Mercurial > sdl-ios-xcode
annotate src/video/SDL_renderer_gl.c @ 3413:4b1f10cfd304
Adam Strzelecki to SDL
When using deployment in Xcode we use 10.4 SDK for PPC & i386 and 10.6 SDK for x86_64 unfortunately MAC_OS_X_VERSION_10_6 is defined only in 10.6 SDK, in older SDKs it is undefined which makes >= comparison return always TRUTH, so the GCC complains about undefined <NSWindowDelegate>, even if the original intention was to omit <NSWindowDelegate> on older SDKs.
Solution, don't relay on MAC_OS_X_VERSION_10_6 but use OSX revision number 1060 directly as SDL does in many other places.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 23 Oct 2009 03:58:23 +0000 |
parents | fe2f10481878 |
children | c8fbb27627d9 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
1918
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #if SDL_VIDEO_RENDER_OGL |
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25 |
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26 #include "SDL_video.h" |
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27 #include "SDL_opengl.h" |
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28 #include "SDL_sysvideo.h" |
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29 #include "SDL_pixels_c.h" |
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30 #include "SDL_rect_c.h" |
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31 #include "SDL_yuv_sw_c.h" |
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32 |
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33 #ifdef __MACOSX__ |
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34 #include <OpenGL/OpenGL.h> |
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35 #endif |
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36 |
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37 |
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38 /* OpenGL renderer implementation */ |
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39 |
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40 /* Details on optimizing the texture path on Mac OS X: |
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41 http://developer.apple.com/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_texturedata/chapter_10_section_2.html |
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42 */ |
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43 |
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44 /* !!! FIXME: this should go in a higher level than the GL renderer. */ |
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45 static __inline__ int |
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46 bytes_per_pixel(const Uint32 format) |
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47 { |
2839 | 48 if (!SDL_ISPIXELFORMAT_FOURCC(format)) { |
49 return SDL_BYTESPERPIXEL(format); | |
50 } | |
51 | |
52 /* FOURCC format */ | |
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53 switch (format) { |
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54 case SDL_PIXELFORMAT_YV12: |
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55 case SDL_PIXELFORMAT_IYUV: |
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56 case SDL_PIXELFORMAT_YUY2: |
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57 case SDL_PIXELFORMAT_UYVY: |
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58 case SDL_PIXELFORMAT_YVYU: |
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59 return 2; |
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60 default: |
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61 return 1; /* shouldn't ever hit this. */ |
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62 } |
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63 } |
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64 |
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65 |
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66 static const float inv255f = 1.0f / 255.0f; |
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67 |
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68 static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags); |
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69 static int GL_ActivateRenderer(SDL_Renderer * renderer); |
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70 static int GL_DisplayModeChanged(SDL_Renderer * renderer); |
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71 static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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72 static int GL_QueryTexturePixels(SDL_Renderer * renderer, |
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73 SDL_Texture * texture, void **pixels, |
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74 int *pitch); |
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75 static int GL_SetTexturePalette(SDL_Renderer * renderer, |
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76 SDL_Texture * texture, |
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77 const SDL_Color * colors, int firstcolor, |
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78 int ncolors); |
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79 static int GL_GetTexturePalette(SDL_Renderer * renderer, |
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80 SDL_Texture * texture, SDL_Color * colors, |
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81 int firstcolor, int ncolors); |
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82 static int GL_SetTextureColorMod(SDL_Renderer * renderer, |
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83 SDL_Texture * texture); |
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84 static int GL_SetTextureAlphaMod(SDL_Renderer * renderer, |
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85 SDL_Texture * texture); |
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86 static int GL_SetTextureBlendMode(SDL_Renderer * renderer, |
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87 SDL_Texture * texture); |
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88 static int GL_SetTextureScaleMode(SDL_Renderer * renderer, |
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89 SDL_Texture * texture); |
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90 static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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91 const SDL_Rect * rect, const void *pixels, |
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92 int pitch); |
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93 static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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94 const SDL_Rect * rect, int markDirty, void **pixels, |
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95 int *pitch); |
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96 static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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97 static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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98 int numrects, const SDL_Rect * rects); |
2901 | 99 static int GL_RenderPoint(SDL_Renderer * renderer, int x, int y); |
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100 static int GL_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, |
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101 int y2); |
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102 static int GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect); |
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103 static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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104 const SDL_Rect * srcrect, const SDL_Rect * dstrect); |
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105 |
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106 static void GL_RenderPresent(SDL_Renderer * renderer); |
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107 static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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108 static void GL_DestroyRenderer(SDL_Renderer * renderer); |
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109 |
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110 |
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111 SDL_RenderDriver GL_RenderDriver = { |
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112 GL_CreateRenderer, |
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113 { |
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114 "opengl", |
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115 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD | |
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116 SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED), |
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117 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR | |
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118 SDL_TEXTUREMODULATE_ALPHA), |
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119 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | |
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120 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), |
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121 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST | |
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122 SDL_TEXTURESCALEMODE_SLOW), |
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123 15, |
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124 { |
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125 SDL_PIXELFORMAT_INDEX1LSB, |
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126 SDL_PIXELFORMAT_INDEX1MSB, |
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127 SDL_PIXELFORMAT_INDEX8, |
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128 SDL_PIXELFORMAT_RGB332, |
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129 SDL_PIXELFORMAT_RGB444, |
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130 SDL_PIXELFORMAT_RGB555, |
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131 SDL_PIXELFORMAT_ARGB4444, |
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132 SDL_PIXELFORMAT_ARGB1555, |
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133 SDL_PIXELFORMAT_RGB565, |
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134 SDL_PIXELFORMAT_RGB24, |
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135 SDL_PIXELFORMAT_BGR24, |
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136 SDL_PIXELFORMAT_RGB888, |
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137 SDL_PIXELFORMAT_BGR888, |
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138 SDL_PIXELFORMAT_ARGB8888, |
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139 SDL_PIXELFORMAT_ABGR8888, |
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140 SDL_PIXELFORMAT_ARGB2101010}, |
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141 0, |
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142 0} |
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143 }; |
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144 |
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145 typedef struct |
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146 { |
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147 SDL_GLContext context; |
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148 SDL_bool updateSize; |
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149 SDL_bool GL_ARB_texture_rectangle_supported; |
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150 SDL_bool GL_EXT_paletted_texture_supported; |
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151 SDL_bool GL_APPLE_ycbcr_422_supported; |
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152 SDL_bool GL_MESA_ycbcr_texture_supported; |
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153 SDL_bool GL_ARB_fragment_program_supported; |
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154 int blendMode; |
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155 int scaleMode; |
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156 |
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157 /* OpenGL functions */ |
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158 #define SDL_PROC(ret,func,params) ret (APIENTRY *func) params; |
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159 #include "SDL_glfuncs.h" |
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160 #undef SDL_PROC |
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161 |
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162 PFNGLCOLORTABLEEXTPROC glColorTableEXT; |
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163 void (*glTextureRangeAPPLE) (GLenum target, GLsizei length, |
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164 const GLvoid * pointer); |
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165 |
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166 PFNGLGETPROGRAMIVARBPROC glGetProgramivARB; |
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167 PFNGLGETPROGRAMSTRINGARBPROC glGetProgramStringARB; |
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168 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB; |
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169 PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB; |
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170 PFNGLGENPROGRAMSARBPROC glGenProgramsARB; |
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171 PFNGLBINDPROGRAMARBPROC glBindProgramARB; |
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172 PFNGLPROGRAMSTRINGARBPROC glProgramStringARB; |
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173 |
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174 /* (optional) fragment programs */ |
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175 GLuint fragment_program_UYVY; |
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176 } GL_RenderData; |
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177 |
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178 typedef struct |
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179 { |
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180 GLuint texture; |
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181 GLuint shader; |
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182 GLenum type; |
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183 GLfloat texw; |
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184 GLfloat texh; |
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185 GLenum format; |
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186 GLenum formattype; |
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187 Uint8 *palette; |
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188 void *pixels; |
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189 int pitch; |
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190 SDL_DirtyRectList dirty; |
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191 int HACK_RYAN_FIXME; |
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192 } GL_TextureData; |
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193 |
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194 |
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195 static void |
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196 GL_SetError(const char *prefix, GLenum result) |
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197 { |
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198 const char *error; |
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199 |
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200 switch (result) { |
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201 case GL_NO_ERROR: |
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202 error = "GL_NO_ERROR"; |
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203 break; |
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204 case GL_INVALID_ENUM: |
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205 error = "GL_INVALID_ENUM"; |
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206 break; |
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207 case GL_INVALID_VALUE: |
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208 error = "GL_INVALID_VALUE"; |
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209 break; |
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210 case GL_INVALID_OPERATION: |
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211 error = "GL_INVALID_OPERATION"; |
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212 break; |
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213 case GL_STACK_OVERFLOW: |
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214 error = "GL_STACK_OVERFLOW"; |
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215 break; |
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216 case GL_STACK_UNDERFLOW: |
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217 error = "GL_STACK_UNDERFLOW"; |
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218 break; |
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219 case GL_OUT_OF_MEMORY: |
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220 error = "GL_OUT_OF_MEMORY"; |
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221 break; |
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222 case GL_TABLE_TOO_LARGE: |
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223 error = "GL_TABLE_TOO_LARGE"; |
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224 break; |
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225 default: |
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226 error = "UNKNOWN"; |
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227 break; |
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228 } |
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229 SDL_SetError("%s: %s", prefix, error); |
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230 } |
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231 |
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232 static int |
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233 GL_LoadFunctions(GL_RenderData * data) |
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234 { |
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235 #if defined(__QNXNTO__) && (_NTO_VERSION < 630) |
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236 #define __SDL_NOGETPROCADDR__ |
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237 #endif |
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238 #ifdef __SDL_NOGETPROCADDR__ |
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239 #define SDL_PROC(ret,func,params) data->func=func; |
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240 #else |
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241 #define SDL_PROC(ret,func,params) \ |
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242 do { \ |
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243 data->func = SDL_GL_GetProcAddress(#func); \ |
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244 if ( ! data->func ) { \ |
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245 SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \ |
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246 return -1; \ |
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247 } \ |
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248 } while ( 0 ); |
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249 #endif /* __SDL_NOGETPROCADDR__ */ |
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250 |
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251 #include "SDL_glfuncs.h" |
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252 #undef SDL_PROC |
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253 return 0; |
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254 } |
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255 |
1918
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256 void |
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257 GL_AddRenderDriver(_THIS) |
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258 { |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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259 if (_this->GL_CreateContext) { |
1918
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260 SDL_AddRenderDriver(0, &GL_RenderDriver); |
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261 } |
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262 } |
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263 |
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264 SDL_Renderer * |
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265 GL_CreateRenderer(SDL_Window * window, Uint32 flags) |
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266 { |
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267 SDL_Renderer *renderer; |
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268 GL_RenderData *data; |
1952
420716272158
Implemented X11 OpenGL support.
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269 GLint value; |
1974
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Added paletted OpenGL texture support.
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270 int doublebuffer; |
1918
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271 |
1974
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272 /* Render directly to the window, unless we're compositing */ |
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273 #ifndef __MACOSX__ |
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274 if (flags & SDL_RENDERER_SINGLEBUFFER) { |
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275 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0); |
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276 } |
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277 #endif |
1918
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278 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
1928
861bc36f0ab3
Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
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279 if (SDL_RecreateWindow(window, window->flags | SDL_WINDOW_OPENGL) < 0) { |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
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280 return NULL; |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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281 } |
1918
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282 } |
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283 |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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284 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
1918
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285 if (!renderer) { |
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|
286 SDL_OutOfMemory(); |
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287 return NULL; |
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288 } |
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289 |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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290 data = (GL_RenderData *) SDL_calloc(1, sizeof(*data)); |
1918
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291 if (!data) { |
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292 GL_DestroyRenderer(renderer); |
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|
293 SDL_OutOfMemory(); |
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294 return NULL; |
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295 } |
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296 |
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
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1922
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|
297 renderer->ActivateRenderer = GL_ActivateRenderer; |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
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1965
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298 renderer->DisplayModeChanged = GL_DisplayModeChanged; |
1918
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|
299 renderer->CreateTexture = GL_CreateTexture; |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
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diff
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|
300 renderer->QueryTexturePixels = GL_QueryTexturePixels; |
1918
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301 renderer->SetTexturePalette = GL_SetTexturePalette; |
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|
302 renderer->GetTexturePalette = GL_GetTexturePalette; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
303 renderer->SetTextureColorMod = GL_SetTextureColorMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
304 renderer->SetTextureAlphaMod = GL_SetTextureAlphaMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
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|
305 renderer->SetTextureBlendMode = GL_SetTextureBlendMode; |
8055185ae4ed
Added source color and alpha modulation support.
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1975
diff
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|
306 renderer->SetTextureScaleMode = GL_SetTextureScaleMode; |
1918
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Starting on the OpenGL renderer...
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|
307 renderer->UpdateTexture = GL_UpdateTexture; |
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Starting on the OpenGL renderer...
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|
308 renderer->LockTexture = GL_LockTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
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|
309 renderer->UnlockTexture = GL_UnlockTexture; |
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Starting on the OpenGL renderer...
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|
310 renderer->DirtyTexture = GL_DirtyTexture; |
2901 | 311 renderer->RenderPoint = GL_RenderPoint; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
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|
312 renderer->RenderLine = GL_RenderLine; |
1918
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Starting on the OpenGL renderer...
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|
313 renderer->RenderFill = GL_RenderFill; |
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Starting on the OpenGL renderer...
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|
314 renderer->RenderCopy = GL_RenderCopy; |
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Starting on the OpenGL renderer...
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|
315 renderer->RenderPresent = GL_RenderPresent; |
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Starting on the OpenGL renderer...
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|
316 renderer->DestroyTexture = GL_DestroyTexture; |
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Starting on the OpenGL renderer...
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diff
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|
317 renderer->DestroyRenderer = GL_DestroyRenderer; |
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Starting on the OpenGL renderer...
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diff
changeset
|
318 renderer->info = GL_RenderDriver.info; |
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Starting on the OpenGL renderer...
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diff
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|
319 renderer->window = window->id; |
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Starting on the OpenGL renderer...
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parents:
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|
320 renderer->driverdata = data; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
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|
321 |
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Starting on the OpenGL renderer...
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diff
changeset
|
322 renderer->info.flags = |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
323 (SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED); |
1918
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Starting on the OpenGL renderer...
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|
324 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
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diff
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|
325 if (GL_LoadFunctions(data) < 0) { |
aeb8263d377a
OpenGL renderer is feature complete!
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1926
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|
326 GL_DestroyRenderer(renderer); |
aeb8263d377a
OpenGL renderer is feature complete!
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diff
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|
327 return NULL; |
aeb8263d377a
OpenGL renderer is feature complete!
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1926
diff
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|
328 } |
aeb8263d377a
OpenGL renderer is feature complete!
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diff
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|
329 |
1918
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Starting on the OpenGL renderer...
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|
330 data->context = SDL_GL_CreateContext(window->id); |
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Starting on the OpenGL renderer...
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parents:
diff
changeset
|
331 if (!data->context) { |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
332 GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
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|
333 return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
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|
334 } |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
335 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) { |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
336 GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
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|
337 return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
338 } |
2246
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
339 #ifdef __MACOSX__ |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
340 /* Enable multi-threaded rendering */ |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
341 /* Disabled until Ryan finishes his VBO/PBO code... |
2295
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
342 CGLEnable(CGLGetCurrentContext(), kCGLCEMPEngine); |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
343 */ |
2246
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
344 #endif |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
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|
345 |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
346 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
347 SDL_GL_SetSwapInterval(1); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
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|
348 } else { |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
349 SDL_GL_SetSwapInterval(0); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
350 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
351 if (SDL_GL_GetSwapInterval() > 0) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
352 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
353 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
354 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
355 if (SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &doublebuffer) == 0) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
356 if (!doublebuffer) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
357 renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
358 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
359 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
360 |
1952
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
361 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
362 renderer->info.max_texture_width = value; |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
363 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
364 renderer->info.max_texture_height = value; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
365 |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
366 if (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle") |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
367 || SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle")) { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
368 data->GL_ARB_texture_rectangle_supported = SDL_TRUE; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
369 } |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
370 if (SDL_GL_ExtensionSupported("GL_EXT_paletted_texture")) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
371 data->GL_EXT_paletted_texture_supported = SDL_TRUE; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
372 data->glColorTableEXT = |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
373 (PFNGLCOLORTABLEEXTPROC) SDL_GL_GetProcAddress("glColorTableEXT"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
374 } else { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
375 /* Don't advertise support for 8-bit indexed texture format */ |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
376 Uint32 i, j; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
377 SDL_RendererInfo *info = &renderer->info; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
378 for (i = 0, j = 0; i < info->num_texture_formats; ++i) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
379 if (info->texture_formats[i] != SDL_PIXELFORMAT_INDEX8) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
380 info->texture_formats[j++] = info->texture_formats[i]; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
381 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
382 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
383 --info->num_texture_formats; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
384 } |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
385 if (SDL_GL_ExtensionSupported("GL_APPLE_ycbcr_422")) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
386 data->GL_APPLE_ycbcr_422_supported = SDL_TRUE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
387 } |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
388 if (SDL_GL_ExtensionSupported("GL_MESA_ycbcr_texture")) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
389 data->GL_MESA_ycbcr_texture_supported = SDL_TRUE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
390 } |
2233
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
391 if (SDL_GL_ExtensionSupported("GL_APPLE_texture_range")) { |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
392 data->glTextureRangeAPPLE = |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
393 (void (*)(GLenum, GLsizei, const GLvoid *)) |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
394 SDL_GL_GetProcAddress("glTextureRangeAPPLE"); |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
395 } |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
396 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
397 /* we might use fragment programs for YUV data, etc. */ |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
398 if (SDL_GL_ExtensionSupported("GL_ARB_fragment_program")) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
399 /* !!! FIXME: this doesn't check for errors. */ |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
400 /* !!! FIXME: this should really reuse the glfuncs.h stuff. */ |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
401 data->glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
402 SDL_GL_GetProcAddress("glGetProgramivARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
403 data->glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
404 SDL_GL_GetProcAddress("glGetProgramStringARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
405 data->glProgramLocalParameter4fvARB = |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
406 (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
407 SDL_GL_GetProcAddress("glProgramLocalParameter4fvARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
408 data->glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
409 SDL_GL_GetProcAddress("glDeleteProgramsARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
410 data->glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
411 SDL_GL_GetProcAddress("glGenProgramsARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
412 data->glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
413 SDL_GL_GetProcAddress("glBindProgramARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
414 data->glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
415 SDL_GL_GetProcAddress("glProgramStringARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
416 data->GL_ARB_fragment_program_supported = SDL_TRUE; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
417 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
418 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
419 /* Set up parameters for rendering */ |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
420 data->blendMode = -1; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
421 data->scaleMode = -1; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
422 data->glDisable(GL_DEPTH_TEST); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
423 data->glDisable(GL_CULL_FACE); |
3262 | 424 /* This ended up causing video discrepancies between OpenGL and Direct3D */ |
425 /*data->glEnable(GL_LINE_SMOOTH);*/ | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
426 if (data->GL_ARB_texture_rectangle_supported) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
427 data->glEnable(GL_TEXTURE_RECTANGLE_ARB); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
428 } else { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
429 data->glEnable(GL_TEXTURE_2D); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
430 } |
2833
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
431 data->updateSize = SDL_TRUE; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
432 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
433 return renderer; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
434 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
435 |
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
436 static int |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
437 GL_ActivateRenderer(SDL_Renderer * renderer) |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
438 { |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
439 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
440 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
441 |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
442 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
443 return -1; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
444 } |
2833
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
445 if (data->updateSize) { |
2836
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
446 data->glMatrixMode(GL_PROJECTION); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
447 data->glLoadIdentity(); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
448 data->glMatrixMode(GL_MODELVIEW); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
449 data->glLoadIdentity(); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
450 data->glViewport(0, 0, window->w, window->h); |
3324
0f19b2fa4125
-0.5 is causing trouble according to comments in bug #783
Sam Lantinga <slouken@libsdl.org>
parents:
3283
diff
changeset
|
451 data->glOrtho(0.0, (GLdouble) window->w, |
0f19b2fa4125
-0.5 is causing trouble according to comments in bug #783
Sam Lantinga <slouken@libsdl.org>
parents:
3283
diff
changeset
|
452 (GLdouble) window->h, 0.0, 0.0, 1.0); |
2833
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
453 data->updateSize = SDL_FALSE; |
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
454 } |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
455 return 0; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
456 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
457 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
458 static int |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
459 GL_DisplayModeChanged(SDL_Renderer * renderer) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
460 { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
461 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
462 |
2836
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
463 /* Rebind the context to the window area and update matrices */ |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
464 data->updateSize = SDL_TRUE; |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
465 return GL_ActivateRenderer(renderer); |
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
466 } |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
467 |
1922
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
468 static __inline__ int |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
469 power_of_2(int input) |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
470 { |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
471 int value = 1; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
472 |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
473 while (value < input) { |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
474 value <<= 1; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
475 } |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
476 return value; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
477 } |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
478 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
479 |
2858
a38fcb093081
A little cleanup for SDL snapshot release
Sam Lantinga <slouken@libsdl.org>
parents:
2848
diff
changeset
|
480 //#define DEBUG_PROGRAM_COMPILE 1 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
481 |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
482 static GLuint |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
483 compile_shader(GL_RenderData * data, GLenum shader_type, const char *_code) |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
484 { |
2847
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
485 const int have_texture_rects = data->GL_ARB_texture_rectangle_supported; |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
486 const char *replacement = have_texture_rects ? "RECT" : "2D"; |
2918
bd518fc76f28
Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
487 const size_t replacementlen = SDL_strlen(replacement); |
2847
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
488 const char *token = "%TEXTURETARGET%"; |
2918
bd518fc76f28
Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
489 const size_t tokenlen = SDL_strlen(token); |
2847
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
490 char *code = NULL; |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
491 char *ptr = NULL; |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
492 GLuint program = 0; |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
493 |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
494 /* |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
495 * The TEX instruction needs a different target depending on what we use. |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
496 * To handle this, we use "%TEXTURETARGET%" and replace the string before |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
497 * compiling the shader. |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
498 */ |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
499 code = SDL_strdup(_code); |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
500 if (code == NULL) |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
501 return 0; |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
502 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
503 for (ptr = SDL_strstr(code, token); ptr; ptr = SDL_strstr(ptr + 1, token)) { |
2918
bd518fc76f28
Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
504 SDL_memcpy(ptr, replacement, replacementlen); |
bd518fc76f28
Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
505 SDL_memmove(ptr + replacementlen, ptr + tokenlen, |
bd518fc76f28
Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
506 SDL_strlen(ptr + tokenlen) + 1); |
2847
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
507 } |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
508 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
509 #if DEBUG_PROGRAM_COMPILE |
2847
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
510 printf("compiling shader:\n%s\n\n", code); |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
511 #endif |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
512 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
513 data->glGetError(); /* flush any existing error state. */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
514 data->glGenProgramsARB(1, &program); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
515 data->glBindProgramARB(shader_type, program); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
516 data->glProgramStringARB(shader_type, GL_PROGRAM_FORMAT_ASCII_ARB, |
3253
5d7ef5970073
Fixed issues building 64-bit Windows binary
Sam Lantinga <slouken@libsdl.org>
parents:
3041
diff
changeset
|
517 (GLsizei)SDL_strlen(code), code); |
2847
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
518 |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
519 SDL_free(code); |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
520 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
521 if (data->glGetError() == GL_INVALID_OPERATION) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
522 #if DEBUG_PROGRAM_COMPILE |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
523 GLint pos = 0; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
524 const GLubyte *errstr; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
525 data->glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
526 errstr = data->glGetString(GL_PROGRAM_ERROR_STRING_ARB); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
527 printf("program compile error at position %d: %s\n\n", |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
528 (int) pos, (const char *) errstr); |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
529 #endif |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
530 data->glBindProgramARB(shader_type, 0); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
531 data->glDeleteProgramsARB(1, &program); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
532 return 0; |
2848 | 533 } |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
534 |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
535 return program; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
536 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
537 |
2848 | 538 |
539 /* | |
540 * Fragment program that renders from UYVY textures. | |
541 * The UYVY to RGB equasion is: | |
542 * R = 1.164(Y-16) + 1.596(Cr-128) | |
543 * G = 1.164(Y-16) - 0.813(Cr-128) - 0.391(Cb-128) | |
544 * B = 1.164(Y-16) + 2.018(Cb-128) | |
545 * Byte layout is Cb, Y1, Cr, Y2, stored in the R, G, B, A channels. | |
546 * 4 bytes == 2 pixels: Y1/Cb/Cr, Y2/Cb/Cr | |
547 * | |
548 * !!! FIXME: this ignores blendmodes, etc. | |
549 * !!! FIXME: this could be more efficient...use a dot product for green, etc. | |
550 */ | |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
551 static const char *fragment_program_UYVY_source_code = "!!ARBfp1.0\n" |
2848 | 552 /* outputs... */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
553 "OUTPUT outcolor = result.color;\n" |
2848 | 554 /* scratch registers... */ |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
555 "TEMP uyvy;\n" "TEMP luminance;\n" "TEMP work;\n" |
2848 | 556 /* Halve the coordinates to grab the correct 32 bits for the fragment. */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
557 "MUL work, fragment.texcoord, { 0.5, 1.0, 1.0, 1.0 };\n" |
2848 | 558 /* Sample the YUV texture. Cb, Y1, Cr, Y2, are stored in x, y, z, w. */ |
2847
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
559 "TEX uyvy, work, texture[0], %TEXTURETARGET%;\n" |
2848 | 560 /* Do subtractions (128/255, 16/255, 128/255, 16/255) */ |
2846
3d7833d5a4be
Slight optimization of the shader, no need to scale into 0..255
Sam Lantinga <slouken@libsdl.org>
parents:
2845
diff
changeset
|
561 "SUB uyvy, uyvy, { 0.501960784313726, 0.06274509803922, 0.501960784313726, 0.06274509803922 };\n" |
2848 | 562 /* Choose the luminance component by texcoord. */ |
563 /* !!! FIXME: laziness wins out for now... just average Y1 and Y2. */ | |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
564 "ADD luminance, uyvy.yyyy, uyvy.wwww;\n" |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
565 "MUL luminance, luminance, { 0.5, 0.5, 0.5, 0.5 };\n" |
2848 | 566 /* Multiply luminance by its magic value. */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
567 "MUL luminance, luminance, { 1.164, 1.164, 1.164, 1.164 };\n" |
2848 | 568 /* uyvy.xyzw becomes Cr/Cr/Cb/Cb, with multiplications. */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
569 "MUL uyvy, uyvy.zzxx, { 1.596, -0.813, 2.018, -0.391 };\n" |
2848 | 570 /* Add luminance to Cr and Cb, store to RGB channels. */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
571 "ADD work.rgb, luminance, uyvy;\n" |
2848 | 572 /* Do final addition for Green channel. (!!! FIXME: this should be a DPH?) */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
573 "ADD work.g, work.g, uyvy.w;\n" |
2848 | 574 /* Make sure alpha channel is fully opaque. (!!! FIXME: blend modes!) */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
575 "MOV work.a, { 1.0 };\n" |
2848 | 576 /* Store out the final fragment color... */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
577 "MOV outcolor, work;\n" |
2848 | 578 /* ...and we're done! */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
579 "END\n"; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
580 |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
581 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
582 static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
583 GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
584 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
585 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
586 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
587 GL_TextureData *data; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
588 GLint internalFormat; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
589 GLenum format, type; |
1922
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
590 int texture_w, texture_h; |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
591 GLuint shader = 0; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
592 GLenum result; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
593 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
594 switch (texture->format) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
595 case SDL_PIXELFORMAT_INDEX1LSB: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
596 case SDL_PIXELFORMAT_INDEX1MSB: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
597 internalFormat = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
598 format = GL_COLOR_INDEX; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
599 type = GL_BITMAP; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
600 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
601 case SDL_PIXELFORMAT_INDEX8: |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
602 if (!renderdata->GL_EXT_paletted_texture_supported) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
603 SDL_SetError("Unsupported texture format"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
604 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
605 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
606 internalFormat = GL_COLOR_INDEX8_EXT; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
607 format = GL_COLOR_INDEX; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
608 type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
609 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
610 case SDL_PIXELFORMAT_RGB332: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
611 internalFormat = GL_R3_G3_B2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
612 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
613 type = GL_UNSIGNED_BYTE_3_3_2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
614 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
615 case SDL_PIXELFORMAT_RGB444: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
616 internalFormat = GL_RGB4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
617 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
618 type = GL_UNSIGNED_SHORT_4_4_4_4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
619 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
620 case SDL_PIXELFORMAT_RGB555: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
621 internalFormat = GL_RGB5; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
622 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
623 type = GL_UNSIGNED_SHORT_5_5_5_1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
624 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
625 case SDL_PIXELFORMAT_ARGB4444: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
626 internalFormat = GL_RGBA4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
627 format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
628 type = GL_UNSIGNED_SHORT_4_4_4_4_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
629 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
630 case SDL_PIXELFORMAT_ARGB1555: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
631 internalFormat = GL_RGB5_A1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
632 format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
633 type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
634 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
635 case SDL_PIXELFORMAT_RGB565: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
636 internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
637 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
638 type = GL_UNSIGNED_SHORT_5_6_5; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
639 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
640 case SDL_PIXELFORMAT_RGB24: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
641 internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
642 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
643 type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
644 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
645 case SDL_PIXELFORMAT_RGB888: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
646 internalFormat = GL_RGB8; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
647 format = GL_BGRA; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
648 type = GL_UNSIGNED_BYTE; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
649 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
650 case SDL_PIXELFORMAT_BGR24: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
651 internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
652 format = GL_BGR; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
653 type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
654 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
655 case SDL_PIXELFORMAT_BGR888: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
656 internalFormat = GL_RGB8; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
657 format = GL_RGBA; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
658 type = GL_UNSIGNED_BYTE; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
659 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
660 case SDL_PIXELFORMAT_ARGB8888: |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
661 #ifdef __MACOSX__ |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
662 internalFormat = GL_RGBA; |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
663 format = GL_BGRA; |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
664 type = GL_UNSIGNED_INT_8_8_8_8_REV; |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
665 #else |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
666 internalFormat = GL_RGBA8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
667 format = GL_BGRA; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
668 type = GL_UNSIGNED_BYTE; |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
669 #endif |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
670 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
671 case SDL_PIXELFORMAT_ABGR8888: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
672 internalFormat = GL_RGBA8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
673 format = GL_RGBA; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
674 type = GL_UNSIGNED_BYTE; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
675 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
676 case SDL_PIXELFORMAT_ARGB2101010: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
677 internalFormat = GL_RGB10_A2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
678 format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
679 type = GL_UNSIGNED_INT_2_10_10_10_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
680 break; |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
681 case SDL_PIXELFORMAT_UYVY: |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
682 if (renderdata->GL_APPLE_ycbcr_422_supported) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
683 internalFormat = GL_RGB; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
684 format = GL_YCBCR_422_APPLE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
685 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
686 type = GL_UNSIGNED_SHORT_8_8_APPLE; |
2844
70b63882d2ef
The YCbCr texture extension works now that bytes_per_pixel() returns the
Sam Lantinga <slouken@libsdl.org>
parents:
2843
diff
changeset
|
687 #else |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
688 type = GL_UNSIGNED_SHORT_8_8_REV_APPLE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
689 #endif |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
690 } else if (renderdata->GL_MESA_ycbcr_texture_supported) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
691 internalFormat = GL_RGB; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
692 format = GL_YCBCR_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
693 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
694 type = GL_UNSIGNED_SHORT_8_8_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
695 #else |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
696 type = GL_UNSIGNED_SHORT_8_8_REV_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
697 #endif |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
698 } else if (renderdata->GL_ARB_fragment_program_supported) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
699 if (renderdata->fragment_program_UYVY == 0) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
700 renderdata->fragment_program_UYVY = |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
701 compile_shader(renderdata, GL_FRAGMENT_PROGRAM_ARB, |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
702 fragment_program_UYVY_source_code); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
703 if (renderdata->fragment_program_UYVY == 0) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
704 SDL_SetError("Fragment program compile error"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
705 return -1; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
706 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
707 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
708 shader = renderdata->fragment_program_UYVY; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
709 internalFormat = GL_RGBA; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
710 format = GL_RGBA; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
711 type = GL_UNSIGNED_BYTE; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
712 } else { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
713 SDL_SetError("Unsupported texture format"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
714 return -1; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
715 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
716 break; |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
717 case SDL_PIXELFORMAT_YUY2: |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
718 if (renderdata->GL_APPLE_ycbcr_422_supported) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
719 internalFormat = GL_RGB; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
720 format = GL_YCBCR_422_APPLE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
721 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
722 type = GL_UNSIGNED_SHORT_8_8_REV_APPLE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
723 #else |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
724 type = GL_UNSIGNED_SHORT_8_8_APPLE; |
2844
70b63882d2ef
The YCbCr texture extension works now that bytes_per_pixel() returns the
Sam Lantinga <slouken@libsdl.org>
parents:
2843
diff
changeset
|
725 #endif |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
726 } else if (renderdata->GL_MESA_ycbcr_texture_supported) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
727 internalFormat = GL_RGB; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
728 format = GL_YCBCR_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
729 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
730 type = GL_UNSIGNED_SHORT_8_8_REV_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
731 #else |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
732 type = GL_UNSIGNED_SHORT_8_8_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
733 #endif |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
734 } else { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
735 SDL_SetError("Unsupported texture format"); |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
736 return -1; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
737 } |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
738 break; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
739 default: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
740 SDL_SetError("Unsupported texture format"); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
741 return -1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
742 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
743 |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
744 data = (GL_TextureData *) SDL_calloc(1, sizeof(*data)); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
745 if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
746 SDL_OutOfMemory(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
747 return -1; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
748 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
749 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
750 data->shader = shader; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
751 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
752 if (texture->format == SDL_PIXELFORMAT_INDEX8) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
753 data->palette = (Uint8 *) SDL_malloc(3 * 256 * sizeof(Uint8)); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
754 if (!data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
755 SDL_OutOfMemory(); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
756 SDL_free(data); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
757 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
758 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
759 SDL_memset(data->palette, 0xFF, 3 * 256 * sizeof(Uint8)); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
760 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
761 |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
762 if (texture->access == SDL_TEXTUREACCESS_STREAMING) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
763 data->pitch = texture->w * bytes_per_pixel(texture->format); |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
764 data->pixels = SDL_malloc(texture->h * data->pitch); |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
765 if (!data->pixels) { |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
766 SDL_OutOfMemory(); |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
767 SDL_free(data); |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
768 return -1; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
769 } |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
770 } |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
771 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
772 texture->driverdata = data; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
773 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
774 renderdata->glGetError(); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
775 renderdata->glGenTextures(1, &data->texture); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
776 if (renderdata->GL_ARB_texture_rectangle_supported) { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
777 data->type = GL_TEXTURE_RECTANGLE_ARB; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
778 texture_w = texture->w; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
779 texture_h = texture->h; |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
780 data->texw = (GLfloat) texture_w; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
781 data->texh = (GLfloat) texture_h; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
782 } else { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
783 data->type = GL_TEXTURE_2D; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
784 texture_w = power_of_2(texture->w); |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
785 texture_h = power_of_2(texture->h); |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
786 data->texw = (GLfloat) (texture->w) / texture_w; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
787 data->texh = (GLfloat) texture->h / texture_h; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
788 } |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
789 |
2839 | 790 /* YUV formats use RGBA but are really two bytes per pixel */ |
791 if (internalFormat == GL_RGBA && bytes_per_pixel(texture->format) < 4) { | |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
792 data->HACK_RYAN_FIXME = 2; |
2843
e919f2e3700d
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents:
2840
diff
changeset
|
793 } else { |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
794 data->HACK_RYAN_FIXME = 1; |
2839 | 795 } |
2843
e919f2e3700d
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents:
2840
diff
changeset
|
796 texture_w /= data->HACK_RYAN_FIXME; |
2839 | 797 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
798 data->format = format; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
799 data->formattype = type; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
800 renderdata->glEnable(data->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
801 renderdata->glBindTexture(data->type, data->texture); |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
802 renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
803 GL_NEAREST); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
804 renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
805 GL_NEAREST); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
806 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
807 GL_CLAMP_TO_EDGE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
808 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
809 GL_CLAMP_TO_EDGE); |
2840
53ca0d758b0a
The previous checkin fixes the crash, so at least we're not overrunning
Sam Lantinga <slouken@libsdl.org>
parents:
2839
diff
changeset
|
810 #ifdef __MACOSX__ |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
811 #ifndef GL_TEXTURE_STORAGE_HINT_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
812 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
813 #endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
814 #ifndef STORAGE_CACHED_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
815 #define STORAGE_CACHED_APPLE 0x85BE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
816 #endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
817 #ifndef STORAGE_SHARED_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
818 #define STORAGE_SHARED_APPLE 0x85BF |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
819 #endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
820 if (texture->access == SDL_TEXTUREACCESS_STREAMING) { |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
821 renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
822 GL_STORAGE_SHARED_APPLE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
823 } else { |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
824 renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
825 GL_STORAGE_CACHED_APPLE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
826 } |
2809
7e257c3a3bf0
Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents:
2808
diff
changeset
|
827 /* This causes a crash in testoverlay for some reason. Apple bug? */ |
7e257c3a3bf0
Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents:
2808
diff
changeset
|
828 #if 0 |
2295
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
829 if (texture->access == SDL_TEXTUREACCESS_STREAMING |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
830 && texture->format == SDL_PIXELFORMAT_ARGB8888) { |
2237
e57a883ffa86
Advertise the most efficient format for the screen. Of course SDL code needs
Sam Lantinga <slouken@libsdl.org>
parents:
2236
diff
changeset
|
831 /* |
2295
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
832 if (renderdata->glTextureRangeAPPLE) { |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
833 renderdata->glTextureRangeAPPLE(data->type, |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
834 texture->h * data->pitch, |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
835 data->pixels); |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
836 } |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
837 */ |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
838 renderdata->glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
839 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
840 texture_h, 0, format, type, data->pixels); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
841 } else |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
842 #endif |
2809
7e257c3a3bf0
Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents:
2808
diff
changeset
|
843 #endif |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
844 { |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
845 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
846 texture_h, 0, format, type, NULL); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
847 } |
3041
20d65430e63c
Fixed OpenGL state issue reported by Dmytro Bogovych
Sam Lantinga <slouken@libsdl.org>
parents:
3013
diff
changeset
|
848 renderdata->glDisable(data->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
849 result = renderdata->glGetError(); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
850 if (result != GL_NO_ERROR) { |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
851 GL_SetError("glTexImage2D()", result); |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
852 return -1; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
853 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
854 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
855 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
856 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
857 static int |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
858 GL_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
859 void **pixels, int *pitch) |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
860 { |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
861 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
862 |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
863 *pixels = data->pixels; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
864 *pitch = data->pitch; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
865 return 0; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
866 } |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
867 |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
868 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
869 GL_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
870 const SDL_Color * colors, int firstcolor, int ncolors) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
871 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
872 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
873 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
874 Uint8 *palette; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
875 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
876 if (!data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
877 SDL_SetError("Texture doesn't have a palette"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
878 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
879 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
880 palette = data->palette + firstcolor * 3; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
881 while (ncolors--) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
882 *palette++ = colors->r; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
883 *palette++ = colors->g; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
884 *palette++ = colors->b; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
885 ++colors; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
886 } |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
887 renderdata->glEnable(data->type); |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
888 renderdata->glBindTexture(data->type, data->texture); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
889 renderdata->glColorTableEXT(data->type, GL_RGB8, 256, GL_RGB, |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
890 GL_UNSIGNED_BYTE, data->palette); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
891 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
892 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
893 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
894 static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
895 GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
896 SDL_Color * colors, int firstcolor, int ncolors) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
897 { |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
898 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
899 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
900 Uint8 *palette; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
901 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
902 if (!data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
903 SDL_SetError("Texture doesn't have a palette"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
904 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
905 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
906 palette = data->palette + firstcolor * 3; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
907 while (ncolors--) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
908 colors->r = *palette++; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
909 colors->g = *palette++; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
910 colors->b = *palette++; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
911 colors->unused = SDL_ALPHA_OPAQUE; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
912 ++colors; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
913 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
914 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
915 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
916 |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
917 static void |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
918 SetupTextureUpdate(GL_RenderData * renderdata, SDL_Texture * texture, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
919 int pitch) |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
920 { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
921 if (texture->format == SDL_PIXELFORMAT_INDEX1LSB) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
922 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 1); |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
923 } else if (texture->format == SDL_PIXELFORMAT_INDEX1MSB) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
924 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 0); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
925 } |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
926 renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
2808
368410632f2d
Whoops, we need this for subrect updates (testsprite)
Sam Lantinga <slouken@libsdl.org>
parents:
2804
diff
changeset
|
927 renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH, |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
928 (pitch / bytes_per_pixel(texture->format)) / |
3013
8cc00819c8d6
Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents:
3011
diff
changeset
|
929 ((GL_TextureData *) texture->driverdata)-> |
8cc00819c8d6
Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents:
3011
diff
changeset
|
930 HACK_RYAN_FIXME); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
931 } |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
932 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
933 static int |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
934 GL_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
935 { |
1986
f4c65e3bfaed
Cleanup for the last checkin
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
936 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
937 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
938 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
939 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
940 GL_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
941 { |
1986
f4c65e3bfaed
Cleanup for the last checkin
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
942 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
943 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
944 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
945 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
946 GL_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
947 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
948 switch (texture->blendMode) { |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
949 case SDL_BLENDMODE_NONE: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
950 case SDL_BLENDMODE_MASK: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
951 case SDL_BLENDMODE_BLEND: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
952 case SDL_BLENDMODE_ADD: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
953 case SDL_BLENDMODE_MOD: |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
954 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
955 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
956 SDL_Unsupported(); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
957 texture->blendMode = SDL_BLENDMODE_NONE; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
958 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
959 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
960 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
961 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
962 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
963 GL_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
964 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
965 switch (texture->scaleMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
966 case SDL_TEXTURESCALEMODE_NONE: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
967 case SDL_TEXTURESCALEMODE_FAST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
968 case SDL_TEXTURESCALEMODE_SLOW: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
969 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
970 case SDL_TEXTURESCALEMODE_BEST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
971 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
972 texture->scaleMode = SDL_TEXTURESCALEMODE_SLOW; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
973 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
974 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
975 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
976 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
977 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
978 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
979 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
980 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
981 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
982 GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
983 const SDL_Rect * rect, const void *pixels, int pitch) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
984 { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
985 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
986 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
987 GLenum result; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
988 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
989 renderdata->glGetError(); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
990 SetupTextureUpdate(renderdata, texture, pitch); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
991 renderdata->glEnable(data->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
992 renderdata->glBindTexture(data->type, data->texture); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
993 renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
994 rect->h, data->format, data->formattype, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
995 pixels); |
3041
20d65430e63c
Fixed OpenGL state issue reported by Dmytro Bogovych
Sam Lantinga <slouken@libsdl.org>
parents:
3013
diff
changeset
|
996 renderdata->glDisable(data->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
997 result = renderdata->glGetError(); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
998 if (result != GL_NO_ERROR) { |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
999 GL_SetError("glTexSubImage2D()", result); |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1000 return -1; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1001 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1002 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1003 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1004 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1005 static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1006 GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1007 const SDL_Rect * rect, int markDirty, void **pixels, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1008 int *pitch) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1009 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1010 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1011 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1012 if (markDirty) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1013 SDL_AddDirtyRect(&data->dirty, rect); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1014 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1015 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1016 *pixels = |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1017 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch + |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1018 rect->x * bytes_per_pixel(texture->format)); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1019 *pitch = data->pitch; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1020 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1021 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1022 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1023 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1024 GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1025 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1026 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1027 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1028 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1029 GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1030 const SDL_Rect * rects) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1031 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1032 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1033 int i; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1034 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1035 for (i = 0; i < numrects; ++i) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1036 SDL_AddDirtyRect(&data->dirty, &rects[i]); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1037 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1038 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1039 |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1040 static void |
3393
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3324
diff
changeset
|
1041 GL_SetBlendMode(GL_RenderData * data, int blendMode, int isprimitive) |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1042 { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1043 if (blendMode != data->blendMode) { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1044 switch (blendMode) { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1045 case SDL_BLENDMODE_NONE: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1046 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1047 data->glDisable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1048 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1049 case SDL_BLENDMODE_MASK: |
3393
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3324
diff
changeset
|
1050 if (isprimitive) { |
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3324
diff
changeset
|
1051 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3324
diff
changeset
|
1052 data->glDisable(GL_BLEND); |
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3324
diff
changeset
|
1053 /* The same as SDL_BLENDMODE_NONE */ |
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3324
diff
changeset
|
1054 blendMode = SDL_BLENDMODE_NONE; |
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3324
diff
changeset
|
1055 break; |
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3324
diff
changeset
|
1056 } |
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3324
diff
changeset
|
1057 /* fall through */ |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1058 case SDL_BLENDMODE_BLEND: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1059 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1060 data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1061 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1062 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1063 case SDL_BLENDMODE_ADD: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1064 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1065 data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1066 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1067 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1068 case SDL_BLENDMODE_MOD: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1069 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1070 data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1071 data->glBlendFunc(GL_ZERO, GL_SRC_COLOR); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1072 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1073 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1074 data->blendMode = blendMode; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1075 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1076 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1077 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1078 static int |
2901 | 1079 GL_RenderPoint(SDL_Renderer * renderer, int x, int y) |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1080 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1081 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1082 |
3393
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3324
diff
changeset
|
1083 GL_SetBlendMode(data, renderer->blendMode, 1); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1084 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1085 data->glColor4f((GLfloat) renderer->r * inv255f, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1086 (GLfloat) renderer->g * inv255f, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1087 (GLfloat) renderer->b * inv255f, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1088 (GLfloat) renderer->a * inv255f); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1089 |
2901 | 1090 data->glBegin(GL_POINTS); |
1091 data->glVertex2i(x, y); | |
1092 data->glEnd(); | |
1093 | |
1094 return 0; | |
1095 } | |
1096 | |
1097 static int | |
1098 GL_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2) | |
1099 { | |
1100 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; | |
1101 | |
3393
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3324
diff
changeset
|
1102 GL_SetBlendMode(data, renderer->blendMode, 1); |
2901 | 1103 |
1104 data->glColor4f((GLfloat) renderer->r * inv255f, | |
1105 (GLfloat) renderer->g * inv255f, | |
1106 (GLfloat) renderer->b * inv255f, | |
1107 (GLfloat) renderer->a * inv255f); | |
1108 | |
1109 data->glBegin(GL_LINES); | |
1110 data->glVertex2i(x1, y1); | |
1111 data->glVertex2i(x2, y2); | |
1112 data->glEnd(); | |
1113 | |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1114 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1115 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1116 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1117 static int |
2925
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1118 GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect) |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1119 { |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1120 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1121 |
3393
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3324
diff
changeset
|
1122 GL_SetBlendMode(data, renderer->blendMode, 1); |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1123 |
2925
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1124 data->glColor4f((GLfloat) renderer->r * inv255f, |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1125 (GLfloat) renderer->g * inv255f, |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1126 (GLfloat) renderer->b * inv255f, |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1127 (GLfloat) renderer->a * inv255f); |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1128 |
2925
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1129 data->glRecti(rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1130 |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1131 return 0; |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1132 } |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1133 |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1134 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1135 GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1136 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1137 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1138 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1139 GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1140 int minx, miny, maxx, maxy; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1141 GLfloat minu, maxu, minv, maxv; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1142 |
2275
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents:
2246
diff
changeset
|
1143 if (texturedata->dirty.list) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1144 SDL_DirtyRect *dirty; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1145 void *pixels; |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1146 int bpp = bytes_per_pixel(texture->format); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1147 int pitch = texturedata->pitch; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1148 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1149 SetupTextureUpdate(data, texture, pitch); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1150 data->glEnable(texturedata->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1151 data->glBindTexture(texturedata->type, texturedata->texture); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1152 for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1153 SDL_Rect *rect = &dirty->rect; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1154 pixels = |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1155 (void *) ((Uint8 *) texturedata->pixels + rect->y * pitch + |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1156 rect->x * bpp); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1157 data->glTexSubImage2D(texturedata->type, 0, rect->x, rect->y, |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1158 rect->w / texturedata->HACK_RYAN_FIXME, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1159 rect->h, texturedata->format, |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1160 texturedata->formattype, pixels); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1161 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1162 SDL_ClearDirtyRects(&texturedata->dirty); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1163 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1164 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1165 minx = dstrect->x; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1166 miny = dstrect->y; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1167 maxx = dstrect->x + dstrect->w; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1168 maxy = dstrect->y + dstrect->h; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1169 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1170 minu = (GLfloat) srcrect->x / texture->w; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1171 minu *= texturedata->texw; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1172 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1173 maxu *= texturedata->texw; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1174 minv = (GLfloat) srcrect->y / texture->h; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1175 minv *= texturedata->texh; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1176 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1177 maxv *= texturedata->texh; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1178 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1179 data->glEnable(texturedata->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1180 data->glBindTexture(texturedata->type, texturedata->texture); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1181 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1182 if (texture->modMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1183 data->glColor4f((GLfloat) texture->r * inv255f, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1184 (GLfloat) texture->g * inv255f, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1185 (GLfloat) texture->b * inv255f, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1186 (GLfloat) texture->a * inv255f); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1187 } else { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1188 data->glColor4f(1.0f, 1.0f, 1.0f, 1.0f); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1189 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1190 |
3393
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3324
diff
changeset
|
1191 GL_SetBlendMode(data, texture->blendMode, 0); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1192 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1193 if (texture->scaleMode != data->scaleMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1194 switch (texture->scaleMode) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1195 case SDL_TEXTURESCALEMODE_NONE: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1196 case SDL_TEXTURESCALEMODE_FAST: |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1197 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1198 GL_NEAREST); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1199 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1200 GL_NEAREST); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1201 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1202 case SDL_TEXTURESCALEMODE_SLOW: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1203 case SDL_TEXTURESCALEMODE_BEST: |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1204 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1205 GL_LINEAR); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1206 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1207 GL_LINEAR); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1208 break; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1209 } |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1210 data->scaleMode = texture->scaleMode; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1211 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1212 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1213 if (texturedata->shader != 0) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1214 data->glEnable(GL_FRAGMENT_PROGRAM_ARB); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1215 data->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, texturedata->shader); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1216 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1217 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1218 data->glBegin(GL_TRIANGLE_STRIP); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1219 data->glTexCoord2f(minu, minv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1220 data->glVertex2i(minx, miny); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1221 data->glTexCoord2f(maxu, minv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1222 data->glVertex2i(maxx, miny); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1223 data->glTexCoord2f(minu, maxv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1224 data->glVertex2i(minx, maxy); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1225 data->glTexCoord2f(maxu, maxv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1226 data->glVertex2i(maxx, maxy); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1227 data->glEnd(); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1228 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1229 if (texturedata->shader != 0) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1230 data->glDisable(GL_FRAGMENT_PROGRAM_ARB); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1231 } |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1232 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1233 data->glDisable(texturedata->type); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1234 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1235 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1236 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1237 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1238 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1239 GL_RenderPresent(SDL_Renderer * renderer) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1240 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1241 SDL_GL_SwapWindow(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1242 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1243 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1244 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1245 GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1246 { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1247 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1248 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1249 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1250 if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1251 return; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1252 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1253 if (data->texture) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1254 renderdata->glDeleteTextures(1, &data->texture); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1255 } |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
1256 if (data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
1257 SDL_free(data->palette); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
1258 } |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1259 if (data->pixels) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1260 SDL_free(data->pixels); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1261 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1262 SDL_FreeDirtyRects(&data->dirty); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1263 SDL_free(data); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1264 texture->driverdata = NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1265 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1266 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1974
diff
changeset
|
1267 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1268 GL_DestroyRenderer(SDL_Renderer * renderer) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1269 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1270 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1271 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1272 if (data) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1273 if (data->context) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1274 if (data->GL_ARB_fragment_program_supported) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1275 data->glDisable(GL_FRAGMENT_PROGRAM_ARB); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1276 data->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1277 if (data->fragment_program_UYVY != 0) { |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1278 data->glDeleteProgramsARB(1, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1279 &data->fragment_program_UYVY); |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1280 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1281 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1282 |
2328
91e601d9df8b
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Bob Pendleton <bob@pendleton.com>
parents:
2295
diff
changeset
|
1283 /* SDL_GL_MakeCurrent(0, NULL); *//* doesn't do anything */ |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1284 SDL_GL_DeleteContext(data->context); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1285 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1286 SDL_free(data); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1287 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1288 SDL_free(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1289 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1290 |
1952
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
1291 #endif /* SDL_VIDEO_RENDER_OGL */ |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1292 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1293 /* vi: set ts=4 sw=4 expandtab: */ |