Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit_0.c @ 4953:4f40b11e1045
Fixed prototype for SDL_main()
FIXME: Still need to pass some arguments - can we get them from the Java class?
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 04 Jan 2011 11:39:52 -0800 |
parents | f7b03b6838cb |
children | b530ef003506 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_blit.h" | |
26 | |
27 /* Functions to blit from bitmaps to other surfaces */ | |
28 | |
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29 static void |
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30 BlitBto1(SDL_BlitInfo * info) |
0 | 31 { |
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32 int c; |
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33 int width, height; |
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34 Uint8 *src, *map, *dst; |
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35 int srcskip, dstskip; |
0 | 36 |
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37 /* Set up some basic variables */ |
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38 width = info->dst_w; |
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39 height = info->dst_h; |
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40 src = info->src; |
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41 srcskip = info->src_skip; |
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42 dst = info->dst; |
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43 dstskip = info->dst_skip; |
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44 map = info->table; |
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45 srcskip += width - (width + 7) / 8; |
0 | 46 |
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47 if (map) { |
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48 while (height--) { |
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49 Uint8 byte = 0, bit; |
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50 for (c = 0; c < width; ++c) { |
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51 if ((c & 7) == 0) { |
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52 byte = *src++; |
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53 } |
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54 bit = (byte & 0x80) >> 7; |
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55 if (1) { |
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56 *dst = map[bit]; |
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57 } |
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58 dst++; |
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59 byte <<= 1; |
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60 } |
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61 src += srcskip; |
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62 dst += dstskip; |
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63 } |
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64 } else { |
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65 while (height--) { |
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66 Uint8 byte = 0, bit; |
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67 for (c = 0; c < width; ++c) { |
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68 if ((c & 7) == 0) { |
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69 byte = *src++; |
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70 } |
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71 bit = (byte & 0x80) >> 7; |
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72 if (1) { |
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73 *dst = bit; |
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74 } |
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75 dst++; |
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76 byte <<= 1; |
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77 } |
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78 src += srcskip; |
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79 dst += dstskip; |
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80 } |
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81 } |
0 | 82 } |
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83 |
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84 static void |
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85 BlitBto2(SDL_BlitInfo * info) |
0 | 86 { |
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87 int c; |
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88 int width, height; |
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89 Uint8 *src; |
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90 Uint16 *map, *dst; |
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91 int srcskip, dstskip; |
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93 /* Set up some basic variables */ |
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94 width = info->dst_w; |
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95 height = info->dst_h; |
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96 src = info->src; |
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97 srcskip = info->src_skip; |
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98 dst = (Uint16 *) info->dst; |
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99 dstskip = info->dst_skip / 2; |
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100 map = (Uint16 *) info->table; |
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101 srcskip += width - (width + 7) / 8; |
0 | 102 |
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103 while (height--) { |
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104 Uint8 byte = 0, bit; |
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105 for (c = 0; c < width; ++c) { |
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106 if ((c & 7) == 0) { |
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107 byte = *src++; |
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108 } |
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109 bit = (byte & 0x80) >> 7; |
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110 if (1) { |
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111 *dst = map[bit]; |
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112 } |
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113 byte <<= 1; |
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114 dst++; |
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115 } |
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116 src += srcskip; |
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117 dst += dstskip; |
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118 } |
0 | 119 } |
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120 |
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121 static void |
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122 BlitBto3(SDL_BlitInfo * info) |
0 | 123 { |
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124 int c, o; |
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125 int width, height; |
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126 Uint8 *src, *map, *dst; |
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127 int srcskip, dstskip; |
0 | 128 |
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129 /* Set up some basic variables */ |
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130 width = info->dst_w; |
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131 height = info->dst_h; |
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132 src = info->src; |
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133 srcskip = info->src_skip; |
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134 dst = info->dst; |
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135 dstskip = info->dst_skip; |
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136 map = info->table; |
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137 srcskip += width - (width + 7) / 8; |
0 | 138 |
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139 while (height--) { |
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140 Uint8 byte = 0, bit; |
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141 for (c = 0; c < width; ++c) { |
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142 if ((c & 7) == 0) { |
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143 byte = *src++; |
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144 } |
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145 bit = (byte & 0x80) >> 7; |
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146 if (1) { |
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147 o = bit * 4; |
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148 dst[0] = map[o++]; |
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149 dst[1] = map[o++]; |
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150 dst[2] = map[o++]; |
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151 } |
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152 byte <<= 1; |
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153 dst += 3; |
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154 } |
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155 src += srcskip; |
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156 dst += dstskip; |
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157 } |
0 | 158 } |
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Final merge of Google Summer of Code 2008 work...
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159 |
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160 static void |
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161 BlitBto4(SDL_BlitInfo * info) |
0 | 162 { |
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163 int width, height; |
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164 Uint8 *src; |
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165 Uint32 *map, *dst; |
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166 int srcskip, dstskip; |
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167 int c; |
0 | 168 |
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169 /* Set up some basic variables */ |
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170 width = info->dst_w; |
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171 height = info->dst_h; |
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172 src = info->src; |
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173 srcskip = info->src_skip; |
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174 dst = (Uint32 *) info->dst; |
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175 dstskip = info->dst_skip / 4; |
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176 map = (Uint32 *) info->table; |
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177 srcskip += width - (width + 7) / 8; |
0 | 178 |
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179 while (height--) { |
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180 Uint8 byte = 0, bit; |
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181 for (c = 0; c < width; ++c) { |
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182 if ((c & 7) == 0) { |
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183 byte = *src++; |
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184 } |
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185 bit = (byte & 0x80) >> 7; |
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186 if (1) { |
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187 *dst = map[bit]; |
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188 } |
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189 byte <<= 1; |
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190 dst++; |
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191 } |
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192 src += srcskip; |
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193 dst += dstskip; |
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194 } |
0 | 195 } |
196 | |
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197 static void |
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198 BlitBto1Key(SDL_BlitInfo * info) |
0 | 199 { |
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200 int width = info->dst_w; |
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201 int height = info->dst_h; |
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202 Uint8 *src = info->src; |
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203 Uint8 *dst = info->dst; |
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Okay, still some bugs, but everything builds again...
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204 int srcskip = info->src_skip; |
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Okay, still some bugs, but everything builds again...
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205 int dstskip = info->dst_skip; |
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Okay, still some bugs, but everything builds again...
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206 Uint32 ckey = info->colorkey; |
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207 Uint8 *palmap = info->table; |
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208 int c; |
0 | 209 |
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210 /* Set up some basic variables */ |
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211 srcskip += width - (width + 7) / 8; |
0 | 212 |
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213 if (palmap) { |
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214 while (height--) { |
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215 Uint8 byte = 0, bit; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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216 for (c = 0; c < width; ++c) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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217 if ((c & 7) == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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218 byte = *src++; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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219 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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220 bit = (byte & 0x80) >> 7; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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221 if (bit != ckey) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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222 *dst = palmap[bit]; |
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223 } |
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224 dst++; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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225 byte <<= 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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226 } |
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227 src += srcskip; |
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228 dst += dstskip; |
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229 } |
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230 } else { |
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231 while (height--) { |
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232 Uint8 byte = 0, bit; |
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233 for (c = 0; c < width; ++c) { |
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234 if ((c & 7) == 0) { |
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235 byte = *src++; |
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236 } |
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237 bit = (byte & 0x80) >> 7; |
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238 if (bit != ckey) { |
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239 *dst = bit; |
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240 } |
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241 dst++; |
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242 byte <<= 1; |
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243 } |
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244 src += srcskip; |
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245 dst += dstskip; |
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246 } |
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247 } |
0 | 248 } |
249 | |
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250 static void |
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251 BlitBto2Key(SDL_BlitInfo * info) |
0 | 252 { |
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253 int width = info->dst_w; |
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254 int height = info->dst_h; |
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255 Uint8 *src = info->src; |
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256 Uint16 *dstp = (Uint16 *) info->dst; |
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Okay, still some bugs, but everything builds again...
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257 int srcskip = info->src_skip; |
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258 int dstskip = info->dst_skip; |
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259 Uint32 ckey = info->colorkey; |
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260 Uint8 *palmap = info->table; |
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261 int c; |
0 | 262 |
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263 /* Set up some basic variables */ |
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264 srcskip += width - (width + 7) / 8; |
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265 dstskip /= 2; |
0 | 266 |
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267 while (height--) { |
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268 Uint8 byte = 0, bit; |
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269 for (c = 0; c < width; ++c) { |
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270 if ((c & 7) == 0) { |
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271 byte = *src++; |
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272 } |
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273 bit = (byte & 0x80) >> 7; |
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274 if (bit != ckey) { |
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275 *dstp = ((Uint16 *) palmap)[bit]; |
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276 } |
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277 byte <<= 1; |
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278 dstp++; |
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279 } |
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280 src += srcskip; |
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281 dstp += dstskip; |
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282 } |
0 | 283 } |
284 | |
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285 static void |
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286 BlitBto3Key(SDL_BlitInfo * info) |
0 | 287 { |
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288 int width = info->dst_w; |
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289 int height = info->dst_h; |
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290 Uint8 *src = info->src; |
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291 Uint8 *dst = info->dst; |
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292 int srcskip = info->src_skip; |
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293 int dstskip = info->dst_skip; |
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294 Uint32 ckey = info->colorkey; |
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295 Uint8 *palmap = info->table; |
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296 int c; |
0 | 297 |
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298 /* Set up some basic variables */ |
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299 srcskip += width - (width + 7) / 8; |
0 | 300 |
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301 while (height--) { |
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302 Uint8 byte = 0, bit; |
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303 for (c = 0; c < width; ++c) { |
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304 if ((c & 7) == 0) { |
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305 byte = *src++; |
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306 } |
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307 bit = (byte & 0x80) >> 7; |
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308 if (bit != ckey) { |
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309 SDL_memcpy(dst, &palmap[bit * 4], 3); |
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310 } |
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311 byte <<= 1; |
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312 dst += 3; |
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313 } |
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314 src += srcskip; |
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315 dst += dstskip; |
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316 } |
0 | 317 } |
318 | |
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319 static void |
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320 BlitBto4Key(SDL_BlitInfo * info) |
0 | 321 { |
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322 int width = info->dst_w; |
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323 int height = info->dst_h; |
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324 Uint8 *src = info->src; |
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325 Uint32 *dstp = (Uint32 *) info->dst; |
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326 int srcskip = info->src_skip; |
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327 int dstskip = info->dst_skip; |
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328 Uint32 ckey = info->colorkey; |
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329 Uint8 *palmap = info->table; |
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330 int c; |
0 | 331 |
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332 /* Set up some basic variables */ |
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333 srcskip += width - (width + 7) / 8; |
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334 dstskip /= 4; |
0 | 335 |
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336 while (height--) { |
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337 Uint8 byte = 0, bit; |
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338 for (c = 0; c < width; ++c) { |
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339 if ((c & 7) == 0) { |
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340 byte = *src++; |
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341 } |
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342 bit = (byte & 0x80) >> 7; |
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343 if (bit != ckey) { |
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344 *dstp = ((Uint32 *) palmap)[bit]; |
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345 } |
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346 byte <<= 1; |
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347 dstp++; |
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348 } |
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349 src += srcskip; |
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350 dstp += dstskip; |
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351 } |
0 | 352 } |
353 | |
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354 static void |
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355 BlitBtoNAlpha(SDL_BlitInfo * info) |
0 | 356 { |
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357 int width = info->dst_w; |
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358 int height = info->dst_h; |
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359 Uint8 *src = info->src; |
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360 Uint8 *dst = info->dst; |
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361 int srcskip = info->src_skip; |
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Okay, still some bugs, but everything builds again...
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362 int dstskip = info->dst_skip; |
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Okay, still some bugs, but everything builds again...
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363 const SDL_Color *srcpal = info->src_fmt->palette->colors; |
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Okay, still some bugs, but everything builds again...
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364 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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365 int dstbpp; |
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366 int c; |
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367 const int A = info->a; |
0 | 368 |
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369 /* Set up some basic variables */ |
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370 dstbpp = dstfmt->BytesPerPixel; |
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371 srcskip += width - (width + 7) / 8; |
0 | 372 |
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373 while (height--) { |
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374 Uint8 byte = 0, bit; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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375 for (c = 0; c < width; ++c) { |
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376 if ((c & 7) == 0) { |
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377 byte = *src++; |
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378 } |
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379 bit = (byte & 0x80) >> 7; |
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380 if (1) { |
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381 Uint32 pixel; |
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382 unsigned sR, sG, sB; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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383 unsigned dR, dG, dB; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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384 sR = srcpal[bit].r; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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385 sG = srcpal[bit].g; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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386 sB = srcpal[bit].b; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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387 DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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388 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); |
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389 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); |
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390 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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391 byte <<= 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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392 dst += dstbpp; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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393 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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394 src += srcskip; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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395 dst += dstskip; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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396 } |
0 | 397 } |
398 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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399 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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400 BlitBtoNAlphaKey(SDL_BlitInfo * info) |
0 | 401 { |
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Work in progress: merging new texture features into SDL blit system
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402 int width = info->dst_w; |
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Work in progress: merging new texture features into SDL blit system
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403 int height = info->dst_h; |
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Work in progress: merging new texture features into SDL blit system
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404 Uint8 *src = info->src; |
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Work in progress: merging new texture features into SDL blit system
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405 Uint8 *dst = info->dst; |
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Okay, still some bugs, but everything builds again...
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406 int srcskip = info->src_skip; |
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Okay, still some bugs, but everything builds again...
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407 int dstskip = info->dst_skip; |
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Okay, still some bugs, but everything builds again...
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408 SDL_PixelFormat *srcfmt = info->src_fmt; |
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Okay, still some bugs, but everything builds again...
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409 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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410 const SDL_Color *srcpal = srcfmt->palette->colors; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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411 int dstbpp; |
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412 int c; |
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413 const int A = info->a; |
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414 Uint32 ckey = info->colorkey; |
0 | 415 |
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416 /* Set up some basic variables */ |
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417 dstbpp = dstfmt->BytesPerPixel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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418 srcskip += width - (width + 7) / 8; |
0 | 419 |
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420 while (height--) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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421 Uint8 byte = 0, bit; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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422 for (c = 0; c < width; ++c) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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423 if ((c & 7) == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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424 byte = *src++; |
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425 } |
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426 bit = (byte & 0x80) >> 7; |
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427 if (bit != ckey) { |
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428 int sR, sG, sB; |
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429 int dR, dG, dB; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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430 Uint32 pixel; |
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431 sR = srcpal[bit].r; |
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432 sG = srcpal[bit].g; |
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433 sB = srcpal[bit].b; |
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434 DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB); |
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435 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); |
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436 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); |
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437 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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438 byte <<= 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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439 dst += dstbpp; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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440 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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441 src += srcskip; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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442 dst += dstskip; |
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443 } |
0 | 444 } |
445 | |
3162 | 446 static const SDL_BlitFunc bitmap_blit[] = { |
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447 NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4 |
0 | 448 }; |
449 | |
3162 | 450 static const SDL_BlitFunc colorkey_blit[] = { |
0 | 451 NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key |
452 }; | |
453 | |
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454 SDL_BlitFunc |
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455 SDL_CalculateBlit0(SDL_Surface * surface) |
0 | 456 { |
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457 int which; |
0 | 458 |
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459 if (surface->format->BitsPerPixel != 1) { |
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460 /* We don't support sub 8-bit packed pixel modes */ |
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461 return NULL; |
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462 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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463 if (surface->map->dst->format->BitsPerPixel < 8) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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464 which = 0; |
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465 } else { |
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466 which = surface->map->dst->format->BytesPerPixel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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467 } |
2853
6258fa7cd300
Fixed picking blit function when RLE fails
Sam Lantinga <slouken@libsdl.org>
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2735
diff
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|
468 switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { |
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Okay, still some bugs, but everything builds again...
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|
469 case 0: |
1895
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470 return bitmap_blit[which]; |
0 | 471 |
2267
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Okay, still some bugs, but everything builds again...
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|
472 case SDL_COPY_COLORKEY: |
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473 return colorkey_blit[which]; |
0 | 474 |
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Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
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|
475 case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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476 return which >= 2 ? BlitBtoNAlpha : NULL; |
0 | 477 |
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Okay, still some bugs, but everything builds again...
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|
478 case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
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479 return which >= 2 ? BlitBtoNAlphaKey : NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
480 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
481 return NULL; |
0 | 482 } |
483 | |
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|
484 /* vi: set ts=4 sw=4 expandtab: */ |