Mercurial > sdl-ios-xcode
annotate src/events/SDL_sysevents.h @ 2813:49243a6e9ff1
Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
will be far superior. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 01 Dec 2008 00:05:31 +0000 |
parents | 542c78b6fb12 |
children | 99210400e8b9 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
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Use SDL_ prefixed versions of C library functions.
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5 This library is SDL_free software; you can redistribute it and/or |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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13 Lesser General Public License for more details. |
0 | 14 |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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Updated the source with the correct e-mail address
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
0 | 23 |
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New configure-based build system. Still work in progress, but much improved
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24 #include "../video/SDL_sysvideo.h" |
0 | 25 |
26 /* Useful functions and variables from SDL_sysevents.c */ | |
27 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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28 #ifdef __BEOS__ /* The Be event loop runs in a separate thread */ |
0 | 29 #define MUST_THREAD_EVENTS |
30 #endif | |
31 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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32 #ifdef __WIN32__ /* Win32 doesn't allow a separate event thread */ |
0 | 33 #define CANT_THREAD_EVENTS |
34 #endif | |
35 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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36 #ifdef IPOD /* iPod doesn't support threading at all */ |
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iPod Linux framebuffer support.
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37 #define CANT_THREAD_EVENTS |
af8b0f9ac2f4
iPod Linux framebuffer support.
Ryan C. Gordon <icculus@icculus.org>
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38 #endif |
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iPod Linux framebuffer support.
Ryan C. Gordon <icculus@icculus.org>
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39 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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40 #ifdef __OS2__ /* The OS/2 event loop runs in a separate thread */ |
1190 | 41 #define MUST_THREAD_EVENTS |
42 #endif | |
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MacOS Classic is no longer supported.
Sam Lantinga <slouken@libsdl.org>
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43 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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44 /* vi: set ts=4 sw=4 expandtab: */ |