annotate docs/html/sdlpauseaudio.html @ 2978:4c9130d66e2c

Added a few things to the TODO list. Unit testing is becoming more and more important the more features are added and the more combinations of factors there are to test.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 03 Jan 2009 07:23:11 +0000
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1 <HTML
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2 ><HEAD
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3 ><TITLE
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4 >SDL_PauseAudio</TITLE
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5 ><META
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6 NAME="GENERATOR"
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="Audio"
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14 HREF="audio.html"><LINK
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15 REL="PREVIOUS"
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16 TITLE="SDL_OpenAudio"
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17 HREF="sdlopenaudio.html"><LINK
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18 REL="NEXT"
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19 TITLE="SDL_GetAudioStatus"
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20 HREF="sdlgetaudiostatus.html"></HEAD
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21 ><BODY
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22 CLASS="REFENTRY"
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23 BGCOLOR="#FFF8DC"
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24 TEXT="#000000"
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25 LINK="#0000ee"
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26 VLINK="#551a8b"
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27 ALINK="#ff0000"
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28 ><DIV
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29 CLASS="NAVHEADER"
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30 ><TABLE
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31 SUMMARY="Header navigation table"
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32 WIDTH="100%"
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33 BORDER="0"
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34 CELLPADDING="0"
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35 CELLSPACING="0"
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36 ><TR
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37 ><TH
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38 COLSPAN="3"
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39 ALIGN="center"
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40 >SDL Library Documentation</TH
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41 ></TR
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42 ><TR
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43 ><TD
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44 WIDTH="10%"
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45 ALIGN="left"
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46 VALIGN="bottom"
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47 ><A
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48 HREF="sdlopenaudio.html"
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49 ACCESSKEY="P"
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50 >Prev</A
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51 ></TD
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52 ><TD
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53 WIDTH="80%"
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54 ALIGN="center"
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55 VALIGN="bottom"
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56 ></TD
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57 ><TD
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58 WIDTH="10%"
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59 ALIGN="right"
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60 VALIGN="bottom"
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61 ><A
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62 HREF="sdlgetaudiostatus.html"
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63 ACCESSKEY="N"
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64 >Next</A
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65 ></TD
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66 ></TR
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67 ></TABLE
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68 ><HR
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69 ALIGN="LEFT"
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70 WIDTH="100%"></DIV
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71 ><H1
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72 ><A
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73 NAME="SDLPAUSEAUDIO"
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74 ></A
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75 >SDL_PauseAudio</H1
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76 ><DIV
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77 CLASS="REFNAMEDIV"
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78 ><A
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79 NAME="AEN6765"
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80 ></A
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81 ><H2
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82 >Name</H2
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83 >SDL_PauseAudio&nbsp;--&nbsp;Pauses and unpauses the audio callback processing</DIV
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84 ><DIV
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85 CLASS="REFSYNOPSISDIV"
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86 ><A
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87 NAME="AEN6768"
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88 ></A
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89 ><H2
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90 >Synopsis</H2
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91 ><DIV
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92 CLASS="FUNCSYNOPSIS"
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93 ><A
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94 NAME="AEN6769"
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95 ></A
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96 ><P
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97 ></P
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98 ><PRE
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99 CLASS="FUNCSYNOPSISINFO"
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100 >#include "SDL.h"</PRE
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101 ><P
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102 ><CODE
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103 ><CODE
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104 CLASS="FUNCDEF"
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105 >void <B
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106 CLASS="FSFUNC"
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107 >SDL_PauseAudio</B
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108 ></CODE
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109 >(int pause_on);</CODE
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110 ></P
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111 ><P
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112 ></P
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113 ></DIV
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114 ></DIV
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115 ><DIV
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116 CLASS="REFSECT1"
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117 ><A
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118 NAME="AEN6775"
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119 ></A
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120 ><H2
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121 >Description</H2
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122 ><P
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123 >This function pauses and unpauses the audio callback processing.
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124 It should be called with <TT
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125 CLASS="PARAMETER"
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126 ><I
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127 >pause_on</I
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128 ></TT
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129 >=0 after opening the audio
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130 device to start playing sound. This is so you can safely initialize
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131 data for your callback function after opening the audio device.
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132 Silence will be written to the audio device during the pause.</P
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133 ></DIV
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134 ><DIV
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135 CLASS="REFSECT1"
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136 ><A
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137 NAME="AEN6779"
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138 ></A
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139 ><H2
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140 >See Also</H2
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141 ><P
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142 ><A
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143 HREF="sdlgetaudiostatus.html"
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144 ><TT
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145 CLASS="FUNCTION"
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146 >SDL_GetAudioStatus</TT
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147 ></A
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148 >,
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149 <A
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150 HREF="sdlopenaudio.html"
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151 ><TT
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152 CLASS="FUNCTION"
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153 >SDL_OpenAudio</TT
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154 ></A
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155 ></P
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156 ></DIV
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157 ><DIV
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158 CLASS="NAVFOOTER"
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159 ><HR
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160 ALIGN="LEFT"
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161 WIDTH="100%"><TABLE
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162 SUMMARY="Footer navigation table"
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163 WIDTH="100%"
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164 BORDER="0"
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165 CELLPADDING="0"
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166 CELLSPACING="0"
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167 ><TR
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168 ><TD
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169 WIDTH="33%"
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170 ALIGN="left"
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171 VALIGN="top"
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172 ><A
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173 HREF="sdlopenaudio.html"
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174 ACCESSKEY="P"
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175 >Prev</A
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176 ></TD
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177 ><TD
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178 WIDTH="34%"
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179 ALIGN="center"
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180 VALIGN="top"
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181 ><A
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182 HREF="index.html"
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183 ACCESSKEY="H"
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184 >Home</A
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185 ></TD
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186 ><TD
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187 WIDTH="33%"
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188 ALIGN="right"
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189 VALIGN="top"
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190 ><A
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191 HREF="sdlgetaudiostatus.html"
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192 ACCESSKEY="N"
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193 >Next</A
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194 ></TD
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195 ></TR
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196 ><TR
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197 ><TD
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198 WIDTH="33%"
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199 ALIGN="left"
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200 VALIGN="top"
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201 >SDL_OpenAudio</TD
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202 ><TD
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203 WIDTH="34%"
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204 ALIGN="center"
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205 VALIGN="top"
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206 ><A
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207 HREF="audio.html"
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208 ACCESSKEY="U"
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209 >Up</A
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210 ></TD
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211 ><TD
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212 WIDTH="33%"
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213 ALIGN="right"
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214 VALIGN="top"
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215 >SDL_GetAudioStatus</TD
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216 ></TR
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217 ></TABLE
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218 ></DIV
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219 ></BODY
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220 ></HTML
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221 >