Mercurial > sdl-ios-xcode
annotate include/SDL_compat.h @ 1668:4da1ee79c9af SDL-1.3
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 1fddae038bc8 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /* This file contains functions for backwards compatibility with SDL 1.2 */ |
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24 |
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25 #ifndef _SDL_compat_h |
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26 #define _SDL_compat_h |
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27 |
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28 #include "SDL_syswm.h" |
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29 |
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30 #include "begin_code.h" |
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31 /* Set up for C function definitions, even when using C++ */ |
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32 #ifdef __cplusplus |
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33 /* *INDENT-OFF* */ |
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34 extern "C" { |
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35 /* *INDENT-ON* */ |
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36 #endif |
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37 |
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38 #define SDL_SWSURFACE 0x00000000 |
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39 #define SDL_HWSURFACE 0x00000001 |
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40 #define SDL_ASYNCBLIT 0x00000004 |
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41 #define SDL_ANYFORMAT 0x10000000 |
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42 #define SDL_HWPALETTE 0x20000000 |
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43 #define SDL_DOUBLEBUF 0x40000000 |
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44 #define SDL_FULLSCREEN 0x80000000 |
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45 #define SDL_OPENGL 0x00000002 |
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46 #define SDL_INTERNALOPENGL 0x00000008 |
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47 #define SDL_RESIZABLE 0x00000010 |
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48 #define SDL_NOFRAME 0x00000020 |
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49 #define SDL_HWACCEL 0x00000100 |
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50 #define SDL_SRCCOLORKEY 0x00001000 |
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51 #define SDL_RLEACCELOK 0x00002000 |
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52 #define SDL_RLEACCEL 0x00004000 |
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53 #define SDL_SRCALPHA 0x00010000 |
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54 |
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55 #define SDL_APPMOUSEFOCUS 0x01 |
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56 #define SDL_APPINPUTFOCUS 0x02 |
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57 #define SDL_APPACTIVE 0x04 |
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58 |
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59 #define SDL_LOGPAL 0x01 |
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60 #define SDL_PHYSPAL 0x02 |
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61 |
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62 typedef enum |
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63 { |
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64 SDL_GRAB_QUERY = -1, |
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65 SDL_GRAB_OFF = 0, |
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66 SDL_GRAB_ON = 1 |
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67 } SDL_GrabMode; |
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68 |
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69 extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void); |
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70 extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen); |
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71 extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen); |
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72 extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp, |
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73 Uint32 flags); |
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74 extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(SDL_PixelFormat * format, |
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75 Uint32 flags); |
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76 extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, int height, |
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77 int bpp, Uint32 flags); |
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78 extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void); |
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79 extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, |
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80 const char *icon); |
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81 extern DECLSPEC void SDLCALL SDL_WM_GetCaption(char **title, char **icon); |
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82 extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask); |
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83 extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void); |
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84 extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface); |
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85 extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode); |
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86 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); |
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87 extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface, int flags, |
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88 SDL_Color * colors, |
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89 int firstcolor, int ncolors); |
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90 extern DECLSPEC int SDLCALL SDL_GetWMInfo(SDL_SysWMinfo * info); |
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91 |
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92 /* Ends C function definitions when using C++ */ |
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93 #ifdef __cplusplus |
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94 /* *INDENT-OFF* */ |
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95 } |
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96 /* *INDENT-ON* */ |
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97 #endif |
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98 #include "close_code.h" |
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99 |
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100 #endif /* _SDL_compat_h */ |