Mercurial > sdl-ios-xcode
annotate src/video/Xext/extensions/Xinerama.h @ 1036:50f4e7e4d117
[SDL] [PATCH] fix FB_VideoQuit for ia64
Jesse Barnes
Fri Jan 14 11:13:54 PST 2005
I noticed that on my ia64 machine when SDL_Quit was called, the machine would
hang in weird ways. It turned out to be caused by a machine check in the
memset() call near the top of FB_VideoQuit. Generally memset shouldn't be
used on I/O regions like the framebuffer or other I/O device memory (the
Linux kernel has special routines for dealing with I/O memory), so I changed
the #ifdef __powerpc__ to #if defined(__powerpc__) || defined(__ia64__) and
SDL_Quit now works properly. The change should probably be made
unconditional though since doing one byte at a time is the only way to be
portable, afaik.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 12 Feb 2005 18:03:54 +0000 |
parents | 585a7e1285ae |
children | 782fd950bd46 c121d94672cb |
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1 /* $XFree86: xc/include/extensions/Xinerama.h,v 3.2 2000/03/01 01:04:20 dawes Exp $ */ |
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2 |
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3 #ifndef _Xinerama_h |
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4 #define _Xinerama_h |
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5 |
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6 #include "SDL_name.h" |
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7 |
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8 typedef struct { |
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9 int screen_number; |
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10 short x_org; |
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11 short y_org; |
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12 short width; |
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13 short height; |
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14 } SDL_NAME(XineramaScreenInfo); |
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15 |
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16 Bool SDL_NAME(XineramaQueryExtension) ( |
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17 Display *dpy, |
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18 int *event_base, |
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19 int *error_base |
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20 ); |
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21 |
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22 Status SDL_NAME(XineramaQueryVersion)( |
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23 Display *dpy, |
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24 int *major, |
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25 int *minor |
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26 ); |
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27 |
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28 Bool SDL_NAME(XineramaIsActive)(Display *dpy); |
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29 |
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30 |
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31 /* |
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32 Returns the number of heads and a pointer to an array of |
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33 structures describing the position and size of the individual |
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34 heads. Returns NULL and number = 0 if Xinerama is not active. |
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35 |
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36 Returned array should be freed with XFree(). |
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37 */ |
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38 |
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39 SDL_NAME(XineramaScreenInfo) * |
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40 SDL_NAME(XineramaQueryScreens)( |
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41 Display *dpy, |
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42 int *number |
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43 ); |
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44 |
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45 #endif /* _Xinerama_h */ |
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46 |