annotate docs/man3/SDL_GetError.3 @ 2813:49243a6e9ff1

Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code will be far superior. :)
author Sam Lantinga <slouken@libsdl.org>
date Mon, 01 Dec 2008 00:05:31 +0000
parents 546f7c1eb755
children 1238da4a7112
rev   line source
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1 .TH "SDL_GetError" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
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2 .SH "NAME"
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546f7c1eb755 Merged revision 3472 from SDL 1.2, fixing bug #493
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3 SDL_GetError \- Get SDL error string
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL/SDL\&.h"
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7 .sp
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8 \fBchar *\fBSDL_GetError\fP\fR(\fBvoid\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 \fBSDL_GetError\fP returns a NULL terminated string containing information about the last internal SDL error\&.
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12 .SH "RETURN VALUE"
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13 .PP
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14 \fBSDL_GetError\fP returns a string containing the last error\&.
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15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00