulate software video overlays */ |
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33 static struct private_yuvhwfuncs be_yuvfuncs = |
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34 { |
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35 BE_LockYUVOverlay, |
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36 BE_UnlockYUVOverlay, |
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37 BE_DisplayYUVOverlay, |
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38 BE_FreeYUVOverlay |
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39 }; |
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40 |
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41 BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs) { |
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42 BBitmap *bbitmap; |
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43 bbitmap = new BBitmap(bounds,B_BITMAP_WILL_OVERLAY,cs); |
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44 if (!bbitmap || bbitmap->InitCheck() != B_OK) { |
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45 delete bbitmap; |
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46 return 0; |
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47 } |
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48 overlay_restrictions r; |
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49 bbitmap->GetOverlayRestrictions(&r); |
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50 uint32 width = bounds.IntegerWidth() + 1; |
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51 uint32 height = bounds.IntegerHeight() + 1; |
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52 uint32 width_padding = 0; |
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53 uint32 height_padding = 0; |
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54 if ((r.source.horizontal_alignment != 0) || |
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55 (r.source.vertical_alignment != 0)) { |
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56 delete bbitmap; |
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57 return 0; |
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58 } |
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59 if (r.source.width_alignment != 0) { |
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60 uint32 aligned_width = r.source.width_alignment + 1; |
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61 if (width % aligned_width > 0) { |
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62 width_padding = aligned_width - width % aligned_width; |
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63 } |
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64 } |
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65 if (r.source.height_alignment != 0) { |
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66 uint32 aligned_height = r.source.height_alignment + 1; |
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67 if (height % aligned_height > 0) { |
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68 fprintf(stderr,"GetOverlayBitmap failed height alignment\n"); |
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69 fprintf(stderr,"- height = %lu, aligned_height = %lu\n",height,aligned_height); |
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70 delete bbitmap; |
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71 return 0; |
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72 } |
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73 } |
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74 if ((r.source.min_width > width) || |
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75 (r.source.min_height > height) || |
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76 (r.source.max_width < width) || |
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77 (r.source.max_height < height)) { |
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78 fprintf(stderr,"GetOverlayBitmap failed bounds tests\n"); |
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79 delete bbitmap; |
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80 return 0; |
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81 } |
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82 if ((width_padding != 0) || (height_padding != 0)) { |
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83 delete bbitmap; |
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84 bounds.Set(bounds.left,bounds.top,bounds.right+width_padding,bounds.bottom+height_padding); |
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85 bbitmap = new BBitmap(bounds,B_BITMAP_WILL_OVERLAY,cs); |
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86 if (!bbitmap || bbitmap->InitCheck() != B_OK) { |
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87 fprintf(stderr,"GetOverlayBitmap failed late\n"); |
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88 delete bbitmap; |
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89 return 0; |
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90 } |
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91 } |
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92 return bbitmap; |
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93 } |
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94 |
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95 // See <GraphicsDefs.h> [btw: Cb=U, Cr=V] |
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96 // See also http://www.fourcc.org/indexyuv.htm |
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97 enum color_space convert_color_space(Uint32 format) { |
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98 switch (format) { |
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99 case SDL_YV12_OVERLAY: |
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100 return B_YUV9; |
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101 case SDL_IYUV_OVERLAY: |
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102 return B_YUV12; |
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103 case SDL_YUY2_OVERLAY: |
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104 return B_YCbCr422; |
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105 case SDL_UYVY_OVERLAY: |
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106 return B_YUV422; |
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107 case SDL_YVYU_OVERLAY: // not supported on beos? |
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108 return B_NO_COLOR_SPACE; |
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109 default: |
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110 return B_NO_COLOR_SPACE; |
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111 } |
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112 } |
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113 |
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114 // See SDL_video.h |
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115 int count_planes(Uint32 format) { |
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116 switch (format) { |
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117 case SDL_YV12_OVERLAY: |
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118 case SDL_IYUV_OVERLAY: |
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119 return 3; |
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120 case SDL_YUY2_OVERLAY: |
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121 case SDL_UYVY_OVERLAY: |
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122 case SDL_YVYU_OVERLAY: |
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123 return 1; |
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124 default: |
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125 return 0; |
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126 } |
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127 } |
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128 |
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129 SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) { |
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130 SDL_Overlay* overlay; |
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131 struct private_yuvhwdata* hwdata; |
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132 BBitmap *bbitmap; |
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133 int planes; |
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134 BRect bounds; |
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135 color_space cs; |
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136 |
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137 /* find the appropriate BeOS colorspace descriptor */ |
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138 cs = convert_color_space(format); |
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139 if (cs == B_NO_COLOR_SPACE) |
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140 { |
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141 return NULL; |
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142 } |
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143 |
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144 /* count planes */ |
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145 planes = count_planes(format); |
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146 if (planes == 0) |
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147 { |
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148 return NULL; |
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149 } |
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150 /* TODO: figure out planar modes, if anyone cares */ |
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151 if (planes == 3) |
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152 { |
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153 return NULL; |
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154 } |
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155 |
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156 /* Create the overlay structure */ |
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157 overlay = (SDL_Overlay*)SDL_calloc(1, sizeof(SDL_Overlay)); |
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158 |
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159 if (overlay == NULL) |
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160 { |
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161 SDL_OutOfMemory(); |
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162 return NULL; |
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163 } |
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164 |
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165 /* Fill in the basic members */ |
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166 overlay->format = format; |
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167 overlay->w = width; |
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168 overlay->h = height; |
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169 overlay->hwdata = NULL; |
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170 |
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171 /* Set up the YUV surface function structure */ |
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172 overlay->hwfuncs = &be_yuvfuncs; |
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173 |
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174 /* Create the pixel data and lookup tables */ |
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175 hwdata = (struct private_yuvhwdata*)SDL_calloc(1, sizeof(struct private_yuvhwdata)); |
756
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176 |
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177 if (hwdata == NULL) |
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178 { |
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179 SDL_OutOfMemory(); |
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180 SDL_FreeYUVOverlay(overlay); |
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181 return NULL; |
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182 } |
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183 |
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184 overlay->hwdata = hwdata; |
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185 overlay->hwdata->display = display; |
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186 overlay->hwdata->bview = NULL; |
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187 overlay->hwdata->bbitmap = NULL; |
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188 overlay->hwdata->locked = 0; |
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189 |
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190 /* Create the BBitmap framebuffer */ |
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191 bounds.top = 0; bounds.left = 0; |
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192 bounds.right = width-1; |
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193 bounds.bottom = height-1; |
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194 |
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195 BView * bview = new BView(bounds,"overlay",B_FOLLOW_NONE,B_WILL_DRAW); |
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196 if (!bview) { |
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197 SDL_OutOfMemory(); |
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198 SDL_FreeYUVOverlay(overlay); |
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199 return NULL; |
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200 } |
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201 overlay->hwdata->bview = bview; |
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202 overlay->hwdata->first_display = true; |
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203 bview->Hide(); |
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204 |
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205 bbitmap = BE_GetOverlayBitmap(bounds,cs); |
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206 if (!bbitmap) { |
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207 overlay->hwdata->bbitmap = NULL; |
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208 SDL_FreeYUVOverlay(overlay); |
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209 return NULL; |
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210 } |
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211 overlay->hwdata->bbitmap = bbitmap; |
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212 |
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213 overlay->planes = planes; |
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214 overlay->pitches = (Uint16*)SDL_calloc(overlay->planes, sizeof(Uint16)); |
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215 overlay->pixels = (Uint8**)SDL_calloc(overlay->planes, sizeof(Uint8*)); |
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216 if (!overlay->pitches || !overlay->pixels) |
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217 { |
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218 SDL_OutOfMemory(); |
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219 SDL_FreeYUVOverlay(overlay); |
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220 return(NULL); |
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221 } |
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222 |
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223 overlay->pitches[0] = bbitmap->BytesPerRow(); |
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224 overlay->pixels[0] = (Uint8 *)bbitmap->Bits(); |
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225 overlay->hw_overlay = 1; |
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226 |
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227 if (SDL_Win->LockWithTimeout(1000000) != B_OK) { |
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228 SDL_FreeYUVOverlay(overlay); |
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229 return(NULL); |
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230 } |
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231 BView * view = SDL_Win->View(); |
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232 view->AddChild(bview); |
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233 rgb_color key; |
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234 bview->SetViewOverlay(bbitmap,bounds,bview->Bounds(),&key,B_FOLLOW_ALL, |
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235 B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL); |
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236 bview->SetViewColor(key); |
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237 bview->Flush(); |
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238 SDL_Win->Unlock(); |
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239 |
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240 current_overlay=overlay; |
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241 |
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242 return overlay; |
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243 } |
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244 |
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245 int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay) |
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246 { |
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247 if (overlay == NULL) |
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248 { |
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249 return 0; |
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250 } |
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251 |
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252 overlay->hwdata->locked = 1; |
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253 return 0; |
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254 } |
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255 |
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256 void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay) |
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257 { |
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258 if (overlay == NULL) |
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259 { |
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260 return; |
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261 } |
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262 |
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263 overlay->hwdata->locked = 0; |
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264 } |
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265 |
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266 int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* src, SDL_Rect *dst) |
756
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267 { |
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268 if ((overlay == NULL) || (overlay->hwdata==NULL) |
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269 || (overlay->hwdata->bview==NULL) || (SDL_Win->View() == NULL)) |
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270 { |
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271 return -1; |
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272 } |
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273 if (SDL_Win->LockWithTimeout(50000) != B_OK) { |
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274 return 0; |
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275 } |
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276 BView * bview = overlay->hwdata->bview; |
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277 if (SDL_Win->IsFullScreen()) { |
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278 int left,top; |
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279 SDL_Win->GetXYOffset(left,top); |
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280 bview->MoveTo(left+dst->x,top+dst->y); |
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281 } else { |
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282 bview->MoveTo(dst->x,dst->y); |
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283 } |
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284 bview->ResizeTo(dst->w,dst->h); |
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285 bview->Flush(); |
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286 if (overlay->hwdata->first_display) { |
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287 bview->Show(); |
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288 overlay->hwdata->first_display = false; |
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289 } |
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290 SDL_Win->Unlock(); |
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291 |
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292 return 0; |
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293 } |
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294 |
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295 void BE_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) |
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296 { |
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297 if (overlay == NULL) |
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298 { |
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299 return; |
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300 } |
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301 |
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302 if (overlay->hwdata == NULL) |
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303 { |
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304 return; |
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305 } |
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306 |
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307 current_overlay=NULL; |
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308 |
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309 delete overlay->hwdata->bbitmap; |
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310 |
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311 SDL_free(overlay->hwdata); |
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312 } |
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313 |
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314 }; // extern "C" |