annotate src/audio/SDL_wave.c @ 1643:51038e80ae59

More general fix for bug #189 The clipping is done at a higher level, and the low level functions are passed clipped rectangles. Drivers which don't support source clipping have not been changed, so the image will be squished instead of clipped, but at least they will no longer crash when the destination rect was out of bounds.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 17 Apr 2006 06:47:23 +0000
parents 97d0966f4bf7
children 14717b52abc0
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Microsoft WAVE file loading routines */
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25
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26 #include "SDL_audio.h"
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27 #include "SDL_wave.h"
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28
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29
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30 static int ReadChunk(SDL_RWops *src, Chunk *chunk);
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31
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32 struct MS_ADPCM_decodestate {
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33 Uint8 hPredictor;
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34 Uint16 iDelta;
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35 Sint16 iSamp1;
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36 Sint16 iSamp2;
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37 };
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38 static struct MS_ADPCM_decoder {
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39 WaveFMT wavefmt;
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40 Uint16 wSamplesPerBlock;
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41 Uint16 wNumCoef;
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42 Sint16 aCoeff[7][2];
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43 /* * * */
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44 struct MS_ADPCM_decodestate state[2];
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45 } MS_ADPCM_state;
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46
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47 static int InitMS_ADPCM(WaveFMT *format)
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48 {
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49 Uint8 *rogue_feel;
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50 Uint16 extra_info;
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51 int i;
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52
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53 /* Set the rogue pointer to the MS_ADPCM specific data */
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54 MS_ADPCM_state.wavefmt.encoding = SDL_SwapLE16(format->encoding);
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55 MS_ADPCM_state.wavefmt.channels = SDL_SwapLE16(format->channels);
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56 MS_ADPCM_state.wavefmt.frequency = SDL_SwapLE32(format->frequency);
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57 MS_ADPCM_state.wavefmt.byterate = SDL_SwapLE32(format->byterate);
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58 MS_ADPCM_state.wavefmt.blockalign = SDL_SwapLE16(format->blockalign);
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59 MS_ADPCM_state.wavefmt.bitspersample =
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60 SDL_SwapLE16(format->bitspersample);
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61 rogue_feel = (Uint8 *)format+sizeof(*format);
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62 if ( sizeof(*format) == 16 ) {
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63 extra_info = ((rogue_feel[1]<<8)|rogue_feel[0]);
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64 rogue_feel += sizeof(Uint16);
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65 }
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66 MS_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1]<<8)|rogue_feel[0]);
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67 rogue_feel += sizeof(Uint16);
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68 MS_ADPCM_state.wNumCoef = ((rogue_feel[1]<<8)|rogue_feel[0]);
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69 rogue_feel += sizeof(Uint16);
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70 if ( MS_ADPCM_state.wNumCoef != 7 ) {
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71 SDL_SetError("Unknown set of MS_ADPCM coefficients");
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72 return(-1);
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73 }
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74 for ( i=0; i<MS_ADPCM_state.wNumCoef; ++i ) {
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75 MS_ADPCM_state.aCoeff[i][0] = ((rogue_feel[1]<<8)|rogue_feel[0]);
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76 rogue_feel += sizeof(Uint16);
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77 MS_ADPCM_state.aCoeff[i][1] = ((rogue_feel[1]<<8)|rogue_feel[0]);
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78 rogue_feel += sizeof(Uint16);
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79 }
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80 return(0);
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81 }
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82
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83 static Sint32 MS_ADPCM_nibble(struct MS_ADPCM_decodestate *state,
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84 Uint8 nybble, Sint16 *coeff)
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85 {
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86 const Sint32 max_audioval = ((1<<(16-1))-1);
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87 const Sint32 min_audioval = -(1<<(16-1));
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88 const Sint32 adaptive[] = {
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89 230, 230, 230, 230, 307, 409, 512, 614,
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90 768, 614, 512, 409, 307, 230, 230, 230
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91 };
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92 Sint32 new_sample, delta;
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93
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94 new_sample = ((state->iSamp1 * coeff[0]) +
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95 (state->iSamp2 * coeff[1]))/256;
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96 if ( nybble & 0x08 ) {
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97 new_sample += state->iDelta * (nybble-0x10);
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98 } else {
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99 new_sample += state->iDelta * nybble;
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100 }
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101 if ( new_sample < min_audioval ) {
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102 new_sample = min_audioval;
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103 } else
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104 if ( new_sample > max_audioval ) {
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105 new_sample = max_audioval;
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106 }
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107 delta = ((Sint32)state->iDelta * adaptive[nybble])/256;
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108 if ( delta < 16 ) {
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109 delta = 16;
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110 }
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111 state->iDelta = (Uint16)delta;
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112 state->iSamp2 = state->iSamp1;
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113 state->iSamp1 = (Sint16)new_sample;
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114 return(new_sample);
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115 }
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116
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117 static int MS_ADPCM_decode(Uint8 **audio_buf, Uint32 *audio_len)
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118 {
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119 struct MS_ADPCM_decodestate *state[2];
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120 Uint8 *freeable, *encoded, *decoded;
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121 Sint32 encoded_len, samplesleft;
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122 Sint8 nybble, stereo;
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123 Sint16 *coeff[2];
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124 Sint32 new_sample;
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125
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126 /* Allocate the proper sized output buffer */
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127 encoded_len = *audio_len;
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128 encoded = *audio_buf;
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129 freeable = *audio_buf;
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130 *audio_len = (encoded_len/MS_ADPCM_state.wavefmt.blockalign) *
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131 MS_ADPCM_state.wSamplesPerBlock*
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132 MS_ADPCM_state.wavefmt.channels*sizeof(Sint16);
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133 *audio_buf = (Uint8 *)SDL_malloc(*audio_len);
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134 if ( *audio_buf == NULL ) {
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135 SDL_Error(SDL_ENOMEM);
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136 return(-1);
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137 }
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138 decoded = *audio_buf;
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139
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140 /* Get ready... Go! */
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141 stereo = (MS_ADPCM_state.wavefmt.channels == 2);
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142 state[0] = &MS_ADPCM_state.state[0];
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143 state[1] = &MS_ADPCM_state.state[stereo];
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144 while ( encoded_len >= MS_ADPCM_state.wavefmt.blockalign ) {
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145 /* Grab the initial information for this block */
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146 state[0]->hPredictor = *encoded++;
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147 if ( stereo ) {
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148 state[1]->hPredictor = *encoded++;
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149 }
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150 state[0]->iDelta = ((encoded[1]<<8)|encoded[0]);
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151 encoded += sizeof(Sint16);
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152 if ( stereo ) {
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153 state[1]->iDelta = ((encoded[1]<<8)|encoded[0]);
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154 encoded += sizeof(Sint16);
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155 }
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156 state[0]->iSamp1 = ((encoded[1]<<8)|encoded[0]);
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parents:
diff changeset
157 encoded += sizeof(Sint16);
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parents:
diff changeset
158 if ( stereo ) {
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parents:
diff changeset
159 state[1]->iSamp1 = ((encoded[1]<<8)|encoded[0]);
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parents:
diff changeset
160 encoded += sizeof(Sint16);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
161 }
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parents:
diff changeset
162 state[0]->iSamp2 = ((encoded[1]<<8)|encoded[0]);
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parents:
diff changeset
163 encoded += sizeof(Sint16);
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parents:
diff changeset
164 if ( stereo ) {
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parents:
diff changeset
165 state[1]->iSamp2 = ((encoded[1]<<8)|encoded[0]);
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parents:
diff changeset
166 encoded += sizeof(Sint16);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
167 }
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parents:
diff changeset
168 coeff[0] = MS_ADPCM_state.aCoeff[state[0]->hPredictor];
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parents:
diff changeset
169 coeff[1] = MS_ADPCM_state.aCoeff[state[1]->hPredictor];
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parents:
diff changeset
170
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
171 /* Store the two initial samples we start with */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172 decoded[0] = state[0]->iSamp2&0xFF;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173 decoded[1] = state[0]->iSamp2>>8;
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parents:
diff changeset
174 decoded += 2;
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parents:
diff changeset
175 if ( stereo ) {
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parents:
diff changeset
176 decoded[0] = state[1]->iSamp2&0xFF;
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parents:
diff changeset
177 decoded[1] = state[1]->iSamp2>>8;
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parents:
diff changeset
178 decoded += 2;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
179 }
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parents:
diff changeset
180 decoded[0] = state[0]->iSamp1&0xFF;
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parents:
diff changeset
181 decoded[1] = state[0]->iSamp1>>8;
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parents:
diff changeset
182 decoded += 2;
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parents:
diff changeset
183 if ( stereo ) {
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parents:
diff changeset
184 decoded[0] = state[1]->iSamp1&0xFF;
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parents:
diff changeset
185 decoded[1] = state[1]->iSamp1>>8;
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parents:
diff changeset
186 decoded += 2;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
187 }
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parents:
diff changeset
188
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 /* Decode and store the other samples in this block */
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parents:
diff changeset
190 samplesleft = (MS_ADPCM_state.wSamplesPerBlock-2)*
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parents:
diff changeset
191 MS_ADPCM_state.wavefmt.channels;
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parents:
diff changeset
192 while ( samplesleft > 0 ) {
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193 nybble = (*encoded)>>4;
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parents:
diff changeset
194 new_sample = MS_ADPCM_nibble(state[0],nybble,coeff[0]);
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parents:
diff changeset
195 decoded[0] = new_sample&0xFF;
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parents:
diff changeset
196 new_sample >>= 8;
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parents:
diff changeset
197 decoded[1] = new_sample&0xFF;
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parents:
diff changeset
198 decoded += 2;
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parents:
diff changeset
199
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parents:
diff changeset
200 nybble = (*encoded)&0x0F;
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parents:
diff changeset
201 new_sample = MS_ADPCM_nibble(state[1],nybble,coeff[1]);
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parents:
diff changeset
202 decoded[0] = new_sample&0xFF;
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parents:
diff changeset
203 new_sample >>= 8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204 decoded[1] = new_sample&0xFF;
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parents:
diff changeset
205 decoded += 2;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206
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parents:
diff changeset
207 ++encoded;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 samplesleft -= 2;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 encoded_len -= MS_ADPCM_state.wavefmt.blockalign;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
212 SDL_free(freeable);
0
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parents:
diff changeset
213 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215
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parents:
diff changeset
216 struct IMA_ADPCM_decodestate {
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parents:
diff changeset
217 Sint32 sample;
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parents:
diff changeset
218 Sint8 index;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 static struct IMA_ADPCM_decoder {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 WaveFMT wavefmt;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 Uint16 wSamplesPerBlock;
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parents:
diff changeset
223 /* * * */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 struct IMA_ADPCM_decodestate state[2];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 } IMA_ADPCM_state;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 static int InitIMA_ADPCM(WaveFMT *format)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 Uint8 *rogue_feel;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 Uint16 extra_info;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 /* Set the rogue pointer to the IMA_ADPCM specific data */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 IMA_ADPCM_state.wavefmt.encoding = SDL_SwapLE16(format->encoding);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 IMA_ADPCM_state.wavefmt.channels = SDL_SwapLE16(format->channels);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 IMA_ADPCM_state.wavefmt.frequency = SDL_SwapLE32(format->frequency);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 IMA_ADPCM_state.wavefmt.byterate = SDL_SwapLE32(format->byterate);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 IMA_ADPCM_state.wavefmt.blockalign = SDL_SwapLE16(format->blockalign);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 IMA_ADPCM_state.wavefmt.bitspersample =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 SDL_SwapLE16(format->bitspersample);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 rogue_feel = (Uint8 *)format+sizeof(*format);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 if ( sizeof(*format) == 16 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 extra_info = ((rogue_feel[1]<<8)|rogue_feel[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 rogue_feel += sizeof(Uint16);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 IMA_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1]<<8)|rogue_feel[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 static Sint32 IMA_ADPCM_nibble(struct IMA_ADPCM_decodestate *state,Uint8 nybble)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 const Sint32 max_audioval = ((1<<(16-1))-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 const Sint32 min_audioval = -(1<<(16-1));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 const int index_table[16] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 -1, -1, -1, -1,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 2, 4, 6, 8,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 -1, -1, -1, -1,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 2, 4, 6, 8
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 const Sint32 step_table[89] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 21, 23, 25, 28, 31,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 34, 37, 41, 45, 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, 130,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 143, 157, 173, 190, 209, 230, 253, 279, 307, 337, 371, 408,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024, 3327,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 3660, 4026, 4428, 4871, 5358, 5894, 6484, 7132, 7845, 8630,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 9493, 10442, 11487, 12635, 13899, 15289, 16818, 18500, 20350,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 22385, 24623, 27086, 29794, 32767
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 Sint32 delta, step;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 /* Compute difference and new sample value */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 step = step_table[state->index];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 delta = step >> 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 if ( nybble & 0x04 ) delta += step;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 if ( nybble & 0x02 ) delta += (step >> 1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 if ( nybble & 0x01 ) delta += (step >> 2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 if ( nybble & 0x08 ) delta = -delta;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 state->sample += delta;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 /* Update index value */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 state->index += index_table[nybble];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 if ( state->index > 88 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 state->index = 88;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 if ( state->index < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 state->index = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 /* Clamp output sample */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 if ( state->sample > max_audioval ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 state->sample = max_audioval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 if ( state->sample < min_audioval ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 state->sample = min_audioval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 return(state->sample);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 /* Fill the decode buffer with a channel block of data (8 samples) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 static void Fill_IMA_ADPCM_block(Uint8 *decoded, Uint8 *encoded,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 int channel, int numchannels, struct IMA_ADPCM_decodestate *state)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 Sint8 nybble;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 Sint32 new_sample;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 decoded += (channel * 2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 for ( i=0; i<4; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 nybble = (*encoded)&0x0F;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 new_sample = IMA_ADPCM_nibble(state, nybble);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 decoded[0] = new_sample&0xFF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 new_sample >>= 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 decoded[1] = new_sample&0xFF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 decoded += 2 * numchannels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 nybble = (*encoded)>>4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 new_sample = IMA_ADPCM_nibble(state, nybble);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 decoded[0] = new_sample&0xFF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 new_sample >>= 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 decoded[1] = new_sample&0xFF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 decoded += 2 * numchannels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 ++encoded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 static int IMA_ADPCM_decode(Uint8 **audio_buf, Uint32 *audio_len)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 struct IMA_ADPCM_decodestate *state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 Uint8 *freeable, *encoded, *decoded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 Sint32 encoded_len, samplesleft;
1612
97d0966f4bf7 Fixed some ultra-pedantic gcc warnings
Sam Lantinga <slouken@libsdl.org>
parents: 1487
diff changeset
332 unsigned int c, channels;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 /* Check to make sure we have enough variables in the state array */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 channels = IMA_ADPCM_state.wavefmt.channels;
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
336 if ( channels > SDL_arraysize(IMA_ADPCM_state.state) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 SDL_SetError("IMA ADPCM decoder can only handle %d channels",
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
338 SDL_arraysize(IMA_ADPCM_state.state));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 state = IMA_ADPCM_state.state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 /* Allocate the proper sized output buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 encoded_len = *audio_len;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 encoded = *audio_buf;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 freeable = *audio_buf;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 *audio_len = (encoded_len/IMA_ADPCM_state.wavefmt.blockalign) *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 IMA_ADPCM_state.wSamplesPerBlock*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 IMA_ADPCM_state.wavefmt.channels*sizeof(Sint16);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
350 *audio_buf = (Uint8 *)SDL_malloc(*audio_len);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 if ( *audio_buf == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 SDL_Error(SDL_ENOMEM);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 decoded = *audio_buf;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 /* Get ready... Go! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 while ( encoded_len >= IMA_ADPCM_state.wavefmt.blockalign ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 /* Grab the initial information for this block */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 for ( c=0; c<channels; ++c ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 /* Fill the state information for this block */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 state[c].sample = ((encoded[1]<<8)|encoded[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 encoded += 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 if ( state[c].sample & 0x8000 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 state[c].sample -= 0x10000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 state[c].index = *encoded++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 /* Reserved byte in buffer header, should be 0 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 if ( *encoded++ != 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 /* Uh oh, corrupt data? Buggy code? */;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 /* Store the initial sample we start with */
1428
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
374 decoded[0] = (Uint8)(state[c].sample&0xFF);
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
375 decoded[1] = (Uint8)(state[c].sample>>8);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 decoded += 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 /* Decode and store the other samples in this block */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 samplesleft = (IMA_ADPCM_state.wSamplesPerBlock-1)*channels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 while ( samplesleft > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 for ( c=0; c<channels; ++c ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 Fill_IMA_ADPCM_block(decoded, encoded,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 c, channels, &state[c]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 encoded += 4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 samplesleft -= 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 decoded += (channels * 8 * 2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 encoded_len -= IMA_ADPCM_state.wavefmt.blockalign;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
392 SDL_free(freeable);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 SDL_AudioSpec * SDL_LoadWAV_RW (SDL_RWops *src, int freesrc,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 int was_error;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 Chunk chunk;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 int lenread;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 int MS_ADPCM_encoded, IMA_ADPCM_encoded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 int samplesize;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 /* WAV magic header */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 Uint32 RIFFchunk;
1260
80f8c94b5199 Date: 10 Jun 2003 15:30:59 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
407 Uint32 wavelen = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 Uint32 WAVEmagic;
1260
80f8c94b5199 Date: 10 Jun 2003 15:30:59 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
409 Uint32 headerDiff = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 /* FMT chunk */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 WaveFMT *format = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 /* Make sure we are passed a valid data source */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 was_error = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 if ( src == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 /* Check the magic header */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 RIFFchunk = SDL_ReadLE32(src);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 wavelen = SDL_ReadLE32(src);
171
02e27b705645 Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
424 if ( wavelen == WAVE ) { /* The RIFFchunk has already been read */
02e27b705645 Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
425 WAVEmagic = wavelen;
02e27b705645 Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
426 wavelen = RIFFchunk;
02e27b705645 Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
427 RIFFchunk = RIFF;
02e27b705645 Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
428 } else {
02e27b705645 Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
429 WAVEmagic = SDL_ReadLE32(src);
02e27b705645 Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
430 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 if ( (RIFFchunk != RIFF) || (WAVEmagic != WAVE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 SDL_SetError("Unrecognized file type (not WAVE)");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 }
1487
dc6b59e925a2 Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents: 1465
diff changeset
436 headerDiff += sizeof(Uint32); /* for WAVE */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 /* Read the audio data format chunk */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 chunk.data = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 do {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 if ( chunk.data != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
442 SDL_free(chunk.data);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 lenread = ReadChunk(src, &chunk);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 if ( lenread < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 }
1487
dc6b59e925a2 Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents: 1465
diff changeset
449 /* 2 Uint32's for chunk header+len, plus the lenread */
1260
80f8c94b5199 Date: 10 Jun 2003 15:30:59 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
450 headerDiff += lenread + 2 * sizeof(Uint32);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 } while ( (chunk.magic == FACT) || (chunk.magic == LIST) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 /* Decode the audio data format */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 format = (WaveFMT *)chunk.data;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 if ( chunk.magic != FMT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 SDL_SetError("Complex WAVE files not supported");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 MS_ADPCM_encoded = IMA_ADPCM_encoded = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 switch (SDL_SwapLE16(format->encoding)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 case PCM_CODE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 /* We can understand this */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 case MS_ADPCM_CODE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 /* Try to understand this */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 if ( InitMS_ADPCM(format) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 MS_ADPCM_encoded = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 case IMA_ADPCM_CODE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 /* Try to understand this */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 if ( InitIMA_ADPCM(format) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 IMA_ADPCM_encoded = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 SDL_SetError("Unknown WAVE data format: 0x%.4x",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 SDL_SwapLE16(format->encoding));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
487 SDL_memset(spec, 0, (sizeof *spec));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 spec->freq = SDL_SwapLE32(format->frequency);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 switch (SDL_SwapLE16(format->bitspersample)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 case 4:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 if ( MS_ADPCM_encoded || IMA_ADPCM_encoded ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 spec->format = AUDIO_S16;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 case 8:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 spec->format = AUDIO_U8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 spec->format = AUDIO_S16;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 if ( was_error ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 SDL_SetError("Unknown %d-bit PCM data format",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 SDL_SwapLE16(format->bitspersample));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 spec->channels = (Uint8)SDL_SwapLE16(format->channels);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 spec->samples = 4096; /* Good default buffer size */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 /* Read the audio data chunk */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 *audio_buf = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 do {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 if ( *audio_buf != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
519 SDL_free(*audio_buf);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 lenread = ReadChunk(src, &chunk);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 if ( lenread < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 *audio_len = lenread;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 *audio_buf = chunk.data;
1260
80f8c94b5199 Date: 10 Jun 2003 15:30:59 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
528 if(chunk.magic != DATA) headerDiff += lenread + 2 * sizeof(Uint32);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 } while ( chunk.magic != DATA );
1487
dc6b59e925a2 Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents: 1465
diff changeset
530 headerDiff += 2 * sizeof(Uint32); /* for the data chunk and len */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 if ( MS_ADPCM_encoded ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 if ( MS_ADPCM_decode(audio_buf, audio_len) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 if ( IMA_ADPCM_encoded ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 if ( IMA_ADPCM_decode(audio_buf, audio_len) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 /* Don't return a buffer that isn't a multiple of samplesize */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 samplesize = ((spec->format & 0xFF)/8)*spec->channels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 *audio_len &= ~(samplesize-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 done:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 if ( format != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
551 SDL_free(format);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
553 if ( src ) {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
554 if ( freesrc ) {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
555 SDL_RWclose(src);
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
556 } else {
1487
dc6b59e925a2 Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents: 1465
diff changeset
557 /* seek to the end of the file (given by the RIFF chunk) */
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
558 SDL_RWseek(src, wavelen - chunk.length - headerDiff, RW_SEEK_CUR);
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
559 }
1260
80f8c94b5199 Date: 10 Jun 2003 15:30:59 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
560 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 if ( was_error ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 spec = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 return(spec);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 /* Since the WAV memory is allocated in the shared library, it must also
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 be freed here. (Necessary under Win32, VC++)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 void SDL_FreeWAV(Uint8 *audio_buf)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 if ( audio_buf != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
573 SDL_free(audio_buf);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 static int ReadChunk(SDL_RWops *src, Chunk *chunk)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 chunk->magic = SDL_ReadLE32(src);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 chunk->length = SDL_ReadLE32(src);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
581 chunk->data = (Uint8 *)SDL_malloc(chunk->length);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 if ( chunk->data == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 SDL_Error(SDL_ENOMEM);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 if ( SDL_RWread(src, chunk->data, chunk->length, 1) != 1 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 SDL_Error(SDL_EFREAD);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
588 SDL_free(chunk->data);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 return(chunk->length);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 }