Mercurial > sdl-ios-xcode
annotate src/thread/win32/SDL_sysmutex.c @ 2268:4baee598306d
Date: Thu, 05 Jul 2007 14:02:33 -0700
From: Sam Lantinga
Subject: SDL 1.3 keyboard plan
After lots of discussion with Christian, this is what we came up with:
> So, to sum up...
> SDLK_* become the physical keys, starting at > (1<<21)
> We create a macro SDLK_INDEX(X)
> We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName()
> SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for
non-printable characters
> and does so based on the OS's current keyboard layout
> SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and
converting SDLK_* into our names, which are UTF-8 for printable characters.
> WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*)
Here is the patch he came up with, and his e-mail about it:
Date: Fri, 17 Aug 2007 19:50:28 +0200
From: Christian Walther
Subject: Re: SDL 1.3 keyboard plan
> Sounds great, go ahead and send me a patch.
Here goes! Thanks for having a look. Don't hesitate to comment if
anything does not conform to your ideas.
One caveat: Committing this now may break compilability of some video
drivers - specifically, if they use any of the SDLK_* codes that were
obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did
break, but is already fixed) and X11 (which didn't, but then its key
handling is #iffed out). If that's a problem, it may need to go into
a branch.
-Christian
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Aug 2007 14:52:52 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Mutex functions using the Win32 API */ | |
25 | |
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26 #define WIN32_LEAN_AND_MEAN |
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27 #include <windows.h> |
0 | 28 |
29 #include "SDL_mutex.h" | |
30 | |
31 | |
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32 struct SDL_mutex |
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33 { |
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34 HANDLE id; |
0 | 35 }; |
36 | |
37 /* Create a mutex */ | |
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38 SDL_mutex * |
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39 SDL_CreateMutex(void) |
0 | 40 { |
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41 SDL_mutex *mutex; |
0 | 42 |
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43 /* Allocate mutex memory */ |
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44 mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex)); |
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45 if (mutex) { |
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46 /* Create the mutex, with initial value signaled */ |
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47 mutex->id = CreateMutex(NULL, FALSE, NULL); |
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48 if (!mutex->id) { |
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49 SDL_SetError("Couldn't create mutex"); |
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50 SDL_free(mutex); |
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51 mutex = NULL; |
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52 } |
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53 } else { |
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54 SDL_OutOfMemory(); |
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55 } |
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56 return (mutex); |
0 | 57 } |
58 | |
59 /* Free the mutex */ | |
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60 void |
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61 SDL_DestroyMutex(SDL_mutex * mutex) |
0 | 62 { |
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63 if (mutex) { |
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64 if (mutex->id) { |
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65 CloseHandle(mutex->id); |
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66 mutex->id = 0; |
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67 } |
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68 SDL_free(mutex); |
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69 } |
0 | 70 } |
71 | |
72 /* Lock the mutex */ | |
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73 int |
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74 SDL_mutexP(SDL_mutex * mutex) |
0 | 75 { |
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76 if (mutex == NULL) { |
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77 SDL_SetError("Passed a NULL mutex"); |
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78 return -1; |
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79 } |
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80 if (WaitForSingleObject(mutex->id, INFINITE) == WAIT_FAILED) { |
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81 SDL_SetError("Couldn't wait on mutex"); |
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82 return -1; |
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83 } |
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84 return (0); |
0 | 85 } |
86 | |
87 /* Unlock the mutex */ | |
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88 int |
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89 SDL_mutexV(SDL_mutex * mutex) |
0 | 90 { |
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91 if (mutex == NULL) { |
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92 SDL_SetError("Passed a NULL mutex"); |
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93 return -1; |
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94 } |
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95 if (ReleaseMutex(mutex->id) == FALSE) { |
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96 SDL_SetError("Couldn't release mutex"); |
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97 return -1; |
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98 } |
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99 return (0); |
0 | 100 } |
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101 |
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102 /* vi: set ts=4 sw=4 expandtab: */ |