annotate docs/man3/SDL_FreeWAV.3 @ 1274:4726fa79ede1

Date: Mon, 23 Feb 2004 23:29:20 -0500 From: "Brian Kropf" Subject: [SDL] Windx5 I was wondering if I could suggest a change for (at least) the mingw/msys build. Every time I do the ./configure, make on a fresh download it crashes when it tries to find directx.h for the audio portion of the build In file included from SDL_dx5audio.c:37: SDL_dx5audio.h:31:21: directx.h: No such file or directory In file included from SDL_dx5audio.c:37: I usually copy the directx.h from the video/windx5 into the audio/windx5 and things go smoothly after that; just thought I'd suggest it for making future builds go smoothly. ;)
author Sam Lantinga <slouken@libsdl.org>
date Fri, 27 Jan 2006 05:36:47 +0000
parents e5bc29de3f0a
children 546f7c1eb755
rev   line source
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1 .TH "SDL_FreeWAV" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_FreeWAV\- Frees previously opened WAV data
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBvoid \fBSDL_FreeWAV\fP\fR(\fBUint8 *audio_buf\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 After a WAVE file has been opened with \fI\fBSDL_LoadWAV\fP\fR its data can eventually be freed with \fBSDL_FreeWAV\fP\&. \fBaudio_buf\fR is a pointer to the buffer created by \fBSDL_LoadWAV\fP\&.
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12 .SH "SEE ALSO"
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13 .PP
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14 \fI\fBSDL_LoadWAV\fP\fR
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15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58