Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzGL.m @ 1181:49d3efec6651
Quartz driver OpenGL updates:
Driver can now open whatever library is specified in SDL_GL_LoadLibrary()
call (previously, it ignored this parameter), and uses the default system
library when NULL is specified.
Also, library is loaded once in SDL_GL_LoadLibrary() and not every call to
SDL_GL_GetProcAddress().
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 22 Nov 2005 08:21:39 +0000 |
parents | e967ab22e6fd |
children | c96b326b90ba |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2003 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #include "SDL_QuartzVideo.h" |
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24 |
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25 /* |
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26 * GL_ARB_Multisample is supposed to be available in 10.1, according to Apple: |
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27 * |
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28 * http://developer.apple.com/opengl/extensions.html#GL_ARB_multisample |
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29 * |
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30 * ...but it isn't in the system headers, according to Sam: |
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31 * |
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32 * http://www.libsdl.org/pipermail/sdl/2003-December/058335.html |
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33 * |
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34 * These are normally enums and not #defines in the system headers. |
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35 * |
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36 * --ryan. |
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37 */ |
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38 #if (MAC_OS_X_VERSION_MAX_ALLOWED < 1020) |
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39 #define NSOpenGLPFASampleBuffers ((NSOpenGLPixelFormatAttribute) 55) |
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40 #define NSOpenGLPFASamples ((NSOpenGLPixelFormatAttribute) 56) |
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41 #endif |
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42 |
761
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43 |
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44 @implementation NSOpenGLContext (CGLContextAccess) |
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45 - (CGLContextObj) cglContext; |
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46 { |
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47 return _contextAuxiliary; |
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48 } |
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49 @end |
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50 |
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51 /* OpenGL helper functions (used internally) */ |
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52 |
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53 int QZ_SetupOpenGL (_THIS, int bpp, Uint32 flags) { |
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54 |
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55 NSOpenGLPixelFormatAttribute attr[32]; |
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56 NSOpenGLPixelFormat *fmt; |
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57 int i = 0; |
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58 int colorBits = bpp; |
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59 |
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60 if ( flags & SDL_FULLSCREEN ) { |
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61 |
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62 attr[i++] = NSOpenGLPFAFullScreen; |
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63 } |
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64 /* In windowed mode, the OpenGL pixel depth must match device pixel depth */ |
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65 else if ( colorBits != device_bpp ) { |
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66 |
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67 colorBits = device_bpp; |
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68 } |
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69 |
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70 attr[i++] = NSOpenGLPFAColorSize; |
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71 attr[i++] = colorBits; |
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72 |
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73 attr[i++] = NSOpenGLPFADepthSize; |
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74 attr[i++] = this->gl_config.depth_size; |
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75 |
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76 if ( this->gl_config.double_buffer ) { |
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77 attr[i++] = NSOpenGLPFADoubleBuffer; |
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78 } |
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79 |
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80 if ( this->gl_config.stereo ) { |
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81 attr[i++] = NSOpenGLPFAStereo; |
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82 } |
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83 |
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84 if ( this->gl_config.stencil_size != 0 ) { |
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85 attr[i++] = NSOpenGLPFAStencilSize; |
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86 attr[i++] = this->gl_config.stencil_size; |
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87 } |
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88 |
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89 if ( (this->gl_config.accum_red_size + |
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90 this->gl_config.accum_green_size + |
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91 this->gl_config.accum_blue_size + |
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92 this->gl_config.accum_alpha_size) > 0 ) { |
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93 attr[i++] = NSOpenGLPFAAccumSize; |
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94 attr[i++] = this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size; |
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95 } |
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96 |
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97 if ( this->gl_config.multisamplebuffers != 0 ) { |
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98 attr[i++] = NSOpenGLPFASampleBuffers; |
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99 attr[i++] = this->gl_config.multisamplebuffers; |
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100 } |
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101 |
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102 if ( this->gl_config.multisamplesamples != 0 ) { |
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103 attr[i++] = NSOpenGLPFASamples; |
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104 attr[i++] = this->gl_config.multisamplesamples; |
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105 attr[i++] = NSOpenGLPFANoRecovery; |
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106 attr[i++] = (NSOpenGLPixelFormatAttribute)nil; |
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107 } |
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108 |
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109 attr[i++] = NSOpenGLPFAScreenMask; |
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110 attr[i++] = CGDisplayIDToOpenGLDisplayMask (display_id); |
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111 attr[i] = 0; |
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112 |
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113 fmt = [ [ NSOpenGLPixelFormat alloc ] initWithAttributes:attr ]; |
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114 if (fmt == nil) { |
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115 SDL_SetError ("Failed creating OpenGL pixel format"); |
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116 return 0; |
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117 } |
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118 |
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119 gl_context = [ [ NSOpenGLContext alloc ] initWithFormat:fmt |
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120 shareContext:nil]; |
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121 |
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122 [ fmt release ]; |
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123 |
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124 if (gl_context == nil) { |
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125 SDL_SetError ("Failed creating OpenGL context"); |
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126 return 0; |
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127 } |
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128 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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129 /* |
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130 * Wisdom from Apple engineer in reference to UT2003's OpenGL performance: |
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131 * "You are blowing a couple of the internal OpenGL function caches. This |
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132 * appears to be happening in the VAO case. You can tell OpenGL to up |
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133 * the cache size by issuing the following calls right after you create |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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134 * the OpenGL context. The default cache size is 16." --ryan. |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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135 */ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
136 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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137 #ifndef GLI_ARRAY_FUNC_CACHE_MAX |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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138 #define GLI_ARRAY_FUNC_CACHE_MAX 284 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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139 #endif |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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140 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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141 #ifndef GLI_SUBMIT_FUNC_CACHE_MAX |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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142 #define GLI_SUBMIT_FUNC_CACHE_MAX 280 |
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143 #endif |
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144 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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145 { |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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146 long cache_max = 64; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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147 CGLContextObj ctx = [ gl_context cglContext ]; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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148 CGLSetParameter (ctx, GLI_SUBMIT_FUNC_CACHE_MAX, &cache_max); |
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149 CGLSetParameter (ctx, GLI_ARRAY_FUNC_CACHE_MAX, &cache_max); |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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150 } |
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|
151 |
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152 /* End Wisdom from Apple Engineer section. --ryan. */ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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153 |
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154 /* Convince SDL that the GL "driver" is loaded */ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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155 this->gl_config.driver_loaded = 1; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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156 |
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157 return 1; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
158 } |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
159 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
160 void QZ_TearDownOpenGL (_THIS) { |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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161 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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162 [ NSOpenGLContext clearCurrentContext ]; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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163 [ gl_context clearDrawable ]; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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164 [ gl_context release ]; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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165 } |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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166 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
167 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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168 /* SDL OpenGL functions */ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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169 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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170 int QZ_GL_LoadLibrary (_THIS, const char *location) { |
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171 CFURLRef bundleURL; |
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172 CFStringRef cfstr; |
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173 |
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174 if ( gl_context != NULL ) { |
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175 SDL_SetError("OpenGL context already created"); |
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176 return -1; |
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177 } |
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178 |
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179 if (opengl_bundle != NULL) |
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180 CFRelease(opengl_bundle); |
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181 |
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182 opengl_bundle = NULL; |
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183 this->gl_config.driver_loaded = 0; |
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184 |
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185 if (location == NULL) |
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186 location = "/System/Library/Frameworks/OpenGL.framework"; |
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187 |
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188 cfstr = CFStringCreateWithCString(kCFAllocatorDefault, location, |
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189 kCFStringEncodingUTF8); |
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190 if (cfstr == NULL) { |
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191 SDL_OutOfMemory(); |
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192 return -1; |
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193 } |
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194 |
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195 bundleURL = CFURLCreateWithFileSystemPath (kCFAllocatorDefault, |
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196 cfstr, kCFURLPOSIXPathStyle, true); |
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197 |
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198 CFRelease(cfstr); |
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199 |
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200 if (bundleURL == NULL) { |
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201 SDL_OutOfMemory(); |
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202 return -1; |
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203 } |
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204 |
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205 opengl_bundle = CFBundleCreate (kCFAllocatorDefault, bundleURL); |
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206 |
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207 CFRelease(bundleURL); |
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208 |
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209 if (opengl_bundle != NULL) { |
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210 this->gl_config.driver_loaded = 1; |
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211 return 0; |
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212 } |
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213 |
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214 /* not exactly descriptive, but okay... */ |
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215 SDL_SetError("Could not load OpenGL library"); |
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216 return -1; |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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217 } |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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218 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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219 void* QZ_GL_GetProcAddress (_THIS, const char *proc) { |
1181
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220 CFStringRef funcName = CFStringCreateWithCString |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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221 (kCFAllocatorDefault, proc, kCFStringEncodingASCII); |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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222 |
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223 void *func = CFBundleGetFunctionPointerForName(opengl_bundle, funcName); |
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224 CFRelease (funcName); |
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225 return func; |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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226 } |
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227 |
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228 int QZ_GL_GetAttribute (_THIS, SDL_GLattr attrib, int* value) { |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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229 |
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230 GLenum attr = 0; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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231 |
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|
232 QZ_GL_MakeCurrent (this); |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
233 |
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|
234 switch (attrib) { |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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235 case SDL_GL_RED_SIZE: attr = GL_RED_BITS; break; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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236 case SDL_GL_BLUE_SIZE: attr = GL_BLUE_BITS; break; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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237 case SDL_GL_GREEN_SIZE: attr = GL_GREEN_BITS; break; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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238 case SDL_GL_ALPHA_SIZE: attr = GL_ALPHA_BITS; break; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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239 case SDL_GL_DOUBLEBUFFER: attr = GL_DOUBLEBUFFER; break; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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240 case SDL_GL_DEPTH_SIZE: attr = GL_DEPTH_BITS; break; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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241 case SDL_GL_STENCIL_SIZE: attr = GL_STENCIL_BITS; break; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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242 case SDL_GL_ACCUM_RED_SIZE: attr = GL_ACCUM_RED_BITS; break; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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243 case SDL_GL_ACCUM_GREEN_SIZE: attr = GL_ACCUM_GREEN_BITS; break; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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244 case SDL_GL_ACCUM_BLUE_SIZE: attr = GL_ACCUM_BLUE_BITS; break; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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245 case SDL_GL_ACCUM_ALPHA_SIZE: attr = GL_ACCUM_ALPHA_BITS; break; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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246 case SDL_GL_STEREO: attr = GL_STEREO; break; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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247 case SDL_GL_MULTISAMPLEBUFFERS: attr = GL_SAMPLE_BUFFERS_ARB; break; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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248 case SDL_GL_MULTISAMPLESAMPLES: attr = GL_SAMPLES_ARB; break; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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249 case SDL_GL_BUFFER_SIZE: |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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250 { |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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251 GLint bits = 0; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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252 GLint component; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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253 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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254 /* there doesn't seem to be a single flag in OpenGL for this! */ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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255 glGetIntegerv (GL_RED_BITS, &component); bits += component; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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256 glGetIntegerv (GL_GREEN_BITS,&component); bits += component; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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257 glGetIntegerv (GL_BLUE_BITS, &component); bits += component; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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258 glGetIntegerv (GL_ALPHA_BITS, &component); bits += component; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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259 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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260 *value = bits; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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261 } |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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262 return 0; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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263 } |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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264 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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265 glGetIntegerv (attr, (GLint *)value); |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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266 return 0; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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267 } |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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268 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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269 int QZ_GL_MakeCurrent (_THIS) { |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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270 [ gl_context makeCurrentContext ]; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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271 return 0; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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272 } |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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273 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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274 void QZ_GL_SwapBuffers (_THIS) { |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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275 [ gl_context flushBuffer ]; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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276 } |