annotate test/testerror.c @ 4:4f6c5f021323

Date: Thu, 26 Apr 2001 10:46:23 +0200 From: Alexander Pipelka <pipelka@bms-austria.com> Subject: SDL ELO driver bugfix Hi Sam! We noticed that the ELO serial touchscreen controller is quite sensitive in terms of correct protocol handling. The current implementation cause some controllers to hangup after some time (> 24h). I think the attached patch should fix this (I ran my device more than 3 days without any hangups).
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:54:56 +0000
parents 74212992fb08
children be9c9c8f6d53
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1
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2 /* Simple test of the SDL threading code and error handling */
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3
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4 #include <stdio.h>
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5 #include <stdlib.h>
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6 #include <signal.h>
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7
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8 #include "SDL.h"
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9 #include "SDL_thread.h"
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11 static int alive = 0;
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12
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13 int ThreadFunc(void *data)
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14 {
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15 /* Set the child thread error string */
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16 SDL_SetError("Thread %s (%d) had a problem: %s",
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17 (char *)data, SDL_ThreadID(), "nevermind");
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18 while ( alive ) {
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19 printf("Thread '%s' is alive!\n", (char *)data);
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20 SDL_Delay(1*1000);
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21 }
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22 printf("Child thread error string: %s\n", SDL_GetError());
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23 return(0);
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24 }
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26 int main(int argc, char *argv[])
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27 {
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28 SDL_Thread *thread;
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29
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30 /* Load the SDL library */
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31 if ( SDL_Init(0) < 0 ) {
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32 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
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33 exit(1);
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34 }
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35 atexit(SDL_Quit);
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36
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37 /* Set the error value for the main thread */
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38 SDL_SetError("No worries");
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39
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40 alive = 1;
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41 thread = SDL_CreateThread(ThreadFunc, "#1");
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42 if ( thread == NULL ) {
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43 fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
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44 exit(1);
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45 }
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46 SDL_Delay(5*1000);
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47 printf("Waiting for thread #1\n");
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48 alive = 0;
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49 SDL_WaitThread(thread, NULL);
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50
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51 printf("Main thread error string: %s\n", SDL_GetError());
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52
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53 return(0);
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54 }