Mercurial > sdl-ios-xcode
annotate include/SDL_version.h @ 4328:4abf24b03b1d SDL-1.2
Only show the dynamic audio libraries if we'll be dynamically loading them
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 13 Oct 2009 06:45:02 +0000 |
parents | 4c4113c2162c |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
4217 | 23 /** @file SDL_version.h |
24 * This header defines the current SDL version | |
25 */ | |
0 | 26 |
27 #ifndef _SDL_version_h | |
28 #define _SDL_version_h | |
29 | |
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30 #include "SDL_stdinc.h" |
0 | 31 |
32 #include "begin_code.h" | |
33 /* Set up for C function definitions, even when using C++ */ | |
34 #ifdef __cplusplus | |
35 extern "C" { | |
36 #endif | |
37 | |
4217 | 38 /** @name Version Number |
39 * Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL | |
40 */ | |
41 /*@{*/ | |
0 | 42 #define SDL_MAJOR_VERSION 1 |
43 #define SDL_MINOR_VERSION 2 | |
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44 #define SDL_PATCHLEVEL 14 |
4217 | 45 /*@}*/ |
0 | 46 |
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Date: Mon, 3 May 2004 03:15:01 +0100
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47 typedef struct SDL_version { |
0 | 48 Uint8 major; |
49 Uint8 minor; | |
50 Uint8 patch; | |
51 } SDL_version; | |
52 | |
4217 | 53 /** |
54 * This macro can be used to fill a version structure with the compile-time | |
0 | 55 * version of the SDL library. |
56 */ | |
57 #define SDL_VERSION(X) \ | |
58 { \ | |
59 (X)->major = SDL_MAJOR_VERSION; \ | |
60 (X)->minor = SDL_MINOR_VERSION; \ | |
61 (X)->patch = SDL_PATCHLEVEL; \ | |
62 } | |
63 | |
4217 | 64 /** This macro turns the version numbers into a numeric value: |
65 * (1,2,3) -> (1203) | |
66 * This assumes that there will never be more than 100 patchlevels | |
67 */ | |
0 | 68 #define SDL_VERSIONNUM(X, Y, Z) \ |
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69 ((X)*1000 + (Y)*100 + (Z)) |
0 | 70 |
4217 | 71 /** This is the version number macro for the current SDL version */ |
0 | 72 #define SDL_COMPILEDVERSION \ |
73 SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) | |
74 | |
4217 | 75 /** This macro will evaluate to true if compiled with SDL at least X.Y.Z */ |
0 | 76 #define SDL_VERSION_ATLEAST(X, Y, Z) \ |
77 (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) | |
78 | |
4217 | 79 /** This function gets the version of the dynamically linked SDL library. |
80 * it should NOT be used to fill a version structure, instead you should | |
81 * use the SDL_Version() macro. | |
0 | 82 */ |
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83 extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void); |
0 | 84 |
85 /* Ends C function definitions when using C++ */ | |
86 #ifdef __cplusplus | |
87 } | |
88 #endif | |
89 #include "close_code.h" | |
90 | |
91 #endif /* _SDL_version_h */ |