Mercurial > sdl-ios-xcode
annotate docs/html/sdlsavebmp.html @ 765:4c2ba6161939
Editors Note: The original patch was modified to use SDL_Delay() instead of
nanosleep because nanosleep may not be portable to all systems
using SDL with the ALSA backend. This may be a moot point with
the switch to blocking writes anyway...
Date: Sat, 27 Dec 2003 21:47:36 +0100
From: Michel Daenzer
To: Debian Bug Tracking System
Subject: [SDL] Bug#225252: [PATCH] ALSA fixes
Package: libsdl1.2debian-all
Version: 1.2.6-2
Severity: normal
Tags: patch
For SDL 1.2.6, the ALSA backend was changed to call snd_pcm_open() with
SND_PCM_NONBLOCK. That's a good idea per se, however, it causes high CPU
usage, interrupted sound and stuttering in some games here. Taking a nanosleep
whenever snd_pcm_writei() returns -EAGAIN fixes this, but I think it's more
efficient to use blocking mode for the actual sound playback. Feedback from the
SDL and ALSA lists appreciated.
The patch also fixes the default ALSA device to be used.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Jan 2004 15:40:50 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_SaveBMP</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
55
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_LoadBMP" | |
17 HREF="sdlloadbmp.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_SetColorKey" | |
20 HREF="sdlsetcolorkey.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlloadbmp.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlsetcolorkey.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLSAVEBMP" | |
71 >SDL_SaveBMP</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
181
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76 NAME="AEN1631" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_SaveBMP -- Save an SDL_Surface as a Windows BMP file.</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
181
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84 NAME="AEN1634" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
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91 NAME="AEN1635" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >int <B | |
103 CLASS="FSFUNC" | |
104 >SDL_SaveBMP</B | |
105 ></CODE | |
106 >(SDL_Surface *surface, const char *file);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
181
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115 NAME="AEN1641" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >Saves the <SPAN | |
121 CLASS="STRUCTNAME" | |
122 >SDL_Surface</SPAN | |
123 > <TT | |
124 CLASS="PARAMETER" | |
125 ><I | |
126 >surface</I | |
127 ></TT | |
128 > as a Windows BMP file named <TT | |
129 CLASS="PARAMETER" | |
130 ><I | |
131 >file</I | |
132 ></TT | |
133 >.</P | |
134 ></DIV | |
135 ><DIV | |
136 CLASS="REFSECT1" | |
137 ><A | |
181
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138 NAME="AEN1647" |
0 | 139 ></A |
140 ><H2 | |
141 >Return Value</H2 | |
142 ><P | |
143 >Returns <SPAN | |
144 CLASS="RETURNVALUE" | |
145 >0</SPAN | |
146 > if successful or | |
147 <SPAN | |
148 CLASS="RETURNVALUE" | |
149 >-1</SPAN | |
150 > | |
151 if there was an error.</P | |
152 ></DIV | |
153 ><DIV | |
154 CLASS="REFSECT1" | |
155 ><A | |
181
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156 NAME="AEN1652" |
0 | 157 ></A |
158 ><H2 | |
159 >See Also</H2 | |
160 ><P | |
161 ><A | |
162 HREF="sdlloadbmp.html" | |
163 ><TT | |
164 CLASS="FUNCTION" | |
165 >SDL_LoadBMP</TT | |
166 ></A | |
167 ></P | |
168 ></DIV | |
169 ><DIV | |
170 CLASS="NAVFOOTER" | |
171 ><HR | |
172 ALIGN="LEFT" | |
173 WIDTH="100%"><TABLE | |
174 WIDTH="100%" | |
175 BORDER="0" | |
176 CELLPADDING="0" | |
177 CELLSPACING="0" | |
178 ><TR | |
179 ><TD | |
180 WIDTH="33%" | |
181 ALIGN="left" | |
182 VALIGN="top" | |
183 ><A | |
184 HREF="sdlloadbmp.html" | |
185 >Prev</A | |
186 ></TD | |
187 ><TD | |
188 WIDTH="34%" | |
189 ALIGN="center" | |
190 VALIGN="top" | |
191 ><A | |
192 HREF="index.html" | |
193 >Home</A | |
194 ></TD | |
195 ><TD | |
196 WIDTH="33%" | |
197 ALIGN="right" | |
198 VALIGN="top" | |
199 ><A | |
200 HREF="sdlsetcolorkey.html" | |
201 >Next</A | |
202 ></TD | |
203 ></TR | |
204 ><TR | |
205 ><TD | |
206 WIDTH="33%" | |
207 ALIGN="left" | |
208 VALIGN="top" | |
209 >SDL_LoadBMP</TD | |
210 ><TD | |
211 WIDTH="34%" | |
212 ALIGN="center" | |
213 VALIGN="top" | |
214 ><A | |
215 HREF="video.html" | |
216 >Up</A | |
217 ></TD | |
218 ><TD | |
219 WIDTH="33%" | |
220 ALIGN="right" | |
221 VALIGN="top" | |
222 >SDL_SetColorKey</TD | |
223 ></TR | |
224 ></TABLE | |
225 ></DIV | |
226 ></BODY | |
227 ></HTML | |
228 > |