annotate src/main/macos/exports/gendef.pl @ 1144:509295d5a023

Date: Sun, 11 Sep 2005 14:41:07 +0300 (EEST) From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st> To: sdl@libsdl.org Subject: [SDL] [PATCH] Switching between fullscreen/windowed on OS X Hi, When switching from fullscreen to windowed mode for opengl applications, the current version of SDL sets an harmless error, regarding usage of a NULL semaphore. This is due to code which tries to shut down a blitting thread, which is only started for double buffered 2d video modes, not for opengl. The attached patch fixes this. // Martin
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 27 Sep 2005 08:36:28 +0000
parents 02759105b989
children 6c7b69218276
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1 #!/usr/bin/perl
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2 #
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3 # Program to take a set of header files and generate DLL export definitions
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4
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5 while ( ($file = shift(@ARGV)) ) {
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6 if ( ! defined(open(FILE, $file)) ) {
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7 warn "Couldn't open $file: $!\n";
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8 next;
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9 }
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10 $printed_header = 0;
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11 $file =~ s,.*/,,;
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12 while (<FILE>) {
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13 if ( / DECLSPEC.* SDLCALL ([^\s\(]+)/ ) {
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14 print "\t$1\n";
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15 }
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16 }
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17 close(FILE);
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18 }
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19 # Special exports not in the header files
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20 print "\tSDL_InitQuickDraw\n";