Mercurial > sdl-ios-xcode
annotate src/audio/disk/.cvsignore @ 941:5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
From: Richard Smith
Subject: Re: [SDL] Disableing color depth and mode searching
> Also, I should add that a quick way to get the desired effect is to
> #define BROKEN_MODES on top of the SDL_fbvideo.c file.
>
Ah yes, I see that looks like that will do what I need. Curious as to
why this is a #define and not an enviroment variable like the other
settings.
I would think that finding cards (or chips) with broken modes would be
the norm rather than the execption.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Aug 2004 11:34:24 +0000 |
parents | ac6645260d31 |
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ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
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1 Makefile.in |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
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2 Makefile |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
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3 .libs |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
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4 *.o |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
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5 *.lo |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
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6 *.la |