Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11gamma.c @ 4558:4d95152d9e39
Applied the same logic as the fix for bug 894.
Anytime we enter the window, we gain the mouse focus. If we leave the window because of a normal LeaveNotify, then we lose mouse focus.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 20 Jul 2010 00:05:32 -0700 |
parents | f7b03b6838cb |
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rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 #include "../SDL_sysvideo.h" |
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24 #include "SDL_x11video.h" |
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25 |
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26 /* The size of *all* SDL gamma ramps */ |
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27 #define SDL_GammaRampSize (3 * 256 * sizeof(Uint16)) |
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28 |
2213 | 29 static int numCmaps = 0; |
30 | |
31 typedef struct | |
32 { | |
33 Display *display; | |
34 int scrNum; | |
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35 Colormap colormap; |
2213 | 36 Visual visual; |
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37 Uint16 *ramp; |
2213 | 38 } cmapTableEntry; |
39 | |
40 cmapTableEntry *cmapTable = NULL; | |
41 | |
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42 /* To reduce the overhead as much as possible lets do as little as |
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43 possible. When we do have to create a colormap keep track of it and |
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44 reuse it. We're going to do this for both DirectColor and |
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45 PseudoColor colormaps. */ |
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46 |
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47 Colormap |
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48 X11_LookupColormap(Display * display, int scrNum, VisualID vid) |
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49 { |
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50 int i; |
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51 |
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52 for (i = 0; i < numCmaps; i++) { |
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53 if (cmapTable[i].display == display && |
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54 cmapTable[i].scrNum == scrNum && |
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55 cmapTable[i].visual.visualid == vid) { |
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56 return cmapTable[i].colormap; |
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57 } |
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58 } |
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59 |
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60 return 0; |
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61 } |
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62 |
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63 |
2213 | 64 void |
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65 X11_TrackColormap(Display * display, int scrNum, Colormap colormap, |
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66 Visual * visual, XColor * ramp) |
2213 | 67 { |
68 int i; | |
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69 Uint16 *newramp; |
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70 int ncolors; |
2213 | 71 |
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72 /* search the table to find out if we already have this one. We |
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73 only want one entry for each display, screen number, visualid, |
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74 and colormap combination */ |
2213 | 75 for (i = 0; i < numCmaps; i++) { |
76 if (cmapTable[i].display == display && | |
77 cmapTable[i].scrNum == scrNum && | |
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78 cmapTable[i].visual.visualid == visual->visualid && |
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79 cmapTable[i].colormap == colormap) { |
2213 | 80 return; |
81 } | |
82 } | |
83 | |
84 /* increase the table by one entry. If the table is NULL create the | |
85 first entrty */ | |
2221 | 86 cmapTable = |
87 SDL_realloc(cmapTable, (numCmaps + 1) * sizeof(cmapTableEntry)); | |
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88 if (NULL == cmapTable) { |
2213 | 89 SDL_SetError("Out of memory in X11_TrackColormap()"); |
90 return; | |
91 } | |
92 | |
93 cmapTable[numCmaps].display = display; | |
94 cmapTable[numCmaps].scrNum = scrNum; | |
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95 cmapTable[numCmaps].colormap = colormap; |
2213 | 96 SDL_memcpy(&cmapTable[numCmaps].visual, visual, sizeof(Visual)); |
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97 cmapTable[numCmaps].ramp = NULL; |
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98 |
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99 if (ramp != NULL) { |
3052 | 100 newramp = SDL_malloc(SDL_GammaRampSize); |
101 if (NULL == newramp) { | |
102 SDL_SetError("Out of memory in X11_TrackColormap()"); | |
103 return; | |
104 } | |
105 SDL_memset(newramp, 0, SDL_GammaRampSize); | |
106 cmapTable[numCmaps].ramp = newramp; | |
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107 |
3052 | 108 ncolors = cmapTable[numCmaps].visual.map_entries; |
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109 |
3052 | 110 for (i = 0; i < ncolors; i++) { |
111 newramp[(0 * 256) + i] = ramp[i].red; | |
112 newramp[(1 * 256) + i] = ramp[i].green; | |
113 newramp[(2 * 256) + i] = ramp[i].blue; | |
114 } | |
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115 } |
2213 | 116 |
117 numCmaps++; | |
118 } | |
119 | |
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120 /* The problem is that you have to have at least one DirectColor |
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121 colormap before you can set the gamma ramps or read the gamma |
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122 ramps. If the application has created a DirectColor window then the |
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123 cmapTable will have at least one colormap in it and everything is |
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124 cool. If not, then we just fail */ |
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125 |
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126 int |
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127 X11_SetDisplayGammaRamp(_THIS, SDL_VideoDisplay * sdl_display, Uint16 * ramp) |
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128 { |
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129 Visual *visual; |
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130 Display *display; |
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131 Colormap colormap; |
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132 XColor *colorcells; |
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133 int ncolors; |
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134 int rmask, gmask, bmask; |
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135 int rshift, gshift, bshift; |
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136 int i; |
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137 int j; |
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138 |
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139 for (j = 0; j < numCmaps; j++) { |
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140 if (cmapTable[j].visual.class == DirectColor) { |
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141 display = cmapTable[j].display; |
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142 colormap = cmapTable[j].colormap; |
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143 ncolors = cmapTable[j].visual.map_entries; |
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144 visual = &cmapTable[j].visual; |
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145 |
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146 colorcells = SDL_malloc(ncolors * sizeof(XColor)); |
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147 if (NULL == colorcells) { |
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148 SDL_SetError("out of memory in X11_SetDisplayGammaRamp"); |
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149 return -1; |
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150 } |
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151 /* remember the new ramp */ |
3052 | 152 if (cmapTable[j].ramp == NULL) { |
153 Uint16 *newramp = SDL_malloc(SDL_GammaRampSize); | |
154 if (NULL == newramp) { | |
155 SDL_SetError("Out of memory in X11_TrackColormap()"); | |
156 return -1; | |
157 } | |
158 cmapTable[j].ramp = newramp; | |
159 } | |
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160 SDL_memcpy(cmapTable[j].ramp, ramp, SDL_GammaRampSize); |
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161 |
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162 rshift = 0; |
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163 rmask = visual->red_mask; |
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164 while (0 == (rmask & 1)) { |
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165 rshift++; |
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166 rmask >>= 1; |
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167 } |
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168 |
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169 /* printf("rmask = %4x rshift = %4d\n", rmask, rshift); */ |
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170 |
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171 gshift = 0; |
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172 gmask = visual->green_mask; |
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173 while (0 == (gmask & 1)) { |
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174 gshift++; |
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175 gmask >>= 1; |
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176 } |
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177 |
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178 /* printf("gmask = %4x gshift = %4d\n", gmask, gshift); */ |
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179 |
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180 bshift = 0; |
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181 bmask = visual->blue_mask; |
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182 while (0 == (bmask & 1)) { |
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183 bshift++; |
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184 bmask >>= 1; |
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185 } |
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186 |
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187 /* printf("bmask = %4x bshift = %4d\n", bmask, bshift); */ |
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188 |
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189 /* build the color table pixel values */ |
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190 for (i = 0; i < ncolors; i++) { |
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191 Uint32 rbits = (rmask * i) / (ncolors - 1); |
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192 Uint32 gbits = (gmask * i) / (ncolors - 1); |
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193 Uint32 bbits = (bmask * i) / (ncolors - 1); |
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194 |
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195 Uint32 pix = |
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196 (rbits << rshift) | (gbits << gshift) | (bbits << bshift); |
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197 |
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198 colorcells[i].pixel = pix; |
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199 |
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200 colorcells[i].flags = DoRed | DoGreen | DoBlue; |
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201 |
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202 colorcells[i].red = ramp[(0 * 256) + i]; |
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203 colorcells[i].green = ramp[(1 * 256) + i]; |
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204 colorcells[i].blue = ramp[(2 * 256) + i]; |
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205 } |
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206 |
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207 XStoreColors(display, colormap, colorcells, ncolors); |
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208 XFlush(display); |
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209 SDL_free(colorcells); |
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210 } |
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211 } |
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212 |
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213 return 0; |
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214 } |
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215 |
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216 int |
3500
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217 X11_GetDisplayGammaRamp(_THIS, SDL_VideoDisplay * display, Uint16 * ramp) |
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218 { |
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219 int i; |
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220 |
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221 /* find the first DirectColor colormap and use it to get the gamma |
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222 ramp */ |
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223 |
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224 for (i = 0; i < numCmaps; i++) { |
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225 if (cmapTable[i].visual.class == DirectColor) { |
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226 SDL_memcpy(ramp, cmapTable[i].ramp, SDL_GammaRampSize); |
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227 return 0; |
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228 } |
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229 } |
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230 |
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231 return -1; |
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232 } |