Mercurial > sdl-ios-xcode
annotate src/audio/dummy/SDL_dummyaudio.c @ 2268:4baee598306d
Date: Thu, 05 Jul 2007 14:02:33 -0700
From: Sam Lantinga
Subject: SDL 1.3 keyboard plan
After lots of discussion with Christian, this is what we came up with:
> So, to sum up...
> SDLK_* become the physical keys, starting at > (1<<21)
> We create a macro SDLK_INDEX(X)
> We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName()
> SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for
non-printable characters
> and does so based on the OS's current keyboard layout
> SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and
converting SDLK_* into our names, which are UTF-8 for printable characters.
> WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*)
Here is the patch he came up with, and his e-mail about it:
Date: Fri, 17 Aug 2007 19:50:28 +0200
From: Christian Walther
Subject: Re: SDL 1.3 keyboard plan
> Sounds great, go ahead and send me a patch.
Here goes! Thanks for having a look. Don't hesitate to comment if
anything does not conform to your ideas.
One caveat: Committing this now may break compilability of some video
drivers - specifically, if they use any of the SDLK_* codes that were
obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did
break, but is already fixed) and X11 (which didn't, but then its key
handling is #iffed out). If that's a problem, it may need to go into
a branch.
-Christian
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Aug 2007 14:52:52 +0000 |
parents | 866052b01ee5 |
children | 99210400e8b9 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 This file written by Ryan C. Gordon (icculus@icculus.org) |
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23 */ |
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24 #include "SDL_config.h" |
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25 |
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26 /* Output audio to nowhere... */ |
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27 |
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28 #include "SDL_audio.h" |
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29 #include "../SDL_audio_c.h" |
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30 #include "SDL_dummyaudio.h" |
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31 |
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32 static int |
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33 DUMMYAUD_OpenDevice(_THIS, const char *devname, int iscapture) |
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34 { |
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36 } |
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37 |
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38 static int |
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40 { |
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41 /* Set the function pointers */ |
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42 impl->OpenDevice = DUMMYAUD_OpenDevice; |
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43 impl->OnlyHasDefaultOutputDevice = 1; |
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44 return 1; |
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45 } |
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46 |
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47 AudioBootStrap DUMMYAUD_bootstrap = { |
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48 "dummy", "SDL dummy audio driver", DUMMYAUD_Init, 1 |
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49 }; |
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50 |
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51 /* vi: set ts=4 sw=4 expandtab: */ |