Mercurial > sdl-ios-xcode
annotate include/SDL_error.h @ 2365:478fa831910f gsoc2008_iphone
Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Fri, 18 Jul 2008 18:05:54 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 /** |
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24 * \file SDL_error.h |
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25 * Simple error message routines for SDL |
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26 */ |
0 | 27 |
28 #ifndef _SDL_error_h | |
29 #define _SDL_error_h | |
30 | |
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31 #include "SDL_stdinc.h" |
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32 |
0 | 33 #include "begin_code.h" |
34 /* Set up for C function definitions, even when using C++ */ | |
35 #ifdef __cplusplus | |
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36 /* *INDENT-OFF* */ |
0 | 37 extern "C" { |
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38 /* *INDENT-ON* */ |
0 | 39 #endif |
40 | |
41 /* Public functions */ | |
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42 extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...); |
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43 extern DECLSPEC char *SDLCALL SDL_GetError(void); |
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44 extern DECLSPEC void SDLCALL SDL_ClearError(void); |
0 | 45 |
46 /* Private error message function - used internally */ | |
47 #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM) | |
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New configure-based build system. Still work in progress, but much improved
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48 #define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED) |
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49 typedef enum |
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50 { |
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51 SDL_ENOMEM, |
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52 SDL_EFREAD, |
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53 SDL_EFWRITE, |
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54 SDL_EFSEEK, |
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55 SDL_UNSUPPORTED, |
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56 SDL_LASTERROR |
0 | 57 } SDL_errorcode; |
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58 extern DECLSPEC void SDLCALL SDL_Error(SDL_errorcode code); |
0 | 59 |
60 | |
61 /* Ends C function definitions when using C++ */ | |
62 #ifdef __cplusplus | |
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63 /* *INDENT-OFF* */ |
0 | 64 } |
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65 /* *INDENT-ON* */ |
0 | 66 #endif |
67 #include "close_code.h" | |
68 | |
69 #endif /* _SDL_error_h */ | |
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70 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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71 /* vi: set ts=4 sw=4 expandtab: */ |