annotate include/SDL_quit.h @ 1643:51038e80ae59

More general fix for bug #189 The clipping is done at a higher level, and the low level functions are passed clipped rectangles. Drivers which don't support source clipping have not been changed, so the image will be squished instead of clipped, but at least they will no longer crash when the destination rect was out of bounds.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 17 Apr 2006 06:47:23 +0000
parents c71e05b4dc2e
children 782fd950bd46 a1b03ba2fcd0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /* Include file for SDL quit event handling */
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24
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25 #ifndef _SDL_quit_h
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26 #define _SDL_quit_h
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27
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28 #include "SDL_stdinc.h"
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29 #include "SDL_error.h"
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30
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31 /*
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32 An SDL_QUITEVENT is generated when the user tries to close the application
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33 window. If it is ignored or filtered out, the window will remain open.
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34 If it is not ignored or filtered, it is queued normally and the window
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35 is allowed to close. When the window is closed, screen updates will
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36 complete, but have no effect.
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37
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38 SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
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39 and SIGTERM (system termination request), if handlers do not already
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40 exist, that generate SDL_QUITEVENT events as well. There is no way
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41 to determine the cause of an SDL_QUITEVENT, but setting a signal
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42 handler in your application will override the default generation of
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43 quit events for that signal.
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44 */
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45
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46 /* There are no functions directly affecting the quit event */
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47 #define SDL_QuitRequested() \
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48 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
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49
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50 #endif /* _SDL_quit_h */