Mercurial > sdl-ios-xcode
annotate TODO @ 4218:50b4ab8f8271 SDL-1.2
Fixed bug #778
Derek Weitzel 2009-08-11 12:17:09 PDT
Window Manager: xorg-x11-twm-1.0.1-3.1
Running through Xdmx. The same application could expand to the full screen
using GLUT (freeglut).
Overview:
While running on a very high resolution display, discovered the maximium width
of the window is 4096.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 21 Sep 2009 09:47:53 +0000 |
parents | f12379c41042 |
children | 0a53c90a37f9 c121d94672cb |
rev | line source |
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0 | 1 |
2 Wish list for the 1.3 development branch: | |
1534
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Sam Lantinga <slouken@libsdl.org>
parents:
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3 http://bugzilla.libsdl.org/ |
0 | 4 |
5 * Add mousewheel events (new unified event architecture?) | |
6 * DirectInput joystick support needs to be implemented | |
7 * Be able to enumerate and select available audio and video drivers | |
1621 | 8 * Fullscreen video mode support for Mac OS X |
0 | 9 * Explicit vertical retrace wait (maybe separate from SDL_Flip?) |
10 * Shaped windows, windows without borders | |
11 * Multiple windows, multiple display support | |
12 * SDL_INIT_EVENTTHREAD on Windows and MacOS? | |
13 * Add a timestamp to events | |
14 * Add audio input API | |
2
836aaee3f39e
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Sam Lantinga <slouken@lokigames.com>
parents:
0
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15 * Add hardware accelerated scaled blit |
836aaee3f39e
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Sam Lantinga <slouken@lokigames.com>
parents:
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16 * Add hardware accelerated alpha blits |
836aaee3f39e
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Sam Lantinga <slouken@lokigames.com>
parents:
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17 * Redesign blitting architecture to allow blit plugins |
0 | 18 |
19 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to | |
20 int and evaluate all the rest of the datatypes. This is the only place | |
21 we should do it though, since the 1.2 series should not break binary | |
22 compatibility in this way. | |
150 | 23 |
24 Requests: | |
25 * PCM and CDROM volume control (deprecated, but possible) |