annotate src/video/ataricommon/SDL_atarimxalloc.c @ 1036:50f4e7e4d117

[SDL] [PATCH] fix FB_VideoQuit for ia64 Jesse Barnes Fri Jan 14 11:13:54 PST 2005 I noticed that on my ia64 machine when SDL_Quit was called, the machine would hang in weird ways. It turned out to be caused by a machine check in the memset() call near the top of FB_VideoQuit. Generally memset shouldn't be used on I/O regions like the framebuffer or other I/O device memory (the Linux kernel has special routines for dealing with I/O memory), so I changed the #ifdef __powerpc__ to #if defined(__powerpc__) || defined(__ia64__) and SDL_Quit now works properly. The change should probably be made unconditional though since doing one byte at a time is the only way to be portable, afaik.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2005 18:03:54 +0000
parents b8d311d90021
children c9b51268668f
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /*
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29 * Memory allocation
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30 *
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31 * Patrice Mandin
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32 */
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33
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34 #include <mint/osbind.h>
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35
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36 #include "SDL_types.h"
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37
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38 /*--- Variables ---*/
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39
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40 static int atari_mxalloc_avail=-1;
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41
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42 /*--- Functions ---*/
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43
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44 void *Atari_SysMalloc(Uint32 size, Uint16 alloc_type)
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45 {
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46 /* Test if Mxalloc() available */
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47 if (atari_mxalloc_avail<0) {
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48 atari_mxalloc_avail = ((Sversion()&0xFF)>=0x01) | (Sversion()>=0x1900);
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49 }
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50
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51 if (atari_mxalloc_avail) {
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52 return (void *) Mxalloc(size, alloc_type);
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53 } else { \
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54 return (void *) Malloc(size);
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55 }
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56 }