Mercurial > sdl-ios-xcode
annotate src/libm/math.h @ 2813:49243a6e9ff1
Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
will be far superior. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 01 Dec 2008 00:05:31 +0000 |
parents | 2a46b5912665 |
children | 99210400e8b9 |
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2756
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Expanded the libm support and put it into a separate directory.
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifdef HAVE_MATH_H |
2768
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Don't include <math.h> when HAVE_MATH_H isn't defined
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25 #define _USE_MATH_DEFINES |
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26 #include <math.h> |
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27 #else |
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28 |
2760
02aa80d7905f
Updated Visual C++ build
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29 /* Math routines from uClibc: http://www.uclibc.org */ |
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Updated Visual C++ build
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30 |
2769
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Added missing math.h functionality for SDL_audiocvt.c
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31 #define M_PI 3.14159265358979323846264338327950288 /* pi */ |
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32 |
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33 extern double __ieee754_log(double x); |
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34 extern double __ieee754_pow(double x, double y); |
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35 extern double __ieee754_sqrt(double x); |
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36 |
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37 #define log(x) __ieee754_log(x) |
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38 #define pow(x, y) __ieee754_pow(x, y) |
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39 #define sqrt(x) __ieee754_sqrt(x) |
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40 |
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41 extern double copysign(double x, double y); |
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42 extern double cos(double x); |
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43 extern double fabs(double x); |
2759 | 44 extern double floor(double x); |
2756
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45 extern double scalbn(double x, int n); |
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46 extern double sin(double x); |
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47 |
2769
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Added missing math.h functionality for SDL_audiocvt.c
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48 #define sinf(x) (float)sin((double)x) |
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49 #define cosf(x) (float)cos((double)x) |
2a46b5912665
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50 |
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51 #endif /* HAVE_MATH_H */ |
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52 |
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53 /* vi: set ts=4 sw=4 expandtab: */ |