annotate INSTALL @ 3696:47d923feedb0

Fixed bug #935 Patrice Mandin Hello, I originally added pth support for threads in SDL 1.2 because on the Atari platform we did not have any thread library. I think pth support could be removed from SDL 1.3 for two reasons: - Atari platform removed - pth does not provides real (preemptive) threads, because it is user space, and expect the application to call one of its function to give CPU to another thread. So it is not exactly useful for applications, that expect threads to run simultaneously.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 24 Jan 2010 20:47:20 +0000
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2 To compile and install SDL:
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4 0. If you have downloaded this from the website, skip to the next step.
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5 If you have checked this out from subversion, you'll need to run
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6 ./autogen.sh to build the configure script.
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8 1. Run './configure; make; make install'
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0a45995a7fc3 Date: Tue, 2 Mar 2004 11:34:54 +0100
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10 If you are compiling for Windows using gcc, read the FAQ at:
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11 http://www.libsdl.org/faq.php?action=listentries&category=4#42
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13 If you are compiling using Visual C++ on Win32, you should read
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14 the file VisualC.html
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16 2. Look at the example programs in ./test, and check out the HTML
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17 documentation in ./docs to see how to use the SDL library.
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19 3. Join the SDL developer mailing list by sending E-mail to
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20 sdl-request@libsdl.org
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21 and put "subscribe" in the subject of the message.
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23 Or alternatively you can use the web interface:
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24 http://www.libsdl.org/mailing-list.php
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26 That's it!
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27 Sam Lantinga <slouken@libsdl.org>