Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit_copy.c @ 2268:4baee598306d
Date: Thu, 05 Jul 2007 14:02:33 -0700
From: Sam Lantinga
Subject: SDL 1.3 keyboard plan
After lots of discussion with Christian, this is what we came up with:
> So, to sum up...
> SDLK_* become the physical keys, starting at > (1<<21)
> We create a macro SDLK_INDEX(X)
> We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName()
> SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for
non-printable characters
> and does so based on the OS's current keyboard layout
> SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and
converting SDLK_* into our names, which are UTF-8 for printable characters.
> WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*)
Here is the patch he came up with, and his e-mail about it:
Date: Fri, 17 Aug 2007 19:50:28 +0200
From: Christian Walther
Subject: Re: SDL 1.3 keyboard plan
> Sounds great, go ahead and send me a patch.
Here goes! Thanks for having a look. Don't hesitate to comment if
anything does not conform to your ideas.
One caveat: Committing this now may break compilability of some video
drivers - specifically, if they use any of the SDLK_* codes that were
obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did
break, but is already fixed) and X11 (which didn't, but then its key
handling is #iffed out). If that's a problem, it may need to go into
a branch.
-Christian
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Aug 2007 14:52:52 +0000 |
parents | c785543d1843 |
children | cc15254e44b6 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_video.h" |
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25 #include "SDL_blit.h" |
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26 #include "SDL_blit_copy.h" |
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27 |
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28 |
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29 #ifdef __SSE__ |
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30 /* This assumes 16-byte aligned src and dst */ |
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31 static __inline__ void |
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32 SDL_memcpySSE(Uint8 * dst, const Uint8 * src, int len) |
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33 { |
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34 int i; |
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35 |
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36 __m128 values[4]; |
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37 for (i = len / 64; i--;) { |
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38 _mm_prefetch(src, _MM_HINT_NTA); |
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39 values[0] = *(__m128 *) (src + 0); |
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40 values[1] = *(__m128 *) (src + 16); |
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41 values[2] = *(__m128 *) (src + 32); |
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42 values[3] = *(__m128 *) (src + 48); |
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43 _mm_stream_ps((float *) (dst + 0), values[0]); |
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44 _mm_stream_ps((float *) (dst + 16), values[1]); |
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45 _mm_stream_ps((float *) (dst + 32), values[2]); |
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46 _mm_stream_ps((float *) (dst + 48), values[3]); |
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47 src += 64; |
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48 dst += 64; |
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49 } |
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50 |
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51 if (len & 63) |
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52 SDL_memcpy(dst, src, len & 63); |
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53 } |
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54 #endif /* __SSE__ */ |
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55 |
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56 #ifdef __MMX__ |
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57 /* This assumes 8-byte aligned src and dst */ |
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58 static __inline__ void |
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59 SDL_memcpyMMX(Uint8 * dst, const Uint8 * src, int len) |
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60 { |
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61 int i; |
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62 |
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63 __m64 values[8]; |
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64 for (i = len / 64; i--;) { |
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65 _mm_prefetch(src, _MM_HINT_NTA); |
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66 values[0] = *(__m64 *) (src + 0); |
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67 values[1] = *(__m64 *) (src + 8); |
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68 values[2] = *(__m64 *) (src + 16); |
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69 values[3] = *(__m64 *) (src + 24); |
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70 values[4] = *(__m64 *) (src + 32); |
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71 values[5] = *(__m64 *) (src + 40); |
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72 values[6] = *(__m64 *) (src + 48); |
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73 values[7] = *(__m64 *) (src + 56); |
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74 _mm_stream_pi((__m64 *) (dst + 0), values[0]); |
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75 _mm_stream_pi((__m64 *) (dst + 8), values[1]); |
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76 _mm_stream_pi((__m64 *) (dst + 16), values[2]); |
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77 _mm_stream_pi((__m64 *) (dst + 24), values[3]); |
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78 _mm_stream_pi((__m64 *) (dst + 32), values[4]); |
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79 _mm_stream_pi((__m64 *) (dst + 40), values[5]); |
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80 _mm_stream_pi((__m64 *) (dst + 48), values[6]); |
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81 _mm_stream_pi((__m64 *) (dst + 56), values[7]); |
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82 src += 64; |
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83 dst += 64; |
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84 } |
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85 |
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86 if (len & 63) |
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87 SDL_memcpy(dst, src, len & 63); |
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88 } |
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89 #endif /* __MMX__ */ |
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90 |
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91 void |
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92 SDL_BlitCopy(SDL_BlitInfo * info) |
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93 { |
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94 Uint8 *src, *dst; |
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95 int w, h; |
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96 int srcskip, dstskip; |
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97 |
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98 w = info->dst_w * info->dst_fmt->BytesPerPixel; |
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99 h = info->dst_h; |
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100 src = info->src; |
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101 dst = info->dst; |
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102 srcskip = info->src_pitch; |
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103 dstskip = info->dst_pitch; |
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104 |
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105 #ifdef __SSE__ |
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106 if (SDL_HasSSE() && !((uintptr_t) src & 15) && !((uintptr_t) dst & 15)) { |
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107 while (h--) { |
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108 SDL_memcpySSE(dst, src, w); |
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109 src += srcskip; |
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110 dst += dstskip; |
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111 } |
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112 return; |
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113 } |
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114 #endif |
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115 |
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116 #ifdef __MMX__ |
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117 if (SDL_HasMMX() && !((uintptr_t) src & 7) && !((uintptr_t) dst & 7)) { |
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118 while (h--) { |
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119 SDL_memcpyMMX(dst, src, w); |
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120 src += srcskip; |
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121 dst += dstskip; |
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122 } |
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123 _mm_empty(); |
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124 return; |
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125 } |
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126 #endif |
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127 |
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128 while (h--) { |
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129 SDL_memcpy(dst, src, w); |
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130 src += srcskip; |
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131 dst += dstskip; |
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132 } |
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133 } |
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134 |
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135 void |
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136 SDL_BlitCopyOverlap(SDL_BlitInfo * info) |
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137 { |
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138 Uint8 *src, *dst; |
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139 int w, h; |
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140 int skip; |
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141 |
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142 w = info->dst_w * info->dst_fmt->BytesPerPixel; |
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143 h = info->dst_h; |
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144 src = info->src; |
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145 dst = info->dst; |
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146 skip = info->src_pitch; |
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147 if ((dst < src) || (dst >= (src + h * skip))) { |
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148 SDL_BlitCopy(info); |
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149 } else { |
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150 src += ((h - 1) * skip); |
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151 dst += ((h - 1) * skip); |
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152 while (h--) { |
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153 SDL_revcpy(dst, src, w); |
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154 src -= skip; |
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155 dst -= skip; |
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156 } |
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157 } |
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158 } |
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159 |
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160 /* vi: set ts=4 sw=4 expandtab: */ |