Mercurial > sdl-ios-xcode
annotate src/video/dga/SDL_dgavideo.c @ 989:475166d13b44
Factorize OSMesa OpenGL code for Atari drivers
author | Patrice Mandin <patmandin@gmail.com> |
---|---|
date | Thu, 25 Nov 2004 15:47:49 +0000 |
parents | f72cc0c7305f |
children | 045f186426e1 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
559
diff
changeset
|
3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
202
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* DGA 2.0 based SDL video driver implementation. | |
29 */ | |
30 | |
31 #include <stdlib.h> | |
32 #include <string.h> | |
33 #include <X11/Xlib.h> | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
34 #include <XFree86/extensions/xf86dga.h> |
0 | 35 |
36 #ifdef HAVE_ALLOCA_H | |
37 #include <alloca.h> | |
38 #endif | |
39 | |
40 #include "SDL.h" | |
41 #include "SDL_error.h" | |
42 #include "SDL_video.h" | |
43 #include "SDL_mouse.h" | |
44 #include "SDL_sysvideo.h" | |
45 #include "SDL_pixels_c.h" | |
46 #include "SDL_events_c.h" | |
47 #include "SDL_dgavideo.h" | |
48 #include "SDL_dgamouse_c.h" | |
49 #include "SDL_dgaevents_c.h" | |
50 | |
51 /* Initialization/Query functions */ | |
52 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
53 static SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
54 static SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
55 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, | |
56 SDL_Color *colors); | |
57 static int DGA_SetGammaRamp(_THIS, Uint16 *ramp); | |
58 static void DGA_VideoQuit(_THIS); | |
59 | |
60 /* Hardware surface functions */ | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
61 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size); |
0 | 62 static void DGA_FreeHWSurfaces(_THIS); |
63 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface); | |
64 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); | |
65 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst); | |
66 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface); | |
67 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
68 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface); | |
69 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface); | |
70 | |
71 /* DGA driver bootstrap functions */ | |
72 | |
73 static int DGA_Available(void) | |
74 { | |
75 const char *display; | |
76 Display *dpy; | |
77 int available; | |
78 | |
79 /* The driver is available is available if the display is local | |
80 and the DGA 2.0+ extension is available, and we can map mem. | |
81 */ | |
82 available = 0; | |
83 display = NULL; | |
84 if ( (strncmp(XDisplayName(display), ":", 1) == 0) || | |
85 (strncmp(XDisplayName(display), "unix:", 5) == 0) ) { | |
86 dpy = XOpenDisplay(display); | |
87 if ( dpy ) { | |
88 int events, errors, major, minor; | |
89 | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
90 if ( SDL_NAME(XDGAQueryExtension)(dpy, &events, &errors) && |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
91 SDL_NAME(XDGAQueryVersion)(dpy, &major, &minor) ) { |
0 | 92 int screen; |
93 | |
94 screen = DefaultScreen(dpy); | |
95 if ( (major >= 2) && | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
96 SDL_NAME(XDGAOpenFramebuffer)(dpy, screen) ) { |
0 | 97 available = 1; |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
98 SDL_NAME(XDGACloseFramebuffer)(dpy, screen); |
0 | 99 } |
100 } | |
101 XCloseDisplay(dpy); | |
102 } | |
103 } | |
104 return(available); | |
105 } | |
106 | |
107 static void DGA_DeleteDevice(SDL_VideoDevice *device) | |
108 { | |
109 free(device->hidden); | |
110 free(device); | |
111 } | |
112 | |
113 static SDL_VideoDevice *DGA_CreateDevice(int devindex) | |
114 { | |
115 SDL_VideoDevice *device; | |
116 | |
117 /* Initialize all variables that we clean on shutdown */ | |
118 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); | |
119 if ( device ) { | |
120 memset(device, 0, (sizeof *device)); | |
121 device->hidden = (struct SDL_PrivateVideoData *) | |
122 malloc((sizeof *device->hidden)); | |
123 } | |
124 if ( (device == NULL) || (device->hidden == NULL) ) { | |
125 SDL_OutOfMemory(); | |
126 if ( device ) { | |
127 free(device); | |
128 } | |
129 return(0); | |
130 } | |
131 memset(device->hidden, 0, (sizeof *device->hidden)); | |
132 | |
133 /* Set the function pointers */ | |
134 device->VideoInit = DGA_VideoInit; | |
135 device->ListModes = DGA_ListModes; | |
136 device->SetVideoMode = DGA_SetVideoMode; | |
137 device->SetColors = DGA_SetColors; | |
138 device->UpdateRects = NULL; | |
139 device->VideoQuit = DGA_VideoQuit; | |
140 device->AllocHWSurface = DGA_AllocHWSurface; | |
141 device->CheckHWBlit = DGA_CheckHWBlit; | |
142 device->FillHWRect = DGA_FillHWRect; | |
143 device->SetHWColorKey = NULL; | |
144 device->SetHWAlpha = NULL; | |
145 device->LockHWSurface = DGA_LockHWSurface; | |
146 device->UnlockHWSurface = DGA_UnlockHWSurface; | |
147 device->FlipHWSurface = DGA_FlipHWSurface; | |
148 device->FreeHWSurface = DGA_FreeHWSurface; | |
149 device->SetGammaRamp = DGA_SetGammaRamp; | |
150 device->GetGammaRamp = NULL; | |
151 device->SetCaption = NULL; | |
152 device->SetIcon = NULL; | |
153 device->IconifyWindow = NULL; | |
154 device->GrabInput = NULL; | |
155 device->GetWMInfo = NULL; | |
156 device->InitOSKeymap = DGA_InitOSKeymap; | |
157 device->PumpEvents = DGA_PumpEvents; | |
158 | |
159 device->free = DGA_DeleteDevice; | |
160 | |
161 return device; | |
162 } | |
163 | |
164 VideoBootStrap DGA_bootstrap = { | |
165 "dga", "XFree86 DGA 2.0", | |
166 DGA_Available, DGA_CreateDevice | |
167 }; | |
168 | |
169 static int DGA_AddMode(_THIS, int bpp, int w, int h) | |
170 { | |
171 SDL_Rect *mode; | |
172 int i, index; | |
173 int next_mode; | |
174 | |
175 /* Check to see if we already have this mode */ | |
176 if ( bpp < 8 ) { /* Not supported */ | |
177 return(0); | |
178 } | |
179 index = ((bpp+7)/8)-1; | |
180 for ( i=0; i<SDL_nummodes[index]; ++i ) { | |
181 mode = SDL_modelist[index][i]; | |
182 if ( (mode->w == w) && (mode->h == h) ) { | |
183 return(0); | |
184 } | |
185 } | |
186 | |
187 /* Set up the new video mode rectangle */ | |
188 mode = (SDL_Rect *)malloc(sizeof *mode); | |
189 if ( mode == NULL ) { | |
190 SDL_OutOfMemory(); | |
191 return(-1); | |
192 } | |
193 mode->x = 0; | |
194 mode->y = 0; | |
195 mode->w = w; | |
196 mode->h = h; | |
197 | |
198 /* Allocate the new list of modes, and fill in the new mode */ | |
199 next_mode = SDL_nummodes[index]; | |
200 SDL_modelist[index] = (SDL_Rect **) | |
201 realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); | |
202 if ( SDL_modelist[index] == NULL ) { | |
203 SDL_OutOfMemory(); | |
204 SDL_nummodes[index] = 0; | |
205 free(mode); | |
206 return(-1); | |
207 } | |
208 SDL_modelist[index][next_mode] = mode; | |
209 SDL_modelist[index][next_mode+1] = NULL; | |
210 SDL_nummodes[index]++; | |
211 | |
212 return(0); | |
213 } | |
214 | |
215 /* This whole function is a hack. :) */ | |
216 static Uint32 get_video_size(_THIS) | |
217 { | |
218 /* This is a non-exported function from libXxf86dga.a */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
219 extern unsigned char *SDL_NAME(XDGAGetMappedMemory)(int screen); |
0 | 220 FILE *proc; |
221 unsigned long mem; | |
222 unsigned start, stop; | |
223 char line[BUFSIZ]; | |
224 Uint32 size; | |
225 | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
226 mem = (unsigned long)SDL_NAME(XDGAGetMappedMemory)(DGA_Screen); |
0 | 227 size = 0; |
228 proc = fopen("/proc/self/maps", "r"); | |
229 if ( proc ) { | |
230 while ( fgets(line, sizeof(line)-1, proc) ) { | |
231 sscanf(line, "%x-%x", &start, &stop); | |
232 if ( start == mem ) { | |
233 size = (Uint32)((stop-start)/1024); | |
234 break; | |
235 } | |
236 } | |
237 fclose(proc); | |
238 } | |
239 return(size); | |
240 } | |
241 | |
242 #ifdef DGA_DEBUG | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
243 static void PrintMode(SDL_NAME(XDGAMode) *mode) |
0 | 244 { |
245 printf("Mode: %s (%dx%d) at %d bpp (%f refresh, %d pitch) num: %d\n", | |
246 mode->name, | |
247 mode->viewportWidth, mode->viewportHeight, | |
248 mode->depth == 24 ? mode->bitsPerPixel : mode->depth, | |
249 mode->verticalRefresh, mode->bytesPerScanline, mode->num); | |
250 printf("\tRGB: 0x%8.8x 0x%8.8x 0x%8.8x (%d - %s)\n", | |
251 mode->redMask, mode->greenMask, mode->blueMask, | |
252 mode->visualClass, | |
253 mode->visualClass == TrueColor ? "truecolor" : | |
254 mode->visualClass == DirectColor ? "directcolor" : | |
255 mode->visualClass == PseudoColor ? "pseudocolor" : "unknown"); | |
256 printf("\tFlags: "); | |
257 if ( mode->flags & XDGAConcurrentAccess ) | |
258 printf(" XDGAConcurrentAccess"); | |
259 if ( mode->flags & XDGASolidFillRect ) | |
260 printf(" XDGASolidFillRect"); | |
261 if ( mode->flags & XDGABlitRect ) | |
262 printf(" XDGABlitRect"); | |
263 if ( mode->flags & XDGABlitTransRect ) | |
264 printf(" XDGABlitTransRect"); | |
265 if ( mode->flags & XDGAPixmap ) | |
266 printf(" XDGAPixmap"); | |
267 if ( mode->flags & XDGAInterlaced ) | |
268 printf(" XDGAInterlaced"); | |
269 if ( mode->flags & XDGADoublescan ) | |
270 printf(" XDGADoublescan"); | |
271 if ( mode->viewportFlags & XDGAFlipRetrace ) | |
272 printf(" XDGAFlipRetrace"); | |
273 if ( mode->viewportFlags & XDGAFlipImmediate ) | |
274 printf(" XDGAFlipImmediate"); | |
275 printf("\n"); | |
276 } | |
277 #endif /* DGA_DEBUG */ | |
278 | |
279 static int cmpmodes(const void *va, const void *vb) | |
280 { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
281 const SDL_NAME(XDGAMode) *a = (const SDL_NAME(XDGAMode) *)va; |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
282 const SDL_NAME(XDGAMode) *b = (const SDL_NAME(XDGAMode) *)vb; |
0 | 283 |
284 /* Prefer DirectColor visuals for otherwise equal modes */ | |
285 if ( (a->viewportWidth == b->viewportWidth) && | |
286 (b->viewportHeight == a->viewportHeight) ) { | |
966
f72cc0c7305f
Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
287 if ( a->visualClass == DirectColor ) |
f72cc0c7305f
Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
288 return -1; |
f72cc0c7305f
Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
289 if ( b->visualClass == DirectColor ) |
f72cc0c7305f
Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
290 return 1; |
f72cc0c7305f
Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
291 return 0; |
f72cc0c7305f
Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
292 } else if ( a->viewportWidth == b->viewportWidth ) { |
f72cc0c7305f
Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
293 return b->viewportHeight - a->viewportHeight; |
0 | 294 } else { |
966
f72cc0c7305f
Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
295 return b->viewportWidth - a->viewportWidth; |
0 | 296 } |
297 } | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
298 static void UpdateHWInfo(_THIS, SDL_NAME(XDGAMode) *mode) |
0 | 299 { |
300 this->info.wm_available = 0; | |
301 this->info.hw_available = 1; | |
302 if ( mode->flags & XDGABlitRect ) { | |
303 this->info.blit_hw = 1; | |
304 } else { | |
305 this->info.blit_hw = 0; | |
306 } | |
307 if ( mode->flags & XDGABlitTransRect ) { | |
308 this->info.blit_hw_CC = 1; | |
309 } else { | |
310 this->info.blit_hw_CC = 0; | |
311 } | |
312 if ( mode->flags & XDGASolidFillRect ) { | |
313 this->info.blit_fill = 1; | |
314 } else { | |
315 this->info.blit_fill = 0; | |
316 } | |
317 this->info.video_mem = get_video_size(this); | |
318 } | |
319 | |
320 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
321 { | |
322 const char *display; | |
323 int event_base, error_base; | |
324 int major_version, minor_version; | |
325 Visual *visual; | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
326 SDL_NAME(XDGAMode) *modes; |
0 | 327 int i, num_modes; |
328 | |
329 /* Open the X11 display */ | |
330 display = NULL; /* Get it from DISPLAY environment variable */ | |
331 | |
332 DGA_Display = XOpenDisplay(display); | |
333 if ( DGA_Display == NULL ) { | |
334 SDL_SetError("Couldn't open X11 display"); | |
335 return(-1); | |
336 } | |
337 | |
338 /* Check for the DGA extension */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
339 if ( ! SDL_NAME(XDGAQueryExtension)(DGA_Display, &event_base, &error_base) || |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
340 ! SDL_NAME(XDGAQueryVersion)(DGA_Display, &major_version, &minor_version) ) { |
0 | 341 SDL_SetError("DGA extension not available"); |
342 XCloseDisplay(DGA_Display); | |
343 return(-1); | |
344 } | |
345 if ( major_version < 2 ) { | |
346 SDL_SetError("DGA driver requires DGA 2.0 or newer"); | |
347 XCloseDisplay(DGA_Display); | |
348 return(-1); | |
349 } | |
350 DGA_event_base = event_base; | |
351 | |
352 /* Determine the current screen depth */ | |
353 visual = DefaultVisual(DGA_Display, DGA_Screen); | |
354 { | |
355 XPixmapFormatValues *pix_format; | |
356 int i, num_formats; | |
357 | |
358 vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen); | |
359 pix_format = XListPixmapFormats(DGA_Display, &num_formats); | |
360 if ( pix_format == NULL ) { | |
361 SDL_SetError("Couldn't determine screen formats"); | |
362 XCloseDisplay(DGA_Display); | |
363 return(-1); | |
364 } | |
365 for ( i=0; i<num_formats; ++i ) { | |
366 if ( vformat->BitsPerPixel == pix_format[i].depth ) | |
367 break; | |
368 } | |
369 if ( i != num_formats ) | |
370 vformat->BitsPerPixel = pix_format[i].bits_per_pixel; | |
371 XFree((char *)pix_format); | |
372 } | |
373 if ( vformat->BitsPerPixel > 8 ) { | |
374 vformat->Rmask = visual->red_mask; | |
375 vformat->Gmask = visual->green_mask; | |
376 vformat->Bmask = visual->blue_mask; | |
377 } | |
378 | |
379 /* Open access to the framebuffer */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
380 if ( ! SDL_NAME(XDGAOpenFramebuffer)(DGA_Display, DGA_Screen) ) { |
0 | 381 SDL_SetError("Unable to map the video memory"); |
382 XCloseDisplay(DGA_Display); | |
383 return(-1); | |
384 } | |
385 | |
386 /* Query for the list of available video modes */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
387 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes); |
0 | 388 qsort(modes, num_modes, sizeof *modes, cmpmodes); |
389 for ( i=0; i<num_modes; ++i ) { | |
390 #ifdef DGA_DEBUG | |
391 PrintMode(&modes[i]); | |
392 #endif | |
393 if ( (modes[i].visualClass == PseudoColor) || | |
394 (modes[i].visualClass == DirectColor) || | |
395 (modes[i].visualClass == TrueColor) ) { | |
396 DGA_AddMode(this, modes[i].bitsPerPixel, | |
397 modes[i].viewportWidth, | |
398 modes[i].viewportHeight); | |
399 } | |
400 } | |
401 UpdateHWInfo(this, modes); | |
402 XFree(modes); | |
403 | |
404 /* Create the hardware surface lock mutex */ | |
405 hw_lock = SDL_CreateMutex(); | |
406 if ( hw_lock == NULL ) { | |
407 SDL_SetError("Unable to create lock mutex"); | |
408 DGA_VideoQuit(this); | |
409 return(-1); | |
410 } | |
411 | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
412 #ifdef LOCK_DGA_DISPLAY |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
413 /* Create the event lock so we're thread-safe.. :-/ */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
414 event_lock = SDL_CreateMutex(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
415 #endif /* LOCK_DGA_DISPLAY */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
416 |
0 | 417 /* We're done! */ |
418 return(0); | |
419 } | |
420 | |
421 SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
422 { | |
423 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
424 } | |
425 | |
426 /* Various screen update functions available */ | |
427 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
428 | |
429 SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, | |
430 int width, int height, int bpp, Uint32 flags) | |
431 { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
432 SDL_NAME(XDGAMode) *modes; |
0 | 433 int i, num_modes; |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
434 SDL_NAME(XDGADevice) *mode; |
0 | 435 int screen_len; |
436 Uint8 *surfaces_mem; | |
437 int surfaces_len; | |
438 | |
439 /* Free any previous colormap */ | |
440 if ( DGA_colormap ) { | |
441 XFreeColormap(DGA_Display, DGA_colormap); | |
442 DGA_colormap = 0; | |
443 } | |
444 | |
445 /* Search for a matching video mode */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
446 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes); |
0 | 447 qsort(modes, num_modes, sizeof *modes, cmpmodes); |
448 for ( i=0; i<num_modes; ++i ) { | |
449 int depth; | |
450 | |
451 | |
452 depth = modes[i].depth; | |
453 if ( depth == 24 ) { /* Distinguish between 24 and 32 bpp */ | |
454 depth = modes[i].bitsPerPixel; | |
455 } | |
456 if ( (depth == bpp) && | |
457 (modes[i].viewportWidth == width) && | |
458 (modes[i].viewportHeight == height) && | |
459 ((modes[i].visualClass == PseudoColor) || | |
460 (modes[i].visualClass == DirectColor) || | |
461 (modes[i].visualClass == TrueColor)) ) { | |
462 break; | |
463 } | |
464 } | |
465 if ( i == num_modes ) { | |
466 SDL_SetError("No matching video mode found"); | |
467 return(NULL); | |
468 } | |
469 | |
470 /* Set the video mode */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
471 mode = SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, modes[i].num); |
0 | 472 XFree(modes); |
473 if ( mode == NULL ) { | |
474 SDL_SetError("Unable to switch to requested mode"); | |
475 return(NULL); | |
476 } | |
559
b528214c8c9a
Fixed invalid memory access in DGA video driver (thanks ldb!)
Sam Lantinga <slouken@libsdl.org>
parents:
540
diff
changeset
|
477 DGA_visualClass = mode->mode.visualClass; |
0 | 478 memory_base = (Uint8 *)mode->data; |
479 memory_pitch = mode->mode.bytesPerScanline; | |
480 | |
481 /* Set up the new mode framebuffer */ | |
482 current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE); | |
483 current->w = mode->mode.viewportWidth; | |
484 current->h = mode->mode.viewportHeight; | |
485 current->pitch = memory_pitch; | |
486 current->pixels = memory_base; | |
487 if ( ! SDL_ReallocFormat(current, mode->mode.bitsPerPixel, | |
488 mode->mode.redMask, | |
489 mode->mode.greenMask, | |
490 mode->mode.blueMask, 0) ) { | |
491 return(NULL); | |
492 } | |
493 screen_len = current->h*current->pitch; | |
494 | |
495 /* Create a colormap if necessary */ | |
496 if ( (DGA_visualClass == PseudoColor) || | |
497 (DGA_visualClass == DirectColor) ) { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
498 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen, |
0 | 499 mode, AllocAll); |
500 if ( DGA_visualClass == PseudoColor ) { | |
501 current->flags |= SDL_HWPALETTE; | |
502 } else { | |
503 /* Initialize the colormap to the identity mapping */ | |
504 SDL_GetGammaRamp(0, 0, 0); | |
505 this->screen = current; | |
506 DGA_SetGammaRamp(this, this->gamma); | |
507 this->screen = NULL; | |
508 } | |
509 } else { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
510 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen, |
0 | 511 mode, AllocNone); |
512 } | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
513 SDL_NAME(XDGAInstallColormap)(DGA_Display, DGA_Screen, DGA_colormap); |
0 | 514 |
515 /* Update the hardware capabilities */ | |
516 UpdateHWInfo(this, &mode->mode); | |
517 | |
518 /* Set up the information for hardware surfaces */ | |
519 surfaces_mem = (Uint8 *)current->pixels + screen_len; | |
520 surfaces_len = (mode->mode.imageHeight*current->pitch - screen_len); | |
521 | |
522 /* Update for double-buffering, if we can */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
523 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, 0, 0, XDGAFlipRetrace); |
0 | 524 if ( flags & SDL_DOUBLEBUF ) { |
525 if ( mode->mode.imageHeight >= (current->h*2) ) { | |
526 current->flags |= SDL_DOUBLEBUF; | |
527 flip_page = 0; | |
528 flip_yoffset[0] = 0; | |
529 flip_yoffset[1] = current->h; | |
530 flip_address[0] = memory_base; | |
531 flip_address[1] = memory_base+screen_len; | |
532 surfaces_mem += screen_len; | |
533 surfaces_len -= screen_len; | |
534 } | |
535 } | |
536 | |
537 /* Allocate memory tracking for hardware surfaces */ | |
538 DGA_FreeHWSurfaces(this); | |
539 if ( surfaces_len < 0 ) { | |
540 surfaces_len = 0; | |
541 } | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
542 DGA_InitHWSurfaces(this, current, surfaces_mem, surfaces_len); |
0 | 543 |
202
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
544 /* Expose the back buffer as surface memory */ |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
545 if ( current->flags & SDL_DOUBLEBUF ) { |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
546 this->screen = current; |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
547 DGA_FlipHWSurface(this, current); |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
548 this->screen = NULL; |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
549 } |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
550 |
0 | 551 /* Set the update rectangle function */ |
552 this->UpdateRects = DGA_DirectUpdate; | |
553 | |
554 /* Enable mouse and keyboard support */ | |
555 { long input_mask; | |
556 input_mask = (KeyPressMask | KeyReleaseMask); | |
557 input_mask |= (ButtonPressMask | ButtonReleaseMask); | |
558 input_mask |= PointerMotionMask; | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
559 SDL_NAME(XDGASelectInput)(DGA_Display, DGA_Screen, input_mask); |
0 | 560 } |
561 | |
562 /* We're done */ | |
563 return(current); | |
564 } | |
565 | |
566 #ifdef DGA_DEBUG | |
567 static void DGA_DumpHWSurfaces(_THIS) | |
568 { | |
569 vidmem_bucket *bucket; | |
570 | |
571 printf("Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal); | |
572 printf("\n"); | |
573 printf(" Base Size\n"); | |
574 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
575 printf("Bucket: %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free"); | |
576 if ( bucket->prev ) { | |
577 if ( bucket->base != bucket->prev->base+bucket->prev->size ) { | |
578 printf("Warning, corrupt bucket list! (prev)\n"); | |
579 } | |
580 } else { | |
581 if ( bucket != &surfaces ) { | |
582 printf("Warning, corrupt bucket list! (!prev)\n"); | |
583 } | |
584 } | |
585 if ( bucket->next ) { | |
586 if ( bucket->next->base != bucket->base+bucket->size ) { | |
587 printf("Warning, corrupt bucket list! (next)\n"); | |
588 } | |
589 } | |
590 } | |
591 printf("\n"); | |
592 } | |
593 #endif | |
594 | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
595 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size) |
0 | 596 { |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
597 vidmem_bucket *bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
598 |
0 | 599 surfaces_memtotal = size; |
600 surfaces_memleft = size; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
601 |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
602 if ( surfaces_memleft > 0 ) { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
603 bucket = (vidmem_bucket *)malloc(sizeof(*bucket)); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
604 if ( bucket == NULL ) { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
605 SDL_OutOfMemory(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
606 return(-1); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
607 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
608 bucket->prev = &surfaces; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
609 bucket->used = 0; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
610 bucket->dirty = 0; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
611 bucket->base = base; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
612 bucket->size = size; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
613 bucket->next = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
614 } else { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
615 bucket = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
616 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
617 |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
618 surfaces.prev = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
619 surfaces.used = 1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
620 surfaces.dirty = 0; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
621 surfaces.base = screen->pixels; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
622 surfaces.size = (unsigned int)((long)base - (long)surfaces.base); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
623 surfaces.next = bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
624 screen->hwdata = (struct private_hwdata *)&surfaces; |
0 | 625 return(0); |
626 } | |
627 static void DGA_FreeHWSurfaces(_THIS) | |
628 { | |
629 vidmem_bucket *bucket, *freeable; | |
630 | |
631 bucket = surfaces.next; | |
632 while ( bucket ) { | |
633 freeable = bucket; | |
634 bucket = bucket->next; | |
635 free(freeable); | |
636 } | |
637 surfaces.next = NULL; | |
638 } | |
639 | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
640 static __inline__ void DGA_AddBusySurface(SDL_Surface *surface) |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
641 { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
642 ((vidmem_bucket *)surface->hwdata)->dirty = 1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
643 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
644 |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
645 static __inline__ int DGA_IsSurfaceBusy(SDL_Surface *surface) |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
646 { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
647 return ((vidmem_bucket *)surface->hwdata)->dirty; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
648 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
649 |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
650 static __inline__ void DGA_WaitBusySurfaces(_THIS) |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
651 { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
652 vidmem_bucket *bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
653 |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
654 /* Wait for graphic operations to complete */ |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
655 SDL_NAME(XDGASync)(DGA_Display, DGA_Screen); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
656 |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
657 /* Clear all surface dirty bits */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
658 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
659 bucket->dirty = 0; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
660 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
661 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
662 |
0 | 663 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface) |
664 { | |
665 vidmem_bucket *bucket; | |
666 int size; | |
667 int extra; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
668 int retval = 0; |
0 | 669 |
670 /* Temporarily, we only allow surfaces the same width as display. | |
671 Some blitters require the pitch between two hardware surfaces | |
672 to be the same. Others have interesting alignment restrictions. | |
673 */ | |
674 if ( surface->pitch > SDL_VideoSurface->pitch ) { | |
675 SDL_SetError("Surface requested wider than screen"); | |
676 return(-1); | |
677 } | |
678 surface->pitch = SDL_VideoSurface->pitch; | |
679 size = surface->h * surface->pitch; | |
680 #ifdef DGA_DEBUG | |
681 fprintf(stderr, "Allocating bucket of %d bytes\n", size); | |
682 #endif | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
683 LOCK_DISPLAY(); |
0 | 684 |
685 /* Quick check for available mem */ | |
686 if ( size > surfaces_memleft ) { | |
687 SDL_SetError("Not enough video memory"); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
688 retval = -1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
689 goto done; |
0 | 690 } |
691 | |
692 /* Search for an empty bucket big enough */ | |
693 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
694 if ( ! bucket->used && (size <= bucket->size) ) { | |
695 break; | |
696 } | |
697 } | |
698 if ( bucket == NULL ) { | |
699 SDL_SetError("Video memory too fragmented"); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
700 retval = -1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
701 goto done; |
0 | 702 } |
703 | |
704 /* Create a new bucket for left-over memory */ | |
705 extra = (bucket->size - size); | |
706 if ( extra ) { | |
707 vidmem_bucket *newbucket; | |
708 | |
709 #ifdef DGA_DEBUG | |
710 fprintf(stderr, "Adding new free bucket of %d bytes\n", extra); | |
711 #endif | |
712 newbucket = (vidmem_bucket *)malloc(sizeof(*newbucket)); | |
713 if ( newbucket == NULL ) { | |
714 SDL_OutOfMemory(); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
715 retval = -1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
716 goto done; |
0 | 717 } |
718 newbucket->prev = bucket; | |
719 newbucket->used = 0; | |
720 newbucket->base = bucket->base+size; | |
721 newbucket->size = extra; | |
722 newbucket->next = bucket->next; | |
723 if ( bucket->next ) { | |
724 bucket->next->prev = newbucket; | |
725 } | |
726 bucket->next = newbucket; | |
727 } | |
728 | |
729 /* Set the current bucket values and return it! */ | |
730 bucket->used = 1; | |
731 bucket->size = size; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
732 bucket->dirty = 0; |
0 | 733 #ifdef DGA_DEBUG |
734 fprintf(stderr, "Allocated %d bytes at %p\n", bucket->size, bucket->base); | |
735 #endif | |
736 surfaces_memleft -= size; | |
737 surface->flags |= SDL_HWSURFACE; | |
738 surface->pixels = bucket->base; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
739 surface->hwdata = (struct private_hwdata *)bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
740 done: |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
741 UNLOCK_DISPLAY(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
742 return(retval); |
0 | 743 } |
744 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface) | |
745 { | |
746 vidmem_bucket *bucket, *freeable; | |
747 | |
748 /* Look for the bucket in the current list */ | |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
749 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
750 if ( bucket == (vidmem_bucket *)surface->hwdata ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
751 break; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
752 } |
0 | 753 } |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
754 if ( bucket && bucket->used ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
755 /* Add the memory back to the total */ |
0 | 756 #ifdef DGA_DEBUG |
757 printf("Freeing bucket of %d bytes\n", bucket->size); | |
758 #endif | |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
759 surfaces_memleft += bucket->size; |
0 | 760 |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
761 /* Can we merge the space with surrounding buckets? */ |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
762 bucket->used = 0; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
763 if ( bucket->next && ! bucket->next->used ) { |
0 | 764 #ifdef DGA_DEBUG |
765 printf("Merging with next bucket, for %d total bytes\n", bucket->size+bucket->next->size); | |
766 #endif | |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
767 freeable = bucket->next; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
768 bucket->size += bucket->next->size; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
769 bucket->next = bucket->next->next; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
770 if ( bucket->next ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
771 bucket->next->prev = bucket; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
772 } |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
773 free(freeable); |
0 | 774 } |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
775 if ( bucket->prev && ! bucket->prev->used ) { |
0 | 776 #ifdef DGA_DEBUG |
777 printf("Merging with previous bucket, for %d total bytes\n", bucket->prev->size+bucket->size); | |
778 #endif | |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
779 freeable = bucket; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
780 bucket->prev->size += bucket->size; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
781 bucket->prev->next = bucket->next; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
782 if ( bucket->next ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
783 bucket->next->prev = bucket->prev; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
784 } |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
785 free(freeable); |
0 | 786 } |
787 } | |
788 surface->pixels = NULL; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
789 surface->hwdata = NULL; |
0 | 790 } |
791 | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
792 static __inline__ void DGA_dst_to_xy(_THIS, SDL_Surface *dst, int *x, int *y) |
0 | 793 { |
794 *x = (long)((Uint8 *)dst->pixels - memory_base)%memory_pitch; | |
795 *y = (long)((Uint8 *)dst->pixels - memory_base)/memory_pitch; | |
796 } | |
797 | |
798 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) | |
799 { | |
800 int x, y; | |
801 unsigned int w, h; | |
802 | |
803 /* Don't fill the visible part of the screen, wait until flipped */ | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
804 LOCK_DISPLAY(); |
0 | 805 if ( was_flipped && (dst == this->screen) ) { |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
806 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 807 /* Keep waiting for the hardware ... */ ; |
808 was_flipped = 0; | |
809 } | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
810 DGA_dst_to_xy(this, dst, &x, &y); |
0 | 811 x += rect->x; |
812 y += rect->y; | |
813 w = rect->w; | |
814 h = rect->h; | |
815 #if 0 | |
816 printf("Hardware accelerated rectangle fill: %dx%d at %d,%d\n", w, h, x, y); | |
817 #endif | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
818 SDL_NAME(XDGAFillRectangle)(DGA_Display, DGA_Screen, x, y, w, h, color); |
540
4bcfb93e0dfe
Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents:
462
diff
changeset
|
819 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) { |
4bcfb93e0dfe
Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents:
462
diff
changeset
|
820 XFlush(DGA_Display); |
4bcfb93e0dfe
Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents:
462
diff
changeset
|
821 } |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
822 DGA_AddBusySurface(dst); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
823 UNLOCK_DISPLAY(); |
0 | 824 return(0); |
825 } | |
826 | |
827 static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
828 SDL_Surface *dst, SDL_Rect *dstrect) | |
829 { | |
830 SDL_VideoDevice *this; | |
831 int srcx, srcy; | |
832 int dstx, dsty; | |
833 unsigned int w, h; | |
834 | |
835 this = current_video; | |
836 /* Don't blit to the visible part of the screen, wait until flipped */ | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
837 LOCK_DISPLAY(); |
0 | 838 if ( was_flipped && (dst == this->screen) ) { |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
839 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 840 /* Keep waiting for the hardware ... */ ; |
841 was_flipped = 0; | |
842 } | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
843 DGA_dst_to_xy(this, src, &srcx, &srcy); |
0 | 844 srcx += srcrect->x; |
845 srcy += srcrect->y; | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
846 DGA_dst_to_xy(this, dst, &dstx, &dsty); |
0 | 847 dstx += dstrect->x; |
848 dsty += dstrect->y; | |
849 w = srcrect->w; | |
850 h = srcrect->h; | |
851 #if 0 | |
852 printf("Blitting %dx%d from %d,%d to %d,%d\n", w, h, srcx, srcy, dstx, dsty); | |
853 #endif | |
854 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
855 SDL_NAME(XDGACopyTransparentArea)(DGA_Display, DGA_Screen, |
0 | 856 srcx, srcy, w, h, dstx, dsty, src->format->colorkey); |
857 } else { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
858 SDL_NAME(XDGACopyArea)(DGA_Display, DGA_Screen, |
0 | 859 srcx, srcy, w, h, dstx, dsty); |
860 } | |
540
4bcfb93e0dfe
Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents:
462
diff
changeset
|
861 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) { |
4bcfb93e0dfe
Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents:
462
diff
changeset
|
862 XFlush(DGA_Display); |
4bcfb93e0dfe
Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents:
462
diff
changeset
|
863 } |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
864 DGA_AddBusySurface(src); |
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
865 DGA_AddBusySurface(dst); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
866 UNLOCK_DISPLAY(); |
0 | 867 return(0); |
868 } | |
869 | |
870 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) | |
871 { | |
872 int accelerated; | |
873 | |
874 /* Set initial acceleration on */ | |
875 src->flags |= SDL_HWACCEL; | |
876 | |
877 /* Set the surface attributes */ | |
878 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
879 if ( ! this->info.blit_hw_A ) { | |
880 src->flags &= ~SDL_HWACCEL; | |
881 } | |
882 } | |
883 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
884 if ( ! this->info.blit_hw_CC ) { | |
885 src->flags &= ~SDL_HWACCEL; | |
886 } | |
887 } | |
888 | |
889 /* Check to see if final surface blit is accelerated */ | |
890 accelerated = !!(src->flags & SDL_HWACCEL); | |
891 if ( accelerated ) { | |
892 src->map->hw_blit = HWAccelBlit; | |
893 } | |
894 return(accelerated); | |
895 } | |
896 | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
897 static __inline__ void DGA_WaitFlip(_THIS) |
0 | 898 { |
899 if ( was_flipped ) { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
900 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 901 /* Keep waiting for the hardware ... */ ; |
902 was_flipped = 0; | |
903 } | |
904 } | |
905 | |
906 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface) | |
907 { | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
908 if ( surface == this->screen ) { |
0 | 909 SDL_mutexP(hw_lock); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
910 LOCK_DISPLAY(); |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
911 if ( DGA_IsSurfaceBusy(surface) ) { |
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
912 DGA_WaitBusySurfaces(this); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
913 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
914 DGA_WaitFlip(this); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
915 UNLOCK_DISPLAY(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
916 } else { |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
917 if ( DGA_IsSurfaceBusy(surface) ) { |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
918 LOCK_DISPLAY(); |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
919 DGA_WaitBusySurfaces(this); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
920 UNLOCK_DISPLAY(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
921 } |
0 | 922 } |
923 return(0); | |
924 } | |
925 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
926 { | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
927 if ( surface == this->screen ) { |
0 | 928 SDL_mutexV(hw_lock); |
929 } | |
930 } | |
931 | |
932 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface) | |
933 { | |
934 /* Wait for vertical retrace and then flip display */ | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
935 LOCK_DISPLAY(); |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
936 if ( DGA_IsSurfaceBusy(this->screen) ) { |
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
937 DGA_WaitBusySurfaces(this); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
938 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
939 DGA_WaitFlip(this); |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
940 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, |
0 | 941 0, flip_yoffset[flip_page], XDGAFlipRetrace); |
942 XFlush(DGA_Display); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
943 UNLOCK_DISPLAY(); |
0 | 944 was_flipped = 1; |
945 flip_page = !flip_page; | |
946 | |
947 surface->pixels = flip_address[flip_page]; | |
948 return(0); | |
949 } | |
950 | |
951 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) | |
952 { | |
953 /* The application is already updating the visible video memory */ | |
954 return; | |
955 } | |
956 | |
957 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
958 { | |
959 int i; | |
960 XColor *xcmap; | |
961 | |
962 /* This happens on initialization */ | |
963 if ( ! DGA_colormap ) { | |
964 return(0); | |
965 } | |
966 xcmap = (XColor *)alloca(ncolors*sizeof(*xcmap)); | |
967 for ( i=0; i<ncolors; ++i ) { | |
968 xcmap[i].pixel = firstcolor + i; | |
969 xcmap[i].red = (colors[i].r<<8)|colors[i].r; | |
970 xcmap[i].green = (colors[i].g<<8)|colors[i].g; | |
971 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; | |
972 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
973 } | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
974 LOCK_DISPLAY(); |
0 | 975 XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors); |
976 XSync(DGA_Display, False); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
977 UNLOCK_DISPLAY(); |
0 | 978 |
979 /* That was easy. :) */ | |
980 return(1); | |
981 } | |
982 | |
983 int DGA_SetGammaRamp(_THIS, Uint16 *ramp) | |
984 { | |
985 int i, ncolors; | |
986 XColor xcmap[256]; | |
987 | |
988 /* See if actually setting the gamma is supported */ | |
989 if ( DGA_visualClass != DirectColor ) { | |
990 SDL_SetError("Gamma correction not supported on this visual"); | |
991 return(-1); | |
992 } | |
993 | |
994 /* Calculate the appropriate palette for the given gamma ramp */ | |
995 if ( this->screen->format->BitsPerPixel <= 16 ) { | |
996 ncolors = 64; /* Is this right? */ | |
997 } else { | |
998 ncolors = 256; | |
999 } | |
1000 for ( i=0; i<ncolors; ++i ) { | |
1001 Uint8 c = (256 * i / ncolors); | |
1002 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); | |
1003 xcmap[i].red = ramp[0*256+c]; | |
1004 xcmap[i].green = ramp[1*256+c]; | |
1005 xcmap[i].blue = ramp[2*256+c]; | |
1006 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1007 } | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1008 LOCK_DISPLAY(); |
0 | 1009 XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors); |
1010 XSync(DGA_Display, False); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1011 UNLOCK_DISPLAY(); |
0 | 1012 return(0); |
1013 } | |
1014 | |
1015 void DGA_VideoQuit(_THIS) | |
1016 { | |
1017 int i, j; | |
1018 | |
1019 if ( DGA_Display ) { | |
1020 /* Free colormap, if necessary */ | |
1021 if ( DGA_colormap ) { | |
1022 XFreeColormap(DGA_Display, DGA_colormap); | |
1023 DGA_colormap = 0; | |
1024 } | |
1025 | |
1026 /* Unmap memory and reset video mode */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
1027 SDL_NAME(XDGACloseFramebuffer)(DGA_Display, DGA_Screen); |
0 | 1028 if ( this->screen ) { |
1029 /* Tell SDL not to free the pixels */ | |
1030 this->screen->pixels = NULL; | |
1031 } | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
1032 SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, 0); |
0 | 1033 |
1034 /* Clear the lock mutex */ | |
1035 if ( hw_lock != NULL ) { | |
1036 SDL_DestroyMutex(hw_lock); | |
1037 hw_lock = NULL; | |
1038 } | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1039 #ifdef LOCK_DGA_DISPLAY |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1040 if ( event_lock != NULL ) { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1041 SDL_DestroyMutex(event_lock); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1042 event_lock = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1043 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1044 #endif /* LOCK_DGA_DISPLAY */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1045 |
0 | 1046 |
1047 /* Clean up defined video modes */ | |
1048 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
1049 if ( SDL_modelist[i] != NULL ) { | |
1050 for ( j=0; SDL_modelist[i][j]; ++j ) { | |
1051 free(SDL_modelist[i][j]); | |
1052 } | |
1053 free(SDL_modelist[i]); | |
1054 SDL_modelist[i] = NULL; | |
1055 } | |
1056 } | |
1057 | |
1058 /* Clean up the memory bucket list */ | |
1059 DGA_FreeHWSurfaces(this); | |
1060 | |
1061 /* Close up the display */ | |
1062 XCloseDisplay(DGA_Display); | |
1063 } | |
1064 } |