annotate src/video/SDL_blit.h @ 572:4c740ee76027

Mike Nordell _really_ fixed Win32 windib shift state handling this time. :)
author Sam Lantinga <slouken@libsdl.org>
date Mon, 20 Jan 2003 02:11:07 +0000
parents 417f8709e648
children 5bb080d35049
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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f6ffac90895c Updated copyright information for 2002
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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e8157fcb3114 Updated the source with the correct e-mail address
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #ifndef _SDL_blit_h
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29 #define _SDL_blit_h
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30
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31 #include "SDL_endian.h"
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32
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33 /* The structure passed to the low level blit functions */
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34 typedef struct {
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35 Uint8 *s_pixels;
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36 int s_width;
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37 int s_height;
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38 int s_skip;
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39 Uint8 *d_pixels;
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40 int d_width;
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41 int d_height;
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42 int d_skip;
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43 void *aux_data;
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44 SDL_PixelFormat *src;
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45 Uint8 *table;
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46 SDL_PixelFormat *dst;
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47 } SDL_BlitInfo;
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48
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49 /* The type definition for the low level blit functions */
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50 typedef void (*SDL_loblit)(SDL_BlitInfo *info);
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51
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52 /* This is the private info structure for software accelerated blits */
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53 struct private_swaccel {
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54 SDL_loblit blit;
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55 void *aux_data;
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56 };
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57
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58 /* Blit mapping definition */
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59 typedef struct SDL_BlitMap {
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60 SDL_Surface *dst;
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61 int identity;
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62 Uint8 *table;
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63 SDL_blit hw_blit;
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64 SDL_blit sw_blit;
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65 struct private_hwaccel *hw_data;
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66 struct private_swaccel *sw_data;
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67
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68 /* the version count matches the destination; mismatch indicates
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69 an invalid mapping */
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70 unsigned int format_version;
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71 } SDL_BlitMap;
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72
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73
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74 /* Functions found in SDL_blit.c */
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75 extern int SDL_CalculateBlit(SDL_Surface *surface);
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76
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77 /* Functions found in SDL_blit_{0,1,N,A}.c */
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78 extern SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int complex);
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79 extern SDL_loblit SDL_CalculateBlit1(SDL_Surface *surface, int complex);
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80 extern SDL_loblit SDL_CalculateBlitN(SDL_Surface *surface, int complex);
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81 extern SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface *surface, int complex);
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82
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83 /*
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84 * Useful macros for blitting routines
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85 */
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86
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87 #define FORMAT_EQUAL(A, B) \
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88 ((A)->BitsPerPixel == (B)->BitsPerPixel \
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89 && ((A)->Rmask == (B)->Rmask) && ((A)->Amask == (B)->Amask))
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90
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91 /* Load pixel of the specified format from a buffer and get its R-G-B values */
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92 /* FIXME: rescale values to 0..255 here? */
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93 #define RGB_FROM_PIXEL(pixel, fmt, r, g, b) \
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94 { \
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95 r = (((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss); \
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96 g = (((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss); \
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97 b = (((pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss); \
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98 }
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99 #define RGB_FROM_RGB565(pixel, r, g, b) \
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100 { \
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101 r = (((pixel&0xF800)>>11)<<3); \
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102 g = (((pixel&0x07E0)>>5)<<2); \
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103 b = ((pixel&0x001F)<<3); \
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104 }
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105 #define RGB_FROM_RGB555(pixel, r, g, b) \
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106 { \
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107 r = (((pixel&0x7C00)>>10)<<3); \
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108 g = (((pixel&0x03E0)>>5)<<3); \
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109 b = ((pixel&0x001F)<<3); \
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110 }
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111 #define RGB_FROM_RGB888(pixel, r, g, b) \
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112 { \
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113 r = ((pixel&0xFF0000)>>16); \
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114 g = ((pixel&0xFF00)>>8); \
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115 b = (pixel&0xFF); \
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116 }
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117 #define RETRIEVE_RGB_PIXEL(buf, bpp, pixel) \
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118 do { \
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119 switch (bpp) { \
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120 case 2: \
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121 pixel = *((Uint16 *)(buf)); \
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122 break; \
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123 \
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124 case 3: { \
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125 Uint8 *B = (Uint8 *)(buf); \
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126 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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127 pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
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128 } else { \
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129 pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
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130 } \
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131 } \
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132 break; \
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133 \
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134 case 4: \
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135 pixel = *((Uint32 *)(buf)); \
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136 break; \
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137 \
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138 default: \
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139 pixel = 0; /* appease gcc */ \
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140 break; \
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141 } \
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142 } while(0)
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143
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144 #define DISEMBLE_RGB(buf, bpp, fmt, pixel, r, g, b) \
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145 do { \
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146 switch (bpp) { \
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147 case 2: \
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148 pixel = *((Uint16 *)(buf)); \
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149 break; \
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150 \
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151 case 3: { \
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152 Uint8 *B = (Uint8 *)buf; \
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153 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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154 pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
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155 } else { \
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156 pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
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157 } \
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158 } \
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159 break; \
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160 \
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161 case 4: \
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162 pixel = *((Uint32 *)(buf)); \
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163 break; \
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164 \
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165 default: \
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166 pixel = 0; /* prevent gcc from complaining */ \
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167 break; \
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168 } \
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169 RGB_FROM_PIXEL(pixel, fmt, r, g, b); \
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170 } while(0)
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171
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172 /* Assemble R-G-B values into a specified pixel format and store them */
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173 #define PIXEL_FROM_RGB(pixel, fmt, r, g, b) \
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174 { \
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175 pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
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176 ((g>>fmt->Gloss)<<fmt->Gshift)| \
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177 ((b>>fmt->Bloss)<<fmt->Bshift); \
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178 }
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179 #define RGB565_FROM_RGB(pixel, r, g, b) \
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180 { \
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181 pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3); \
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182 }
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183 #define RGB555_FROM_RGB(pixel, r, g, b) \
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184 { \
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185 pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3); \
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186 }
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187 #define RGB888_FROM_RGB(pixel, r, g, b) \
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188 { \
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189 pixel = (r<<16)|(g<<8)|b; \
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190 }
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191 #define ASSEMBLE_RGB(buf, bpp, fmt, r, g, b) \
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192 { \
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193 switch (bpp) { \
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194 case 2: { \
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195 Uint16 pixel; \
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196 \
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197 PIXEL_FROM_RGB(pixel, fmt, r, g, b); \
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198 *((Uint16 *)(buf)) = pixel; \
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199 } \
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200 break; \
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201 \
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202 case 3: { \
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203 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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204 *((buf)+fmt->Rshift/8) = r; \
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205 *((buf)+fmt->Gshift/8) = g; \
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206 *((buf)+fmt->Bshift/8) = b; \
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207 } else { \
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208 *((buf)+2-fmt->Rshift/8) = r; \
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209 *((buf)+2-fmt->Gshift/8) = g; \
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210 *((buf)+2-fmt->Bshift/8) = b; \
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211 } \
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212 } \
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213 break; \
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214 \
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215 case 4: { \
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216 Uint32 pixel; \
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217 \
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218 PIXEL_FROM_RGB(pixel, fmt, r, g, b); \
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219 *((Uint32 *)(buf)) = pixel; \
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220 } \
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221 break; \
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222 } \
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223 }
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224 #define ASSEMBLE_RGB_AMASK(buf, bpp, fmt, r, g, b, Amask) \
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225 { \
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226 switch (bpp) { \
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227 case 2: { \
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228 Uint16 *bufp; \
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229 Uint16 pixel; \
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230 \
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231 bufp = (Uint16 *)buf; \
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232 PIXEL_FROM_RGB(pixel, fmt, r, g, b); \
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233 *bufp = pixel | (*bufp & Amask); \
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234 } \
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235 break; \
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236 \
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237 case 3: { \
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238 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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239 *((buf)+fmt->Rshift/8) = r; \
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240 *((buf)+fmt->Gshift/8) = g; \
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241 *((buf)+fmt->Bshift/8) = b; \
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242 } else { \
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243 *((buf)+2-fmt->Rshift/8) = r; \
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244 *((buf)+2-fmt->Gshift/8) = g; \
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245 *((buf)+2-fmt->Bshift/8) = b; \
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246 } \
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247 } \
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248 break; \
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249 \
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250 case 4: { \
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251 Uint32 *bufp; \
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252 Uint32 pixel; \
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253 \
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254 bufp = (Uint32 *)buf; \
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255 PIXEL_FROM_RGB(pixel, fmt, r, g, b); \
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256 *bufp = pixel | (*bufp & Amask); \
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257 } \
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258 break; \
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259 } \
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260 }
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261
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262 /* FIXME: Should we rescale alpha into 0..255 here? */
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263 #define RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a) \
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264 { \
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265 r = ((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; \
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266 g = ((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; \
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267 b = ((pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss; \
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268 a = ((pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \
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diff changeset
269 }
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270 #define RGBA_FROM_8888(pixel, fmt, r, g, b, a) \
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271 { \
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272 r = (pixel&fmt->Rmask)>>fmt->Rshift; \
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273 g = (pixel&fmt->Gmask)>>fmt->Gshift; \
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274 b = (pixel&fmt->Bmask)>>fmt->Bshift; \
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275 a = (pixel&fmt->Amask)>>fmt->Ashift; \
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diff changeset
276 }
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277 #define RGBA_FROM_RGBA8888(pixel, r, g, b, a) \
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diff changeset
278 { \
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279 r = (pixel>>24); \
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280 g = ((pixel>>16)&0xFF); \
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281 b = ((pixel>>8)&0xFF); \
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282 a = (pixel&0xFF); \
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diff changeset
283 }
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284 #define RGBA_FROM_ARGB8888(pixel, r, g, b, a) \
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285 { \
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286 r = ((pixel>>16)&0xFF); \
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287 g = ((pixel>>8)&0xFF); \
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288 b = (pixel&0xFF); \
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diff changeset
289 a = (pixel>>24); \
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diff changeset
290 }
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diff changeset
291 #define RGBA_FROM_ABGR8888(pixel, r, g, b, a) \
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diff changeset
292 { \
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293 r = (pixel&0xFF); \
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294 g = ((pixel>>8)&0xFF); \
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295 b = ((pixel>>16)&0xFF); \
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diff changeset
296 a = (pixel>>24); \
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diff changeset
297 }
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298 #define DISEMBLE_RGBA(buf, bpp, fmt, pixel, r, g, b, a) \
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diff changeset
299 do { \
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diff changeset
300 switch (bpp) { \
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diff changeset
301 case 2: \
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diff changeset
302 pixel = *((Uint16 *)(buf)); \
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diff changeset
303 break; \
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diff changeset
304 \
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diff changeset
305 case 3: {/* FIXME: broken code (no alpha) */ \
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diff changeset
306 Uint8 *b = (Uint8 *)buf; \
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diff changeset
307 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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diff changeset
308 pixel = b[0] + (b[1] << 8) + (b[2] << 16); \
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diff changeset
309 } else { \
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310 pixel = (b[0] << 16) + (b[1] << 8) + b[2]; \
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diff changeset
311 } \
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parents:
diff changeset
312 } \
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diff changeset
313 break; \
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diff changeset
314 \
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diff changeset
315 case 4: \
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diff changeset
316 pixel = *((Uint32 *)(buf)); \
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diff changeset
317 break; \
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diff changeset
318 \
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diff changeset
319 default: \
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diff changeset
320 pixel = 0; /* stop gcc complaints */ \
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diff changeset
321 break; \
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parents:
diff changeset
322 } \
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diff changeset
323 RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a); \
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diff changeset
324 pixel &= ~fmt->Amask; \
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diff changeset
325 } while(0)
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diff changeset
326
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diff changeset
327 /* FIXME: this isn't correct, especially for Alpha (maximum != 255) */
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diff changeset
328 #define PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a) \
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parents:
diff changeset
329 { \
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diff changeset
330 pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
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parents:
diff changeset
331 ((g>>fmt->Gloss)<<fmt->Gshift)| \
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parents:
diff changeset
332 ((b>>fmt->Bloss)<<fmt->Bshift)| \
535
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333 ((a>>fmt->Aloss)<<fmt->Ashift); \
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334 }
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335 #define ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a) \
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336 { \
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337 switch (bpp) { \
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338 case 2: { \
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339 Uint16 pixel; \
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340 \
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341 PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a); \
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342 *((Uint16 *)(buf)) = pixel; \
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343 } \
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344 break; \
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345 \
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346 case 3: { /* FIXME: broken code (no alpha) */ \
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347 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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348 *((buf)+fmt->Rshift/8) = r; \
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349 *((buf)+fmt->Gshift/8) = g; \
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350 *((buf)+fmt->Bshift/8) = b; \
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351 } else { \
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352 *((buf)+2-fmt->Rshift/8) = r; \
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353 *((buf)+2-fmt->Gshift/8) = g; \
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354 *((buf)+2-fmt->Bshift/8) = b; \
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355 } \
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356 } \
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357 break; \
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358 \
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359 case 4: { \
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360 Uint32 pixel; \
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361 \
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362 PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a); \
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363 *((Uint32 *)(buf)) = pixel; \
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364 } \
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365 break; \
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366 } \
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367 }
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368
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369 /* Blend the RGB values of two pixels based on a source alpha value */
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370 #define ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB) \
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371 do { \
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372 dR = (((sR-dR)*(A))>>8)+dR; \
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373 dG = (((sG-dG)*(A))>>8)+dG; \
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374 dB = (((sB-dB)*(A))>>8)+dB; \
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375 } while(0)
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376
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377 /* This is a very useful loop for optimizing blitters */
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378 #if defined(_MSC_VER) && (_MSC_VER == 1300)
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379 /* There's a bug in the Visual C++ 7 optimizer when compiling this code */
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380 #else
0
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381 #define USE_DUFFS_LOOP
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382 #endif
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383 #ifdef USE_DUFFS_LOOP
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384
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385 /* 8-times unrolled loop */
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386 #define DUFFS_LOOP8(pixel_copy_increment, width) \
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387 { int n = (width+7)/8; \
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388 switch (width & 7) { \
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389 case 0: do { pixel_copy_increment; \
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390 case 7: pixel_copy_increment; \
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391 case 6: pixel_copy_increment; \
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392 case 5: pixel_copy_increment; \
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393 case 4: pixel_copy_increment; \
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394 case 3: pixel_copy_increment; \
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395 case 2: pixel_copy_increment; \
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396 case 1: pixel_copy_increment; \
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397 } while ( --n > 0 ); \
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398 } \
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399 }
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400
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401 /* 4-times unrolled loop */
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402 #define DUFFS_LOOP4(pixel_copy_increment, width) \
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403 { int n = (width+3)/4; \
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404 switch (width & 3) { \
0
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405 case 0: do { pixel_copy_increment; \
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406 case 3: pixel_copy_increment; \
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407 case 2: pixel_copy_increment; \
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408 case 1: pixel_copy_increment; \
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409 } while ( --n > 0 ); \
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410 } \
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411 }
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412
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413 /* Use the 8-times version of the loop by default */
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414 #define DUFFS_LOOP(pixel_copy_increment, width) \
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415 DUFFS_LOOP8(pixel_copy_increment, width)
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416
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417 #else
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418
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419 /* Don't use Duff's device to unroll loops */
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420 #define DUFFS_LOOP(pixel_copy_increment, width) \
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421 { int n; \
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422 for ( n=width; n > 0; --n ) { \
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423 pixel_copy_increment; \
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424 } \
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425 }
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426 #define DUFFS_LOOP8(pixel_copy_increment, width) \
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427 DUFFS_LOOP(pixel_copy_increment, width)
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428 #define DUFFS_LOOP4(pixel_copy_increment, width) \
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429 DUFFS_LOOP(pixel_copy_increment, width)
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430
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431 #endif /* USE_DUFFS_LOOP */
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432
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433 /* Prevent Visual C++ 6.0 from printing out stupid warnings */
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434 #if defined(_MSC_VER) && (_MSC_VER >= 600)
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435 #pragma warning(disable: 4550)
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436 #endif
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437
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438 #endif /* _SDL_blit_h */