Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_JoystickOpened.3 @ 561:4bcf7dd06c47
Date: Sat, 14 Dec 2002 13:33:05 -0500
From: Darrell Walisser
Subject: Re: crash in SDL / OSX
> Yes, compose keys and other "dead" keys should have unicode 0.
> As a hack, if you get multiple composed characters, you can send the
> sequence with a valid unicode and a keysym of 0. It's because of
> things like this that I'm separating the key and char events in SDL 2.0
I've done this and here's the patch.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 15 Dec 2002 09:09:31 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_JoystickOpened" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_JoystickOpened\- Determine if a joystick has been opened | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_JoystickOpened\fP\fR(\fBint index\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Determines whether a joystick has already been opened within the application\&. \fBindex\fR refers to the N\&'th joystick on the system\&. | |
12 .SH "RETURN VALUE" | |
13 .PP | |
14 Returns \fB1\fR if the joystick has been opened, or \fB0\fR if it has not\&. | |
15 .SH "SEE ALSO" | |
16 .PP | |
17 \fI\fBSDL_JoystickOpen\fP\fR, \fI\fBSDL_JoystickClose\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
18 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |