annotate include/SDL_timer.h @ 4233:48e63c07bbbf SDL-1.2

Added cast macros so SDL_net will compile with SDL 1.2
author Sam Lantinga <slouken@libsdl.org>
date Tue, 22 Sep 2009 04:35:46 +0000
parents 4c4113c2162c
children
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 SDL - Simple DirectMedia Layer
4159
a1b03ba2fcd0 Updated copyright date
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
3 Copyright (C) 1997-2009 Sam Lantinga
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 This library is free software; you can redistribute it and/or
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1028
diff changeset
6 modify it under the terms of the GNU Lesser General Public
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
7 License as published by the Free Software Foundation; either
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1028
diff changeset
8 version 2.1 of the License, or (at your option) any later version.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
9
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
10 This library is distributed in the hope that it will be useful,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1028
diff changeset
13 Lesser General Public License for more details.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
14
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1028
diff changeset
15 You should have received a copy of the GNU Lesser General Public
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1028
diff changeset
16 License along with this library; if not, write to the Free Software
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1028
diff changeset
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
18
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
19 Sam Lantinga
251
b8688cfdc232 Updated the headers with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
20 slouken@libsdl.org
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
21 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
22
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
23 #ifndef _SDL_timer_h
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
24 #define _SDL_timer_h
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
25
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
26 /** @file SDL_timer.h
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
27 * Header for the SDL time management routines
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
28 */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
29
1356
67114343400d *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
30 #include "SDL_stdinc.h"
1358
c71e05b4dc2e More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents: 1356
diff changeset
31 #include "SDL_error.h"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
32
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
33 #include "begin_code.h"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
34 /* Set up for C function definitions, even when using C++ */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
35 #ifdef __cplusplus
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
36 extern "C" {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
37 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
38
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
39 /** This is the OS scheduler timeslice, in milliseconds */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
40 #define SDL_TIMESLICE 10
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
41
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
42 /** This is the maximum resolution of the SDL timer on all platforms */
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
43 #define TIMER_RESOLUTION 10 /**< Experimentally determined */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
44
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
45 /**
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
46 * Get the number of milliseconds since the SDL library initialization.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
47 * Note that this value wraps if the program runs for more than ~49 days.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
48 */
337
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
49 extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
50
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
51 /** Wait a specified number of milliseconds before returning */
337
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
52 extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
53
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
54 /** Function prototype for the timer callback function */
337
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
55 typedef Uint32 (SDLCALL *SDL_TimerCallback)(Uint32 interval);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
56
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
57 /**
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
58 * Set a callback to run after the specified number of milliseconds has
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
59 * elapsed. The callback function is passed the current timer interval
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
60 * and returns the next timer interval. If the returned value is the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
61 * same as the one passed in, the periodic alarm continues, otherwise a
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
62 * new alarm is scheduled. If the callback returns 0, the periodic alarm
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
63 * is cancelled.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
64 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
65 * To cancel a currently running timer, call SDL_SetTimer(0, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
66 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
67 * The timer callback function may run in a different thread than your
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
68 * main code, and so shouldn't call any functions from within itself.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
69 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
70 * The maximum resolution of this timer is 10 ms, which means that if
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
71 * you request a 16 ms timer, your callback will run approximately 20 ms
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
72 * later on an unloaded system. If you wanted to set a flag signaling
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
73 * a frame update at 30 frames per second (every 33 ms), you might set a
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
74 * timer for 30 ms:
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
75 * @code SDL_SetTimer((33/10)*10, flag_update); @endcode
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
76 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
77 * If you use this function, you need to pass SDL_INIT_TIMER to SDL_Init().
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
78 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
79 * Under UNIX, you should not use raise or use SIGALRM and this function
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
80 * in the same program, as it is implemented using setitimer(). You also
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
81 * should not use this function in multi-threaded applications as signals
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
82 * to multi-threaded apps have undefined behavior in some implementations.
1028
5ba65305c954 Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
83 *
5ba65305c954 Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
84 * This function returns 0 if successful, or -1 if there was an error.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
85 */
337
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
86 extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
87
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
88 /** @name New timer API
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
89 * New timer API, supports multiple timers
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
90 * Written by Stephane Peter <megastep@lokigames.com>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
91 */
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
92 /*@{*/
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
93
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
94 /**
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
95 * Function prototype for the new timer callback function.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
96 * The callback function is passed the current timer interval and returns
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
97 * the next timer interval. If the returned value is the same as the one
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
98 * passed in, the periodic alarm continues, otherwise a new alarm is
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
99 * scheduled. If the callback returns 0, the periodic alarm is cancelled.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
100 */
337
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
101 typedef Uint32 (SDLCALL *SDL_NewTimerCallback)(Uint32 interval, void *param);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
102
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
103 /** Definition of the timer ID type */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
104 typedef struct _SDL_TimerID *SDL_TimerID;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
105
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
106 /** Add a new timer to the pool of timers already running.
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
107 * Returns a timer ID, or NULL when an error occurs.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
108 */
337
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
109 extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
110
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
111 /**
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
112 * Remove one of the multiple timers knowing its ID.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
113 * Returns a boolean value indicating success.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
114 */
337
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
115 extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID t);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
116
4217
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
117 /*@}*/
4c4113c2162c Fixed bug #706
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
118
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
119 /* Ends C function definitions when using C++ */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
120 #ifdef __cplusplus
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
121 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
122 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
123 #include "close_code.h"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
124
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
125 #endif /* _SDL_timer_h */