annotate src/video/x11/SDL_x11sym.h @ 1586:4d1d3d5393b1

Patched to compile on 32-bit X11, I think.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 22 Mar 2006 08:57:37 +0000
parents 3ba88cb7eb1b
children 34cca785be57
rev   line source
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
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1 /*
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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2 SDL - Simple DirectMedia Layer
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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3 Copyright (C) 1997-2004 Sam Lantinga
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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4
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
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5 This library is free software; you can redistribute it and/or
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
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6 modify it under the terms of the GNU Library General Public
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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parents:
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7 License as published by the Free Software Foundation; either
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
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8 version 2 of the License, or (at your option) any later version.
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
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9
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
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10 This library is distributed in the hope that it will be useful,
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
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13 Library General Public License for more details.
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
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14
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
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15 You should have received a copy of the GNU Library General Public
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
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16 License along with this library; if not, write to the Free
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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parents:
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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18
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
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19 Sam Lantinga
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
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20 slouken@libsdl.org
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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21 */
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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22
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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23 SDL_X11_MODULE(BASEXLIB)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
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24 SDL_X11_SYM(XClassHint*,XAllocClassHint,(void),(),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
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25 SDL_X11_SYM(Status,XAllocColor,(Display* a,Colormap b,XColor* c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
26 SDL_X11_SYM(XSizeHints*,XAllocSizeHints,(void),(),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
27 SDL_X11_SYM(XWMHints*,XAllocWMHints,(void),(),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
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28 SDL_X11_SYM(int,XChangePointerControl,(Display* a,Bool b,Bool c,int d,int e,int f),(a,b,c,d,e,f),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
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29 SDL_X11_SYM(int,XChangeProperty,(Display* a,Window b,Atom c,Atom d,int e,int f,_Xconst unsigned char* g,int h),(a,b,c,d,e,f,g,h),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
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30 SDL_X11_SYM(int,XChangeWindowAttributes,(Display* a,Window b,unsigned long c,XSetWindowAttributes* d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
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31 SDL_X11_SYM(Bool,XCheckTypedEvent,(Display* a,int b,XEvent* c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
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32 SDL_X11_SYM(int,XClearWindow,(Display* a,Window b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
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33 SDL_X11_SYM(int,XCloseDisplay,(Display* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
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34 SDL_X11_SYM(Colormap,XCreateColormap,(Display* a,Window b,Visual* c,int d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
35 SDL_X11_SYM(Cursor,XCreatePixmapCursor,(Display* a,Pixmap b,Pixmap c,XColor* d,XColor* e,unsigned int f,unsigned int g),(a,b,c,d,e,f,g),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
36 SDL_X11_SYM(GC,XCreateGC,(Display* a,Drawable b,unsigned long c,XGCValues* d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
37 SDL_X11_SYM(XImage*,XCreateImage,(Display* a,Visual* b,unsigned int c,int d,int e,char* f,unsigned int g,unsigned int h,int i,int j),(a,b,c,d,e,f,g,h,i,j),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
38 SDL_X11_SYM(Pixmap,XCreatePixmap,(Display* a,Drawable b,unsigned int c,unsigned int d,unsigned int e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
39 SDL_X11_SYM(Pixmap,XCreatePixmapFromBitmapData,(Display* a,Drawable b,char* c,unsigned int d,unsigned int e,unsigned long f,unsigned long g,unsigned int h),(a,b,c,d,e,f,g,h),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
40 SDL_X11_SYM(Window,XCreateSimpleWindow,(Display* a,Window b,int c,int d,unsigned int e,unsigned int f,unsigned int g,unsigned long h,unsigned long i),(a,b,c,d,e,f,g,h,i),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
41 SDL_X11_SYM(Window,XCreateWindow,(Display* a,Window b,int c,int d,unsigned int e,unsigned int f,unsigned int g,int h,unsigned int i,Visual* j,unsigned long k,XSetWindowAttributes* l),(a,b,c,d,e,f,g,h,i,j,k,l),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
42 SDL_X11_SYM(int,XDefineCursor,(Display* a,Window b,Cursor c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
43 SDL_X11_SYM(int,XDeleteProperty,(Display* a,Window b,Atom c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
44 SDL_X11_SYM(int,XDestroyWindow,(Display* a,Window b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
45 SDL_X11_SYM(char*,XDisplayName,(_Xconst char* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
46 SDL_X11_SYM(int,XEventsQueued,(Display* a,int b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
47 SDL_X11_SYM(Bool,XFilterEvent,(XEvent *event, Window w),(event,w),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
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48 SDL_X11_SYM(int,XFlush,(Display* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
49 SDL_X11_SYM(int,XFree,(void*a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
50 SDL_X11_SYM(int,XFreeColormap,(Display* a,Colormap b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
51 SDL_X11_SYM(int,XFreeColors,(Display* a,Colormap b,unsigned long* c,int d,unsigned long e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
52 SDL_X11_SYM(int,XFreeCursor,(Display* a,Cursor b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
53 SDL_X11_SYM(int,XFreeGC,(Display* a,GC b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
54 SDL_X11_SYM(int,XFreeModifiermap,(XModifierKeymap* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
55 SDL_X11_SYM(int,XFreePixmap,(Display* a,Pixmap b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
56 SDL_X11_SYM(int,XGetErrorDatabaseText,(Display* a,_Xconst char* b,_Xconst char* c,_Xconst char* d,char* e,int f),(a,b,c,d,e,f),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
57 SDL_X11_SYM(XModifierKeymap*,XGetModifierMapping,(Display* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
58 SDL_X11_SYM(int,XGetPointerControl,(Display* a,int* b,int* c,int* d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
59 SDL_X11_SYM(XVisualInfo*,XGetVisualInfo,(Display* a,long b,XVisualInfo* c,int* d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
60 SDL_X11_SYM(XWMHints*,XGetWMHints,(Display* a,Window b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
61 SDL_X11_SYM(Status,XGetTextProperty,(Display* a,Window b,XTextProperty* c,Atom d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
62 SDL_X11_SYM(Status,XGetWindowAttributes,(Display* a,Window b,XWindowAttributes* c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
63 SDL_X11_SYM(int,XGrabKeyboard,(Display* a,Window b,Bool c,int d,int e,Time f),(a,b,c,d,e,f),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
64 SDL_X11_SYM(int,XGrabPointer,(Display* a,Window b,Bool c,unsigned int d,int e,int f,Window g,Cursor h,Time i),(a,b,c,d,e,f,g,h,i),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
65 SDL_X11_SYM(Status,XIconifyWindow,(Display* a,Window b,int c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
66 SDL_X11_SYM(int,XInstallColormap,(Display* a,Colormap b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
67 SDL_X11_SYM(KeyCode,XKeysymToKeycode,(Display* a,KeySym b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
68 SDL_X11_SYM(Atom,XInternAtom,(Display* a,_Xconst char* b,Bool c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
69 SDL_X11_SYM(XPixmapFormatValues*,XListPixmapFormats,(Display* a,int* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
70 SDL_X11_SYM(int,XLookupString,(XKeyEvent* a,char* b,int c,KeySym* d,XComposeStatus* e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
71 SDL_X11_SYM(int,XMapRaised,(Display* a,Window b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
72 SDL_X11_SYM(int,XMapWindow,(Display* a,Window b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
73 SDL_X11_SYM(int,XMaskEvent,(Display* a,long b,XEvent* c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
74 SDL_X11_SYM(Status,XMatchVisualInfo,(Display* a,int b,int c,int d,XVisualInfo* e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
75 SDL_X11_SYM(int,XMissingExtension,(Display* a,_Xconst char* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
76 SDL_X11_SYM(int,XMoveResizeWindow,(Display* a,Window b,int c,int d,unsigned int e,unsigned int f),(a,b,c,d,e,f),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
77 SDL_X11_SYM(int,XMoveWindow,(Display* a,Window b,int c,int d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
78 SDL_X11_SYM(int,XNextEvent,(Display* a,XEvent* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
79 SDL_X11_SYM(Display*,XOpenDisplay,(_Xconst char* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
80 SDL_X11_SYM(int,XPeekEvent,(Display* a,XEvent* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
81 SDL_X11_SYM(int,XPending,(Display* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
82 SDL_X11_SYM(int,XPutImage,(Display* a,Drawable b,GC c,XImage* d,int e,int f,int g,int h,unsigned int i,unsigned int j),(a,b,c,d,e,f,g,h,i,j),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
83 SDL_X11_SYM(int,XQueryColors,(Display* a,Colormap b,XColor* c,int d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
84 SDL_X11_SYM(int,XQueryKeymap,(Display* a,char *b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
85 SDL_X11_SYM(Bool,XQueryPointer,(Display* a,Window b,Window* c,Window* d,int* e,int* f,int* g,int* h,unsigned int* i),(a,b,c,d,e,f,g,h,i),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
86 SDL_X11_SYM(int,XRaiseWindow,(Display* a,Window b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
87 SDL_X11_SYM(int,XReparentWindow,(Display* a,Window b,Window c,int d,int e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
88 SDL_X11_SYM(int,XResizeWindow,(Display* a,Window b,unsigned int c,unsigned int d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
89 SDL_X11_SYM(int,XSelectInput,(Display* a,Window b,long c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
90 SDL_X11_SYM(Status,XSendEvent,(Display* a,Window b,Bool c,long d,XEvent* e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
91 SDL_X11_SYM(int,XSetClassHint,(Display* a,Window b,XClassHint* c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
92 SDL_X11_SYM(XErrorHandler,XSetErrorHandler,(XErrorHandler a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
93 SDL_X11_SYM(XIOErrorHandler,XSetIOErrorHandler,(XIOErrorHandler a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
94 SDL_X11_SYM(int,XSetTransientForHint,(Display* a,Window b,Window c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
95 SDL_X11_SYM(int,XSetWMHints,(Display* a,Window b,XWMHints* c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
96 SDL_X11_SYM(void,XSetTextProperty,(Display* a,Window b,XTextProperty* c,Atom d),(a,b,c,d),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
97 SDL_X11_SYM(void,XSetWMNormalHints,(Display* a,Window b,XSizeHints* c),(a,b,c),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
98 SDL_X11_SYM(Status,XSetWMProtocols,(Display* a,Window b,Atom* c,int d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
99 SDL_X11_SYM(int,XSetWindowBackground,(Display* a,Window b,unsigned long c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
100 SDL_X11_SYM(int,XSetWindowBackgroundPixmap,(Display* a,Window b,Pixmap c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
101 SDL_X11_SYM(int,XSetWindowColormap,(Display* a,Window b,Colormap c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
102 SDL_X11_SYM(int,XStoreColors,(Display* a,Colormap b,XColor* c,int d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
103 SDL_X11_SYM(Status,XStringListToTextProperty,(char** a,int b,XTextProperty* c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
104 SDL_X11_SYM(int,XSync,(Display* a,Bool b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
105 SDL_X11_SYM(int,XUngrabKeyboard,(Display* a,Time b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
106 SDL_X11_SYM(int,XUngrabPointer,(Display* a,Time b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
107 SDL_X11_SYM(int,XUnmapWindow,(Display* a,Window b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
108 SDL_X11_SYM(int,XWarpPointer,(Display* a,Window b,Window c,int d,int e,unsigned int f,unsigned int g,int h, int i),(a,b,c,d,e,f,g,h,i),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
109 SDL_X11_SYM(VisualID,XVisualIDFromVisual,(Visual* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
110 SDL_X11_SYM(XExtDisplayInfo*,XextAddDisplay,(XExtensionInfo* a,Display* b,char* c,XExtensionHooks* d,int e,XPointer f),(a,b,c,d,e,f),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
111 SDL_X11_SYM(XExtensionInfo*,XextCreateExtension,(void),(),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
112 SDL_X11_SYM(void,XextDestroyExtension,(XExtensionInfo* a),(a),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
113 SDL_X11_SYM(XExtDisplayInfo*,XextFindDisplay,(XExtensionInfo* a,Display* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
114 SDL_X11_SYM(int,XextRemoveDisplay,(XExtensionInfo* a,Display* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
115 SDL_X11_SYM(Bool,XQueryExtension,(Display* a,_Xconst char* b,int* c,int* d,int* e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
116 SDL_X11_SYM(char *,XDisplayString,(Display* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
117 SDL_X11_SYM(int,XGetErrorText,(Display* a,int b,char* c,int d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
118 SDL_X11_SYM(void,_XEatData,(Display* a,unsigned long b),(a,b),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
119 SDL_X11_SYM(void,_XFlush,(Display* a),(a),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
120 SDL_X11_SYM(void,_XFlushGCCache,(Display* a,GC b),(a,b),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
121 SDL_X11_SYM(int,_XRead,(Display* a,char* b,long c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
122 SDL_X11_SYM(void,_XReadPad,(Display* a,char* b,long c),(a,b,c),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
123 SDL_X11_SYM(void,_XSend,(Display* a,_Xconst char* b,long c),(a,b,c),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
124 SDL_X11_SYM(Status,_XReply,(Display* a,xReply* b,int c,Bool d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
125 SDL_X11_SYM(unsigned long,_XSetLastRequestRead,(Display* a,xGenericReply* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
126 SDL_X11_SYM(SDL_X11_XSynchronizeRetType,XSynchronize,(Display* a,Bool b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
127 SDL_X11_SYM(SDL_X11_XESetWireToEventRetType,XESetWireToEvent,(Display* a,int b,SDL_X11_XESetWireToEventRetType c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
128 SDL_X11_SYM(SDL_X11_XESetEventToWireRetType,XESetEventToWire,(Display* a,int b,SDL_X11_XESetEventToWireRetType c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
129 SDL_X11_SYM(SDL_X11_XSetExtensionErrorHandlerType,XSetExtensionErrorHandler,(SDL_X11_XSetExtensionErrorHandlerType a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
130
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
131 #if NeedWidePrototypes
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
132 SDL_X11_SYM(KeySym,XKeycodeToKeysym,(Display* a,unsigned int b,int c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
133 #else
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
134 SDL_X11_SYM(KeySym,XKeycodeToKeysym,(Display* a,KeyCode b,int c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
135 #endif
1244
a388f2b59044 More dynamic X11 work.
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parents: 1235
diff changeset
136
1169
4b3e2294782d Date: Sun, 06 Nov 2005 18:23:03 +0900
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parents: 1168
diff changeset
137 #ifdef X_HAVE_UTF8_STRING
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
138 SDL_X11_MODULE(UTF8)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
139 SDL_X11_SYM(int,Xutf8TextListToTextProperty,(Display* a,char** b,int c,XICCEncodingStyle d,XTextProperty* e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
140 SDL_X11_SYM(int,Xutf8LookupString,(XIC a,XKeyPressedEvent* b,char* c,int d,KeySym* e,Status* f),(a,b,c,d,e,f),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
141 /*SDL_X11_SYM(XIC,XCreateIC,(XIM, ...),return) !!! ARGH! */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
142 SDL_X11_SYM(void,XDestroyIC,(XIC a),(a),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
143 SDL_X11_SYM(void,XSetICFocus,(XIC a),(a),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
144 SDL_X11_SYM(void,XUnsetICFocus,(XIC a),(a),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
145 SDL_X11_SYM(XIM,XOpenIM,(Display* a,struct _XrmHashBucketRec* b,char* c,char* d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
146 SDL_X11_SYM(Status,XCloseIM,(XIM a),(a),return)
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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parents:
diff changeset
147 #endif
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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parents:
diff changeset
148
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
149 #ifndef NO_SHARED_MEMORY
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
diff changeset
150 SDL_X11_MODULE(SHM)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
151 SDL_X11_SYM(Status,XShmAttach,(Display* a,XShmSegmentInfo* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
152 SDL_X11_SYM(Status,XShmDetach,(Display* a,XShmSegmentInfo* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
153 SDL_X11_SYM(Status,XShmPutImage,(Display* a,Drawable b,GC c,XImage* d,int e,int f,int g,int h,unsigned int i,unsigned int j,Bool k),(a,b,c,d,e,f,g,h,i,j,k),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
154 SDL_X11_SYM(XImage*,XShmCreateImage,(Display* a,Visual* b,unsigned int c,int d,char* e,XShmSegmentInfo* f,unsigned int g,unsigned int h),(a,b,c,d,e,f,g,h),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
155 SDL_X11_SYM(Bool,XShmQueryExtension,(Display* a),(a),return)
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
156 #endif
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
157
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
158 /*
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
159 * Not required...these only exist in code in headers on some 64-bit platforms,
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
160 * and are removed via macros elsewhere, so it's safe for them to be missing.
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
161 */
1586
4d1d3d5393b1 Patched to compile on 32-bit X11, I think.
Ryan C. Gordon <icculus@icculus.org>
parents: 1575
diff changeset
162 #ifdef LONG64
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
163 SDL_X11_MODULE(IO_32BIT)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
164 SDL_X11_SYM(int,_XData32,(Display *dpy,register long *data,unsigned len),(dpy,data,len),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
165 SDL_X11_SYM(void,_XRead32,(Display *dpy,register long *data,long len),(dpy,data,len),)
1586
4d1d3d5393b1 Patched to compile on 32-bit X11, I think.
Ryan C. Gordon <icculus@icculus.org>
parents: 1575
diff changeset
166 #endif
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
167
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
168 /*
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
169 * These only show up on some variants of Unix.
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
170 */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
171 #if defined(__osf__)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
172 SDL_X11_MODULE(OSF_ENTRY_POINTS)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
173 SDL_X11_SYM(void,_SmtBufferOverflow,(Display *dpy,register smtDisplayPtr p),(dpy,p),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
174 SDL_X11_SYM(void,_SmtIpError,(Display *dpy,register smtDisplayPtr p, int i),(dpy,p,i),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
175 SDL_X11_SYM(int,ipAllocateData,(ChannelPtr a, IPCard b, IPDataPtr * c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
176 SDL_X11_SYM(int,ipUnallocateAndSendData,(ChannelPtr a, IPCard b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
177 #endif
1168
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parents:
diff changeset
178
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
179 /* end of SDL_x11sym.h ... */
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
180