annotate src/main/dummy/SDL_dummy_main.c @ 3696:47d923feedb0

Fixed bug #935 Patrice Mandin Hello, I originally added pth support for threads in SDL 1.2 because on the Atari platform we did not have any thread library. I think pth support could be removed from SDL 1.3 for two reasons: - Atari platform removed - pth does not provides real (preemptive) threads, because it is user space, and expect the application to call one of its function to give CPU to another thread. So it is not exactly useful for applications, that expect threads to run simultaneously.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 24 Jan 2010 20:47:20 +0000
parents 44b6f09a07d8
children 791b3256fb22
rev   line source
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1
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2 /* Include the SDL main definition header */
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3 #include "SDL_main.h"
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4
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5 #ifdef main
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6 #undef main
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7 int
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8 main(int argc, char *argv[])
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9 {
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10 return (SDL_main(argc, argv));
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11 }
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96ba4eab74fb *** empty log message ***
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12 #else
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5b3bb08e7dd8 SDL_dummy_main.c:12: warning: ISO C does not allow extra â;â outside of a function
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13 /* Nothing to do on this platform */
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14 int
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15 SDL_main_stub_symbol()
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16 {
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17 return 0;
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18 }
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19 #endif
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20
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21 /* vi: set ts=4 sw=4 expandtab: */