annotate Makefile.dc @ 757:4f46fee887fe

Date: Sun, 14 Dec 2003 15:16:12 +0100 From: Stephane Marchesin Subject: Re: [SDL] compile problem with sdl <-> alsa The attathced patch does the trick (although there will have to be code changes when the alsa 0.9 api get deprecated). On a side-note, the good news is that using alsa 1.0.0rc1 solves the previous issues I had with my ac97 via sound chipset.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 16 Dec 2003 13:16:50 +0000
parents dad72daf44b3
children 11134dc42da8
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509
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1 #GL=1
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2
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3 CC = sh-elf-gcc -ml -m4-single-only
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4 AR = sh-elf-ar
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5 KOS_BASE=/prog/kos-1.1.7
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6 INCS = -I$(KOS_BASE)/libc/include -I$(KOS_BASE)/include -I$(KOS_BASE)/kernel/arch/dreamcast/include
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7 DEFS =-DNO_SIGNAL_H -DENABLE_DC
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8
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9 ifdef GL
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10 DEFS += -DHAVE_OPENGL
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11 TARGET = libSDL_gl.a
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12 else
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13 TARGET = libSDL.a
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14 endif
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15
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16 OPTFLAGS=-O2 -fomit-frame-pointer
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17 CFLAGS=-D_arch_dreamcast $(DEFS) $(INCS) -Iinclude -Isrc -Isrc/audio -Isrc/cdrom -Isrc/endian -Isrc/events -Isrc/joystick -Isrc/thread/dc -Isrc/thread -Isrc/timer -Isrc/video $(OPTFLAGS)
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18
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19 SRCS = \
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20 src/audio/dc/SDL_dcaudio.c \
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21 src/audio/dc/aica.c \
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22 src/audio/SDL_audio.c \
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23 src/audio/SDL_audiocvt.c \
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24 src/audio/SDL_audiodev.c \
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25 src/audio/SDL_audiomem.c \
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26 src/audio/SDL_mixer.c \
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27 src/audio/SDL_wave.c \
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28 src/cdrom/dc/SDL_syscdrom.c \
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29 src/cdrom/SDL_cdrom.c \
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30 src/endian/SDL_endian.c \
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31 src/events/SDL_active.c \
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32 src/events/SDL_events.c \
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33 src/events/SDL_expose.c \
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34 src/events/SDL_keyboard.c \
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35 src/events/SDL_mouse.c \
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36 src/events/SDL_quit.c \
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37 src/events/SDL_resize.c \
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38 src/file/SDL_rwops.c \
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39 src/joystick/dc/SDL_sysjoystick.c \
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40 src/joystick/SDL_joystick.c \
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41 src/SDL.c \
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42 src/SDL_error.c \
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43 src/SDL_fatal.c \
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44 src/SDL_getenv.c \
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45 src/SDL_loadso.c \
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46 src/thread/dc/SDL_syscond.c \
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47 src/thread/dc/SDL_sysmutex.c \
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48 src/thread/dc/SDL_syssem.c \
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49 src/thread/dc/SDL_systhread.c \
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50 src/thread/SDL_thread.c \
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51 src/timer/dc/SDL_systimer.c \
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52 src/timer/SDL_timer.c \
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53 src/video/dc/SDL_dcevents.c \
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54 src/video/dc/SDL_dcvideo.c \
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55 src/video/SDL_blit.c \
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56 src/video/SDL_blit_0.c \
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57 src/video/SDL_blit_1.c \
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58 src/video/SDL_blit_A.c \
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59 src/video/SDL_blit_N.c \
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60 src/video/SDL_bmp.c \
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61 src/video/SDL_cursor.c \
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62 src/video/SDL_gamma.c \
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63 src/video/SDL_pixels.c \
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64 src/video/SDL_RLEaccel.c \
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65 src/video/SDL_stretch.c \
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66 src/video/SDL_surface.c \
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67 src/video/SDL_video.c \
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68 src/video/SDL_yuv.c \
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69 src/video/SDL_yuv_sw.c \
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70
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71 OBJS = $(SRCS:.c=.o)
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72
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73 TEST = \
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74 test/checkkeys.c \
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75 test/graywin.c \
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76 test/loopwave.c \
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77 test/testalpha.c \
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78 test/testbitmap.c \
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79 test/testcdrom.c \
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80 test/testerror.c \
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81 test/testgamma.c \
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82 test/testgl.c \
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83 test/testhread.c \
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84 test/testjoystick.c \
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85 test/testkeys.c \
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86 test/testlock.c \
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87 test/testoverlay.c \
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88 test/testpalette.c \
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89 test/testsem.c \
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90 test/testsprite.c \
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91 test/testtimer.c \
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92 test/testtypes.c \
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93 test/testver.c \
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94 test/testvidinfo.c \
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95 test/testwin.c \
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96 test/testwm.c \
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97 test/threadwin.c \
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98 test/torturethread.c \
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99
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100 clean:
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101 rm $(OBJS)
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102
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103 $(TARGET) : $(OBJS)
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104 $(AR) rcs $(TARGET) $(OBJS)
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105