Mercurial > sdl-ios-xcode
annotate src/video/dc/SDL_dcmouse.c @ 3818:49eadd6e8962 SDL-ryan-multiple-audio-device
Mangled ALSA dynamic loading...static loading will still work if you have the
right libraries, but this is expected to break in general cases as we start
dealing with different symbol versions, etc (but may work with, say,
distro-specific packages, etc).
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 06 Oct 2006 19:45:11 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
rev | line source |
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Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
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23 |
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24 #include <stdio.h> |
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25 |
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26 #include "SDL_mouse.h" |
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New configure-based build system. Still work in progress, but much improved
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27 #include "../../events/SDL_events_c.h" |
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28 |
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29 #include "SDL_dcmouse_c.h" |
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30 |
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31 |
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32 /* The implementation dependent data for the window manager cursor */ |
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33 struct WMcursor |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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34 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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35 int unused; |
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36 }; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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37 /* vi: set ts=4 sw=4 expandtab: */ |