Mercurial > sdl-ios-xcode
annotate test/testver.c @ 2268:4baee598306d
Date: Thu, 05 Jul 2007 14:02:33 -0700
From: Sam Lantinga
Subject: SDL 1.3 keyboard plan
After lots of discussion with Christian, this is what we came up with:
> So, to sum up...
> SDLK_* become the physical keys, starting at > (1<<21)
> We create a macro SDLK_INDEX(X)
> We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName()
> SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for
non-printable characters
> and does so based on the OS's current keyboard layout
> SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and
converting SDLK_* into our names, which are UTF-8 for printable characters.
> WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*)
Here is the patch he came up with, and his e-mail about it:
Date: Fri, 17 Aug 2007 19:50:28 +0200
From: Christian Walther
Subject: Re: SDL 1.3 keyboard plan
> Sounds great, go ahead and send me a patch.
Here goes! Thanks for having a look. Don't hesitate to comment if
anything does not conform to your ideas.
One caveat: Committing this now may break compilability of some video
drivers - specifically, if they use any of the SDLK_* codes that were
obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did
break, but is already fixed) and X11 (which didn't, but then its key
handling is #iffed out). If that's a problem, it may need to go into
a branch.
-Christian
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Aug 2007 14:52:52 +0000 |
parents | c121d94672cb |
children | 388c5a2daeac |
rev | line source |
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0 | 1 |
2 /* Test program to compare the compile-time version of SDL with the linked | |
3 version of SDL | |
4 */ | |
5 | |
6 #include <stdio.h> | |
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7 #include <stdlib.h> |
0 | 8 |
9 #include "SDL.h" | |
10 | |
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11 int |
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12 main(int argc, char *argv[]) |
0 | 13 { |
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14 SDL_version compiled; |
0 | 15 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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16 /* Initialize SDL */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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17 if (SDL_Init(0) < 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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18 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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19 exit(1); |
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20 } |
0 | 21 #ifdef DEBUG |
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22 fprintf(stderr, "SDL initialized\n"); |
0 | 23 #endif |
24 #if SDL_VERSION_ATLEAST(1, 2, 0) | |
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25 printf("Compiled with SDL 1.2 or newer\n"); |
0 | 26 #else |
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27 printf("Compiled with SDL older than 1.2\n"); |
0 | 28 #endif |
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29 SDL_VERSION(&compiled); |
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30 printf("Compiled version: %d.%d.%d\n", |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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31 compiled.major, compiled.minor, compiled.patch); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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32 printf("Linked version: %d.%d.%d\n", |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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33 SDL_Linked_Version()->major, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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34 SDL_Linked_Version()->minor, SDL_Linked_Version()->patch); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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35 SDL_Quit(); |
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36 return (0); |
0 | 37 } |