Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_ResizeEvent.3 @ 2268:4baee598306d
Date: Thu, 05 Jul 2007 14:02:33 -0700
From: Sam Lantinga
Subject: SDL 1.3 keyboard plan
After lots of discussion with Christian, this is what we came up with:
> So, to sum up...
> SDLK_* become the physical keys, starting at > (1<<21)
> We create a macro SDLK_INDEX(X)
> We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName()
> SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for
non-printable characters
> and does so based on the OS's current keyboard layout
> SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and
converting SDLK_* into our names, which are UTF-8 for printable characters.
> WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*)
Here is the patch he came up with, and his e-mail about it:
Date: Fri, 17 Aug 2007 19:50:28 +0200
From: Christian Walther
Subject: Re: SDL 1.3 keyboard plan
> Sounds great, go ahead and send me a patch.
Here goes! Thanks for having a look. Don't hesitate to comment if
anything does not conform to your ideas.
One caveat: Committing this now may break compilability of some video
drivers - specifically, if they use any of the SDLK_* codes that were
obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did
break, but is already fixed) and X11 (which didn't, but then its key
handling is #iffed out). If that's a problem, it may need to go into
a branch.
-Christian
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Aug 2007 14:52:52 +0000 |
parents | ab40b9b2d0d5 |
children | 546f7c1eb755 |
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1 .TH "SDL_ResizeEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_ResizeEvent\- Window resize event structure | |
4 .SH "STRUCTURE DEFINITION" | |
5 .PP | |
6 .nf | |
7 \f(CWtypedef struct{ | |
8 Uint8 type; | |
9 int w, h; | |
10 } SDL_ResizeEvent;\fR | |
11 .fi | |
12 .PP | |
13 .SH "STRUCTURE DATA" | |
14 .TP 20 | |
15 \fBtype\fR | |
16 \fBSDL_VIDEORESIZE\fP | |
17 .TP 20 | |
18 \fBw\fR, \fBh\fR | |
19 New width and height of the window | |
20 .SH "DESCRIPTION" | |
21 .PP | |
22 \fBSDL_ResizeEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_VIDEORESIZE\fP is reported\&. | |
23 .PP | |
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Sam Lantinga <slouken@libsdl.org>
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24 When \fBSDL_RESIZABLE\fP is passed as a \fBflag\fR to \fI\fBSDL_SetVideoMode\fP\fR the user is allowed to resize the applications window\&. When the window is resized an \fBSDL_VIDEORESIZE\fP is report, with the new window width and height values stored in \fBw\fR and \fBh\fR, respectively\&. When an \fBSDL_VIDEORESIZE\fP is received the window should be resized to the new dimensions using \fI\fBSDL_SetVideoMode\fP\fR\&. |
0 | 25 .SH "SEE ALSO" |
26 .PP | |
27 \fI\fBSDL_Event\fR\fR, \fI\fBSDL_SetVideoMode\fP\fR | |
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28 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |