Mercurial > sdl-ios-xcode
annotate test/testkeys.c @ 4337:4eb6b4be1dbc SDL-1.2
Fixed bug #728
I am using a headset on my monitor as primary sound output device. From time to
time it happens that I switch off my monitor when I leave my computer and
switch it on when I come back.
When doing so while wesnoth is running I get no sound back when I switch on my
monitor. There is probably good reason for that. Therefore I wanted to exit and
restart wesnoth. Unfortunately, wesnoth always hangs in this situation. It
looks like wesnoth can not be exited when the primary sound device vanished.
I created a backtrace of this situation (please see attachment).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 15 Oct 2009 02:52:11 +0000 |
parents | d93862a3d821 |
children | 782fd950bd46 c121d94672cb |
rev | line source |
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0 | 1 |
2 /* Print out all the keysyms we have, just to verify them */ | |
3 | |
4 #include <stdio.h> | |
5 #include <ctype.h> | |
1154
d93862a3d821
Fixed compiler warnings in Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
6 #include <stdlib.h> |
d93862a3d821
Fixed compiler warnings in Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
7 #include <string.h> |
0 | 8 |
9 #include "SDL.h" | |
10 | |
11 int main(int argc, char *argv[]) | |
12 { | |
13 SDLKey key; | |
14 | |
15 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { | |
16 fprintf(stderr, "Couldn't initialize SDL: %s\n", | |
17 SDL_GetError()); | |
18 exit(1); | |
19 } | |
20 for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) { | |
21 printf("Key #%d, \"%s\"\n", key, SDL_GetKeyName(key)); | |
22 } | |
23 SDL_Quit(); | |
24 return(0); | |
25 } |