Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsvideo.c @ 1036:50f4e7e4d117
[SDL] [PATCH] fix FB_VideoQuit for ia64
Jesse Barnes
Fri Jan 14 11:13:54 PST 2005
I noticed that on my ia64 machine when SDL_Quit was called, the machine would
hang in weird ways. It turned out to be caused by a machine check in the
memset() call near the top of FB_VideoQuit. Generally memset shouldn't be
used on I/O regions like the framebuffer or other I/O device memory (the
Linux kernel has special routines for dealing with I/O memory), so I changed
the #ifdef __powerpc__ to #if defined(__powerpc__) || defined(__ia64__) and
SDL_Quit now works properly. The change should probably be made
unconditional though since doing one byte at a time is the only way to be
portable, afaik.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 12 Feb 2005 18:03:54 +0000 |
parents | e8157fcb3114 |
children | c9b51268668f |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
70
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 /* Framebuffer console based SDL video driver implementation. |
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29 */ |
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30 |
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31 #include <stdlib.h> |
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32 #include <stdio.h> |
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33 #include <fcntl.h> |
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34 #include <unistd.h> |
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35 #include <sys/ioctl.h> |
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36 #include <sys/mman.h> |
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37 |
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38 #include "SDL.h" |
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39 #include "SDL_error.h" |
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40 #include "SDL_video.h" |
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41 #include "SDL_mouse.h" |
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42 #include "SDL_sysvideo.h" |
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43 #include "SDL_pixels_c.h" |
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44 #include "SDL_events_c.h" |
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45 #include "SDL_cursor_c.h" |
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46 #include "SDL_gsvideo.h" |
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47 #include "SDL_gsmouse_c.h" |
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48 #include "SDL_gsevents_c.h" |
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49 #include "SDL_gsyuv_c.h" |
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50 |
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51 |
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52 /* Initialization/Query functions */ |
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53 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat); |
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54 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
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55 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
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56 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); |
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57 static void GS_VideoQuit(_THIS); |
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58 |
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59 /* Hardware surface functions */ |
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60 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface); |
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61 static int GS_LockHWSurface(_THIS, SDL_Surface *surface); |
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62 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface); |
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63 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface); |
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64 |
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65 /* GS driver bootstrap functions */ |
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66 |
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67 static int GS_Available(void) |
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68 { |
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69 int console, memory; |
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70 |
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71 console = open(PS2_DEV_GS, O_RDWR, 0); |
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72 if ( console >= 0 ) { |
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73 close(console); |
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74 } |
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75 memory = open(PS2_DEV_MEM, O_RDWR, 0); |
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76 if ( memory >= 0 ) { |
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77 close(memory); |
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78 } |
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79 return((console >= 0) && (memory >= 0)); |
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80 } |
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81 |
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82 static void GS_DeleteDevice(SDL_VideoDevice *device) |
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83 { |
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84 free(device->hidden); |
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85 free(device); |
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86 } |
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87 |
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88 static SDL_VideoDevice *GS_CreateDevice(int devindex) |
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89 { |
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90 SDL_VideoDevice *this; |
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91 |
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92 /* Initialize all variables that we clean on shutdown */ |
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93 this = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); |
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94 if ( this ) { |
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95 memset(this, 0, (sizeof *this)); |
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96 this->hidden = (struct SDL_PrivateVideoData *) |
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97 malloc((sizeof *this->hidden)); |
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98 } |
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99 if ( (this == NULL) || (this->hidden == NULL) ) { |
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100 SDL_OutOfMemory(); |
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101 if ( this ) { |
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102 free(this); |
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103 } |
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104 return(0); |
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105 } |
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106 memset(this->hidden, 0, (sizeof *this->hidden)); |
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107 mouse_fd = -1; |
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108 keyboard_fd = -1; |
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109 |
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110 /* Set the function pointers */ |
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111 this->VideoInit = GS_VideoInit; |
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112 this->ListModes = GS_ListModes; |
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113 this->SetVideoMode = GS_SetVideoMode; |
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114 this->CreateYUVOverlay = GS_CreateYUVOverlay; |
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115 this->SetColors = GS_SetColors; |
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116 this->UpdateRects = NULL; |
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117 this->VideoQuit = GS_VideoQuit; |
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118 this->AllocHWSurface = GS_AllocHWSurface; |
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119 this->CheckHWBlit = NULL; |
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120 this->FillHWRect = NULL; |
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121 this->SetHWColorKey = NULL; |
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122 this->SetHWAlpha = NULL; |
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123 this->LockHWSurface = GS_LockHWSurface; |
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124 this->UnlockHWSurface = GS_UnlockHWSurface; |
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125 this->FlipHWSurface = NULL; |
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126 this->FreeHWSurface = GS_FreeHWSurface; |
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127 this->SetIcon = NULL; |
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128 this->SetCaption = NULL; |
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129 this->GetWMInfo = NULL; |
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130 this->FreeWMCursor = GS_FreeWMCursor; |
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131 this->CreateWMCursor = GS_CreateWMCursor; |
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132 this->ShowWMCursor = GS_ShowWMCursor; |
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133 this->MoveWMCursor = GS_MoveWMCursor; |
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134 this->InitOSKeymap = GS_InitOSKeymap; |
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135 this->PumpEvents = GS_PumpEvents; |
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136 |
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137 this->free = GS_DeleteDevice; |
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138 |
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139 return this; |
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140 } |
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141 |
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142 VideoBootStrap PS2GS_bootstrap = { |
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143 "ps2gs", "PlayStation 2 Graphics Synthesizer", |
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144 GS_Available, GS_CreateDevice |
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145 }; |
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146 |
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147 /* These are the pixel formats for the 32, 24, and 16 bit video modes */ |
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148 static struct { |
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149 int bpp; |
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150 Uint32 r; |
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151 Uint32 g; |
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152 Uint32 b; |
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153 } GS_pixelmasks[] = { |
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154 { 32, 0x000000FF, /* RGB little-endian */ |
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155 0x0000FF00, |
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156 0x00FF0000 }, |
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157 { 24, 0x000000FF, /* RGB little-endian */ |
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158 0x0000FF00, |
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159 0x00FF0000 }, |
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160 { 16, 0x0000001f, /* RGB little-endian */ |
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161 0x000003e0, |
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162 0x00007c00 }, |
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163 }; |
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164 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */ |
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165 static int GS_formatmap[] = { |
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166 -1, /* 0 bpp, not a legal value */ |
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167 -1, /* 8 bpp, not supported (yet?) */ |
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168 PS2_GS_PSMCT16, /* 16 bpp */ |
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169 PS2_GS_PSMCT24, /* 24 bpp */ |
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170 PS2_GS_PSMCT32 /* 32 bpp */ |
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171 }; |
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172 |
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173 static unsigned long long head_tags[] __attribute__((aligned(16))) = { |
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174 4 | (1LL << 60), /* GIFtag */ |
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175 0x0e, /* A+D */ |
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176 0, /* 2 */ |
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177 PS2_GS_BITBLTBUF, |
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178 0, /* 4 */ |
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179 PS2_GS_TRXPOS, |
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180 0, /* 6 */ |
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181 PS2_GS_TRXREG, |
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182 0, /* 8 */ |
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183 PS2_GS_TRXDIR |
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184 }; |
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185 |
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186 #define MAXIMG (32767 * 16) |
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187 #define MAXTAGS 8 |
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188 |
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189 static inline int loadimage_nonblock(int fd, struct ps2_image *image, int size, |
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190 unsigned long long *hm, |
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191 unsigned long long *im) |
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192 { |
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193 struct ps2_plist plist; |
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194 struct ps2_packet packet[1 + MAXTAGS * 2]; |
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195 int isize; |
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196 int pnum, it, eop; |
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197 char *data; |
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198 |
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199 /* initialize the variables */ |
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200 data = (char *)image->ptr; |
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201 pnum = it = eop = 0; |
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202 plist.packet = packet; |
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203 |
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204 /* make BITBLT packet */ |
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205 packet[pnum].ptr = hm; |
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206 packet[pnum].len = sizeof(head_tags); |
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207 pnum++; |
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208 hm[2] = ((unsigned long long)image->fbp << 32) | |
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209 ((unsigned long long)image->fbw << 48) | |
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210 ((unsigned long long)image->psm << 56); |
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211 hm[4] = ((unsigned long long)image->x << 32) | |
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212 ((unsigned long long)image->y << 48); |
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213 hm[6] = (unsigned long long)image->w | |
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214 ((unsigned long long)image->h << 32); |
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215 |
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216 /* make image mode tags */ |
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217 while (!eop) { |
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218 isize = size > MAXIMG ? MAXIMG : size; |
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219 size -= isize; |
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220 eop = (size == 0); |
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221 |
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222 packet[pnum].ptr = &im[it]; |
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223 packet[pnum].len = sizeof(unsigned long long) * 2; |
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224 pnum++; |
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225 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); |
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226 im[it++] = 0; |
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227 |
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228 packet[pnum].ptr = (void *)data; |
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229 packet[pnum].len = isize; |
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230 pnum++; |
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231 data += isize; |
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232 } |
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233 plist.num = pnum; |
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234 |
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235 return ioctl(fd, PS2IOC_SENDL, &plist); |
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236 } |
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237 |
136
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238 static unsigned long long tex_tags[] __attribute__((aligned(16))) = { |
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135
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239 3 | (1LL << 60), /* GIFtag */ |
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240 0x0e, /* A+D */ |
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241 0, /* 2 */ |
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242 PS2_GS_TEX0_1, |
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135
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243 (1 << 5) + (1 << 6), |
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244 PS2_GS_TEX1_1, |
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245 0, |
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246 PS2_GS_TEXFLUSH |
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247 }; |
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248 static unsigned long long scale_tags[] __attribute__((aligned(16))) = { |
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249 5 | (1LL << 60), /* GIFtag */ |
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250 0x0e, /* A+D */ |
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251 6 + (1 << 4) + (1 << 8), |
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252 PS2_GS_PRIM, |
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253 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), |
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254 PS2_GS_UV, |
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255 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), |
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256 PS2_GS_XYZ2, |
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257 0, /* 8 */ |
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258 PS2_GS_UV, |
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259 0, /* 10 */ |
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260 PS2_GS_XYZ2 |
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261 }; |
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262 |
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263 |
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264 int scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm) |
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265 { |
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266 struct ps2_plist plist; |
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267 struct ps2_packet packet[2]; |
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268 |
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269 /* initialize the variables */ |
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270 plist.num = 2; |
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271 plist.packet = packet; |
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272 |
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273 packet[0].ptr = tm; |
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274 packet[0].len = sizeof(tex_tags); |
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275 packet[1].ptr = sm; |
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276 packet[1].len = sizeof(scale_tags); |
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277 |
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278 return ioctl(fd, PS2IOC_SENDL, &plist); |
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279 } |
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280 |
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281 static int power_of_2(int value) |
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282 { |
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283 int shift; |
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284 |
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285 for ( shift = 0; (1<<shift) < value; ++shift ) { |
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286 /* Keep looking */ ; |
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287 } |
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288 return(shift); |
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289 } |
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290 |
70
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291 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat) |
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292 { |
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293 struct ps2_screeninfo vinfo; |
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294 |
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295 /* Initialize the library */ |
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296 console_fd = open(PS2_DEV_GS, O_RDWR, 0); |
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297 if ( console_fd < 0 ) { |
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298 SDL_SetError("Unable to open %s", PS2_DEV_GS); |
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299 return(-1); |
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300 } |
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301 memory_fd = open(PS2_DEV_MEM, O_RDWR, 0); |
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302 if ( memory_fd < 0 ) { |
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|
303 close(console_fd); |
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|
304 console_fd = -1; |
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305 SDL_SetError("Unable to open %s", PS2_DEV_MEM); |
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|
306 return(-1); |
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|
307 } |
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|
308 |
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|
309 /* Determine the current screen depth */ |
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|
310 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { |
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|
311 close(memory_fd); |
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|
312 close(console_fd); |
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|
313 console_fd = -1; |
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parents:
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|
314 SDL_SetError("Couldn't get console pixel format"); |
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|
315 return(-1); |
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|
316 } |
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|
317 switch (vinfo.psm) { |
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|
318 /* Supported pixel formats */ |
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|
319 case PS2_GS_PSMCT32: |
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|
320 case PS2_GS_PSMCT24: |
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|
321 case PS2_GS_PSMCT16: |
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|
322 break; |
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|
323 default: |
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|
324 GS_VideoQuit(this); |
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|
325 SDL_SetError("Unknown console pixel format: %d", vinfo.psm); |
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|
326 return(-1); |
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diff
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|
327 } |
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|
328 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; |
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|
329 vformat->Rmask = GS_pixelmasks[vinfo.psm].r; |
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changeset
|
330 vformat->Gmask = GS_pixelmasks[vinfo.psm].g; |
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|
331 vformat->Bmask = GS_pixelmasks[vinfo.psm].b; |
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|
332 saved_vinfo = vinfo; |
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diff
changeset
|
333 |
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changeset
|
334 /* Enable mouse and keyboard support */ |
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changeset
|
335 if ( GS_OpenKeyboard(this) < 0 ) { |
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|
336 GS_VideoQuit(this); |
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|
337 SDL_SetError("Unable to open keyboard"); |
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changeset
|
338 return(-1); |
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diff
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|
339 } |
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diff
changeset
|
340 if ( GS_OpenMouse(this) < 0 ) { |
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diff
changeset
|
341 const char *sdl_nomouse; |
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|
342 |
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|
343 sdl_nomouse = getenv("SDL_NOMOUSE"); |
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|
344 if ( ! sdl_nomouse ) { |
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diff
changeset
|
345 GS_VideoQuit(this); |
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|
346 SDL_SetError("Unable to open mouse"); |
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changeset
|
347 return(-1); |
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changeset
|
348 } |
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changeset
|
349 } |
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changeset
|
350 |
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changeset
|
351 /* We're done! */ |
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changeset
|
352 return(0); |
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diff
changeset
|
353 } |
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diff
changeset
|
354 |
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|
355 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
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|
356 { |
135
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|
357 static SDL_Rect GS_vesa_mode_list[] = { |
70
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358 { 0, 0, 1280, 1024 }, |
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|
359 { 0, 0, 1024, 768 }, |
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changeset
|
360 { 0, 0, 800, 600 }, |
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changeset
|
361 { 0, 0, 640, 480 } |
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changeset
|
362 }; |
135
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70
diff
changeset
|
363 static SDL_Rect *GS_vesa_modes[] = { |
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70
diff
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|
364 &GS_vesa_mode_list[0], |
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70
diff
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|
365 &GS_vesa_mode_list[1], |
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diff
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|
366 &GS_vesa_mode_list[2], |
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70
diff
changeset
|
367 &GS_vesa_mode_list[3], |
70
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parents:
diff
changeset
|
368 NULL |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
369 }; |
136
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
changeset
|
370 static SDL_Rect GS_tvout_stretch; |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
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|
371 static SDL_Rect GS_tvout_mode; |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
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|
372 static SDL_Rect *GS_tvout_modes[3]; |
135
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Added initial support for TV output modes
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70
diff
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|
373 SDL_Rect **modes = NULL; |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
374 |
136
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
375 switch (format->BitsPerPixel) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
376 case 16: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
377 case 24: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
378 case 32: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
379 if ( saved_vinfo.mode == PS2_GS_VESA ) { |
135
0bfcf0d2b874
Added initial support for TV output modes
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diff
changeset
|
380 modes = GS_vesa_modes; |
136
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
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|
381 } else { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
382 int i, j = 0; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
383 |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
384 // FIXME - what's wrong with the stretch code at 16 bpp? |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
385 if ( format->BitsPerPixel != 32 ) break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
386 /* Add a mode that we could possibly stretch to */ |
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
387 for ( i=0; GS_vesa_modes[i]; ++i ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
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diff
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|
388 if ( (GS_vesa_modes[i]->w == saved_vinfo.w) && |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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diff
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|
389 (GS_vesa_modes[i]->h != saved_vinfo.h) ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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diff
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|
390 GS_tvout_stretch.w=GS_vesa_modes[i]->w; |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
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|
391 GS_tvout_stretch.h=GS_vesa_modes[i]->h; |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
changeset
|
392 GS_tvout_modes[j++] = &GS_tvout_stretch; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
393 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
394 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
395 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
396 /* Add the current TV video mode */ |
135
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
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70
diff
changeset
|
397 GS_tvout_mode.w = saved_vinfo.w; |
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
398 GS_tvout_mode.h = saved_vinfo.h; |
136
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
changeset
|
399 GS_tvout_modes[j++] = &GS_tvout_mode; |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
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|
400 GS_tvout_modes[j++] = NULL; |
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
401 |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
402 /* Return the created list of modes */ |
135
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
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70
diff
changeset
|
403 modes = GS_tvout_modes; |
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
404 } |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
405 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
406 default: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
407 break; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
408 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
409 return(modes); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
410 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
411 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
412 /* Various screen update functions available */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
413 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
414 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
415 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
416 int width, int height, int bpp, Uint32 flags) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
417 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
418 struct ps2_screeninfo vinfo; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
419 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
420 /* Set the terminal into graphics mode */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
421 if ( GS_EnterGraphicsMode(this) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
422 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
423 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
424 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
425 /* Set the video mode and get the final screen format */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
426 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
427 SDL_SetError("Couldn't get console screen info"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
428 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
429 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
430 if ( (vinfo.w != width) || (vinfo.h != height) || |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
431 (GS_pixelmasks[vinfo.psm].bpp != bpp) ) { |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
432 /* If we're not in VESA mode, we have to scale resolution */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
433 if ( saved_vinfo.mode == PS2_GS_VESA ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
434 switch (width) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
435 case 640: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
436 vinfo.res = PS2_GS_640x480; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
437 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
438 case 800: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
439 vinfo.res = PS2_GS_800x600; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
440 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
441 case 1024: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
442 vinfo.res = PS2_GS_1024x768; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
443 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
444 case 1280: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
445 vinfo.res = PS2_GS_1280x1024; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
446 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
447 default: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
448 SDL_SetError("Unsupported resolution: %dx%d\n", |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
449 width, height); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
450 return(NULL); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
451 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
452 vinfo.res |= (PS2_GS_75Hz << 8); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
453 vinfo.w = width; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
454 vinfo.h = height; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
455 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
456 vinfo.fbp = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
457 vinfo.psm = GS_formatmap[bpp/8]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
458 if ( vinfo.psm < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
459 SDL_SetError("Unsupported depth: %d bpp\n", bpp); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
460 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
461 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
462 if ( ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
463 SDL_SetError("Couldn't set console screen info"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
464 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
465 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
466 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
467 /* Unmap the previous DMA buffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
468 if ( mapped_mem ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
469 munmap(mapped_mem, mapped_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
470 mapped_mem = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
471 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
472 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
473 if ( ! SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
474 GS_pixelmasks[vinfo.psm].r, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
475 GS_pixelmasks[vinfo.psm].g, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
476 GS_pixelmasks[vinfo.psm].b, 0) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
477 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
478 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
479 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
480 /* Set up the new mode framebuffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
481 current->flags = SDL_FULLSCREEN; |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
482 current->w = width; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
483 current->h = height; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
484 current->pitch = SDL_CalculatePitch(current); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
485 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
486 /* Memory map the DMA area for block memory transfer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
487 if ( ! mapped_mem ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
488 pixels_len = height * current->pitch; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
489 mapped_len = pixels_len + |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
490 /* Screen update DMA command area */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
491 sizeof(head_tags) + ((2 * MAXTAGS) * 16); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
492 if ( saved_vinfo.mode != PS2_GS_VESA ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
493 mapped_len += sizeof(tex_tags) + sizeof(scale_tags); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
494 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
495 mapped_mem = mmap(0, mapped_len, PROT_READ|PROT_WRITE, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
496 MAP_SHARED, memory_fd, 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
497 if ( mapped_mem == MAP_FAILED ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
498 SDL_SetError("Unable to map %d bytes for DMA", |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
499 mapped_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
500 mapped_mem = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
501 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
502 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
503 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
504 /* Set up the entire screen for DMA transfer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
505 screen_image.ptr = mapped_mem; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
506 screen_image.fbp = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
507 screen_image.fbw = (vinfo.w + 63) / 64; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
508 screen_image.psm = vinfo.psm; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
509 screen_image.x = 0; |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
510 if ( vinfo.h == height ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
511 screen_image.y = 0; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
512 } else { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
513 /* Put image offscreen and scale to screen height */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
514 screen_image.y = vinfo.h; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
515 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
516 screen_image.w = current->w; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
517 screen_image.h = current->h; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
518 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
519 /* get screen image data size (qword aligned) */ |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
520 screen_image_size = (screen_image.w * screen_image.h); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
521 switch (screen_image.psm) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
522 case PS2_GS_PSMCT32: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
523 screen_image_size *= 4; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
524 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
525 case PS2_GS_PSMCT24: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
526 screen_image_size *= 3; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
527 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
528 case PS2_GS_PSMCT16: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
529 screen_image_size *= 2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
530 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
531 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
532 screen_image_size = (screen_image_size + 15) & ~15; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
533 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
534 /* Set up the memory for screen update DMA commands */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
535 head_tags_mem = (unsigned long long *) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
536 (mapped_mem + pixels_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
537 image_tags_mem = (unsigned long long *) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
538 ((caddr_t)head_tags_mem + sizeof(head_tags)); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
539 memcpy(head_tags_mem, head_tags, sizeof(head_tags)); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
540 if ( saved_vinfo.mode != PS2_GS_VESA ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
541 tex_tags_mem = (unsigned long long *) |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
542 ((caddr_t)image_tags_mem + ((2*MAXTAGS)*16)); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
543 scale_tags_mem = (unsigned long long *) |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
544 ((caddr_t)tex_tags_mem + sizeof(tex_tags)); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
545 memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags)); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
546 tex_tags_mem[2] = |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
547 (vinfo.h * vinfo.w) / 64 + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
548 ((unsigned long long)screen_image.fbw << 14) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
549 ((unsigned long long)screen_image.psm << 20) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
550 ((unsigned long long)power_of_2(screen_image.w) << 26) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
551 ((unsigned long long)power_of_2(screen_image.h) << 30) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
552 ((unsigned long long)1 << 34) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
553 ((unsigned long long)1 << 35); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
554 memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags)); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
555 scale_tags_mem[8] = |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
556 ((unsigned long long)screen_image.w * 16) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
557 (((unsigned long long)screen_image.h * 16) << 16); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
558 scale_tags_mem[10] = |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
559 ((unsigned long long)vinfo.w * 16) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
560 (((unsigned long long)vinfo.h * 16) << 16); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
561 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
562 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
563 current->pixels = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
564 if ( getenv("SDL_FULLSCREEN_UPDATE") ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
565 /* Correct semantics */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
566 current->flags |= SDL_ASYNCBLIT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
567 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
568 /* We lie here - the screen memory isn't really the visible |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
569 display memory and still requires an update, but this |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
570 has the desired effect for most applications. |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
571 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
572 current->flags |= SDL_HWSURFACE; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
573 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
574 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
575 /* Set the update rectangle function */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
576 this->UpdateRects = GS_DMAFullUpdate; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
577 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
578 /* We're done */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
579 return(current); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
580 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
581 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
582 /* We don't support hardware surfaces yet */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
583 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
584 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
585 return(-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
586 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
587 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
588 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
589 return; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
590 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
591 static int GS_LockHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
592 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
593 if ( surface == this->screen ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
594 /* Since mouse motion affects 'pixels', lock it */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
595 SDL_LockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
596 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
597 /* Make sure any pending DMA has completed */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
598 if ( dma_pending ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
599 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
600 dma_pending = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
601 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
602 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
603 /* If the cursor is drawn on the DMA area, remove it */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
604 if ( cursor_drawn ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
605 surface->pixels = mapped_mem + surface->offset; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
606 SDL_EraseCursorNoLock(this->screen); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
607 cursor_drawn = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
608 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
609 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
610 /* Set the surface pixels to the base of the DMA area */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
611 surface->pixels = mapped_mem; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
612 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
613 /* We're finished! */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
614 SDL_UnlockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
615 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
616 return(0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
617 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
618 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
619 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
|
620 if ( surface == this->screen ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
621 /* Since mouse motion affects 'pixels', lock it */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
|
622 SDL_LockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
|
623 surface->pixels = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
624 SDL_UnlockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
625 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
626 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
627 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
628 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
629 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
630 /* Lock so we aren't interrupted by a mouse update */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
631 SDL_LockCursor(); |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
632 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
633 /* Make sure any pending DMA has completed */ |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
|
634 if ( dma_pending ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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635 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
636 dma_pending = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
637 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
638 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
639 /* If the mouse is visible, draw it on the DMA area */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
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640 if ( (SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
641 this->screen->pixels = mapped_mem + this->screen->offset; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
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changeset
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642 SDL_DrawCursorNoLock(this->screen); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
643 this->screen->pixels = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
644 cursor_drawn = 1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
645 } |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
646 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
647 /* Put the image onto the screen */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
648 loadimage_nonblock(console_fd, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
649 &screen_image, screen_image_size, |
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parents:
diff
changeset
|
650 head_tags_mem, image_tags_mem); |
136
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Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
651 if ( screen_image.y > 0 ) { |
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Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
652 /* Need to scale offscreen image to TV output */ |
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Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
653 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
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Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
654 dma_pending = 0; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
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|
655 scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem); |
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Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
656 } else { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
657 dma_pending = 1; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
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|
658 } |
70
f590dd383b5d
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parents:
diff
changeset
|
659 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
660 /* We're finished! */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
661 SDL_UnlockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
662 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
663 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
664 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
665 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
666 return(0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
667 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
668 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
669 static void GS_VideoQuit(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
670 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
671 /* Close console and input file descriptors */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
672 if ( console_fd > 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
673 /* Unmap the video framebuffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
674 if ( mapped_mem ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
675 /* Unmap the video framebuffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
676 munmap(mapped_mem, mapped_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
677 mapped_mem = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
678 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
679 close(memory_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
680 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
681 /* Restore the original video mode */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
682 if ( GS_InGraphicsMode(this) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
683 ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
684 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
685 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
686 /* We're all done with the graphics device */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
687 close(console_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
688 console_fd = -1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
689 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
690 GS_CloseMouse(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
691 GS_CloseKeyboard(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
692 } |